| Commit message (Collapse) | Author | Age | Files | Lines |
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The set of compile flags used for a target's C and C++ sources is based
on the linker language. By default this is always the C++ flags if any
C++ sources appear in the target, and otherwise the C flags. Therefore
we can define the `COMPILE_LANGUAGE` generator expression in
`INCLUDE_DIRECTORIES` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
and Xcode can do. It is also sufficient for many use cases since the
set of include directories for C and C++ is frequently similar but may
be distinct from those for other languages like CUDA.
Fixes: #17435
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The set of compile flags used for a target's C and C++ sources is based
on the linker language. By default this is always the C++ flags if any
C++ sources appear in the target, and otherwise the C flags. Therefore
we can define the `COMPILE_LANGUAGE` generator expression in
`COMPILE_DEFINITIONS` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
and Xcode can do. It is also sufficient for many use cases since the
set of definitions for C and C++ is frequently similar but may be
distinct from those for other languages like CUDA.
Issue: #17435
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Also remove `#include "cmConfigure.h"` from most source files.
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The custom command implementation is based on the Microsoft support article:
https://docs.microsoft.com/en-us/visualstudio/msbuild/how-to-extend-the-visual-studio-build-process
Fixes: #16960
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c90630c5 Vs: add support for VS_CSHARP_* target property for additional file extensions
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !961
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Fixes: #16726
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Fixes: #16689
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Add internal infrastructure for looping over all sources for all
configurations and generating each source with exclusion marks
for configurations in which they do not participate. This does
not yet make per-config sources available in general but does
set up some of the needed infrastructure.
Unfortunately doing this cleanly will require major refactoring of both
the VS 7-9 generators and the VS 10+ generators (for separate reasons).
Instead add some extra internal structures to carry information where we
need it.
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1d829c86 Use quotes for non-system includes
26ee9e42 CPack: drop CPack prefix for includes
5afac50f cmConfigure: Ensure separate include block in headers
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !691
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Automate with:
git grep -l '#include <cm_' -- Source \
| xargs sed -i 's/#include <\(cm_.*\)>/#include "\1"/g'
git grep -l '#include <cmsys/' -- Source \
| xargs sed -i 's/#include <\(cmsys\/.*\)>/#include "\1"/g'
git grep -l '#include <cm[A-Z]' -- Source \
| xargs sed -i 's/#include <\(cm[A-Z].*\)>/#include "\1"/g'
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Loop over all sources at once instead of looking up and looping
over each kind of source separately.
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Generate the `CudaCompile` elements in `.vcxproj` files.
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Fixes: #16469
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Generalize some internal infrastructure to prepare for generating
either `.vcxproj` or `.csproj` files.
- Add member string for project file extension
- Add member enum for project type
- Add member flag for in-source build
- Add member flag for managed build
- Rename PathToVcxproj to PathToProjectFile
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883bd34a VS: Treat libraries ending in `.targets` as msbuild imports
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Generate `<Import Project="..." .../>` to import the `.targets` files
into `.vcxproj` files.
Closes: #16340
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Move `Get*FlagTable` methods to the global generator and have each VS
generator version pre-populate its default flag table.
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Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
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Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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Each source file has a logical first include file. Include it in an
isolated block so that tools that sort includes do not move them.
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Teach the VS 2015 generator to support WindowsStore 10.0 applications.
Add target properties to customize them:
* VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION: Specifies the minimum version
of the OS that the project can target.
* VS_DESKTOP_EXTENSIONS_VERSION, VS_MOBILE_EXTENSIONS_VERSIONS,
VS_IOT_EXTENSIONS_VERSION: Add a reference to the version of the SDK
specified to the target allowing to target the extended functionality in
a universal project.
* VS_IOT_STARTUP_TASK: Specifies that the target should be
built as an IOT continuous background task.
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When we generate a ".rule" file to attach a custom command in a VS IDE
project, set the file timestamp to be old enough to prevent the rule
from re-running due to its timestamp.
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Classify .manifest sources separately, add dependencies on them, and
pass them to the MS manifest tool to merge with linker-generated
manifest files.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
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Drop the VS >= 7 generator's global Configurations member and instead
lookup configurations using cmMakefile::GetConfigurations where needed.
This avoids accumulating all CMAKE_CONFIGURATION_TYPES values ever
encountered by a project() or enable_language() command and allows
the final value to be used in each directory. We don't officially
support per-directory CMAKE_CONFIGURATION_TYPES values but we certainly
should not generate configurations not in the final value in the top
level directory.
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XAML files are by default of type Page in the vcxproj and can be
overriden by setting the VS_XAML_TYPE property. The .cpp and .h file
of the same name are automatically added as depending on the XAML file.
New VSXaml test builds a basic XAML WindowsStore 8.1 app with VS2013.
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Nsight Tegra 2.0 will be revision '8'. Generate this revision number
and add a NsightTegraUpgradeOnceWithoutPrompt element to tell newer
versions not to prompt when upgrading the generated project file.
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When an executable is marked with ANDROID_GUI, generate an AntBuild
step in the .vcxproj file and point it at the directory found to
contain AndroidManifest.xml. Assume it also contains build.xml.
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Complete the basic implementation of the VS Tegra-Android generators
by replacing parts of vcxproj files that are specific to MS tools
with settings defined for the NVIDIA Nsight Tegra tools.
Current limitations include:
* We have no "flag table" so flags will be passed in the additional
options fields instead of mapped to the vcxproj elements defined
by Nsight Tegra msbuild platform definition files.
* We have no interface to set the AndroidArch, AndroidStlType, or
AndroidTargetAPI fields so defaults will be used.
* The Nsight Tegra msbuild platform definition files do not provide
a working "Utility" target type so for add_custom_target we need
to use a "StaticLibrary" target type and leave out ClCompile rules.
* There is also no target type for plain command-line executables
so for add_executable we need to use a "DynamicLibrary" target.
Full application bundles will likely require new CMake target
properties (like WIN32_EXECUTABLE for Windows GUI executables).
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39fefde2 VS: Add test case for Windows Phone and Windows Store
89da8465 MSVC: Define 'WIN32' for Windows Store and Windows Phone
ed7f085f Help: Add notes for topic 'vs-windows-apps'
dd11ae8f VS: Do not compile C sources as WinRT (#15100)
b8e40538 VS: Mark Windows Phone and Store targets as App Containers
0432f062 VS: Always ignore ole32 on Windows Phone 8.0
e6ff2f8b VS: Generate Windows Metadata for WinRT components
ee48f4c7 VS: Generate Windows Phone and Windows Store projects as Unicode
cb1aceed VS: Add VS_WINRT_COMPONENT property to enable CompileAsWinRT
401269e4 VS: Handle .pfx files explicitly in generator
23782171 VS: Handle AppxManifest sources explicitly in generator
bc373c6d VS: Set Window Phone/Store app type in CMake-generated targets
d89b2889 VS: Mark CMake-generated targets as Utility in .vcxproj files
03ad8f28 CMakeDetermineCompilerABI: Link with standard libraries on MSVC
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The MSVC /ZW flag is valid only for C++ sources. Whenever we enable
CompileAsWinRT for the whole target, disable it for all C sources.
Update the documentation of VS_WINRT_COMPONENT to drop the statement
about undefined behavior for non-C++ sources, because it is now
defined as expected.
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* Add AppContainerApplication to non-UTILITY targets
* Generate app manifest and related files if project does not provide them.
Place them in a per-target directory to avoid clashes.
* Mark WinRT components with WinMDAssembly
* Import Windows Phone 8.0 targets in .vcxproj files when necessary,
and reference platform.winmd.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
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Teach cmGeneratorTarget to classify .pfx files as package
certificate key files. Teach cmVisualStudio10TargetGenerator
to write them as PackageCertificateKeyFile in .vcxproj files.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
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Use the cmVisualStudioGeneratorOptions flag map to add the
AdditionalIncludeDirectories element to the project file.
Move appending of %(AdditionalIncludeDirectories) to the
locations that populate the flag vectors instead of where
they are written out.
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Generate the ApplicationType and ApplicationTypeRevision elements in
.vcxproj files.
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Create a WriteHeaderSource method to handle writing of sources
classified by cmGeneratorTarget as header files. This will be
useful to add special VS-specific handling for some headers.
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Create a WriteExtraSource method to handle writing of sources not
classified by cmGeneratorTarget for any particular purpose. This
will be useful to add special VS-specific handling for some sources.
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Some FlagMap entries are ;-lists. Store values as vector<string> so
that individual values may contain ';' characters. Delay the
construction of the final ;-list until writing to the VS project file.
With this approach the generated file may contain ;-separated values
that contain encoded ';' characters.
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Make blocks adding MS-tool-specific options conditional on a
new "MSTools" boolean member of cmVisualStudio10TargetGenerator.
Hard-code the member to true for now to preserve existing behavior.
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Teach the VS >= 10 generator to honor flags other than -I and -D
in the CMAKE_RC_FLAGS[_<CONFIG>] variable. Place them within the
ResourceCompile .vcxproj element under AdditionalOptions.
Also add a rudimentary flag map to map '-n' to 'NullTerminateStrings'.
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