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c2a6df94 Xcode: Use correct Object Library paths for cross-SDK builds
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1016
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When calculating Object Library paths take a look at the
`XCODE_EMIT_EFFECTIVE_PLATFORM_NAME` property to enable builds with
different SDKs. Otherwise a hard-coded architecture could be chosen.
Fixes: #16040
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fe34a5c8 Xcode: Add XCTest support to schema generator
690cf2c1 Xcode: Prepare schema generator for XCTest
ff3498e7 XCTest: Speed up test by only enabling C language
610d2fce XCTest: Use bundle specific generator expressions
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1013
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Closes: #16961
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Issue: #16961
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52991413 CPackDeb: Enable the DEB generator on Windows
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !979
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While some features require external Unix tools the
generator is mostly portable.
By enabling it on Windows it can be used for cross platform
packaging.
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7ba27e36 VS: Add v140 and v141 flag table entries for /DEBUG:NONE and /DEBUG:FULL
ae44496e VS: Fix GenerateDebugInformation values for v140 and v141 toolsets
27bef160 VS: Fix GenerateDebugInformation flag map text for v141 toolsets
17a397c2 VS: Split link flag table between v140 and v141 toolsets
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1002
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When VS 2015 was first released, its new v140 toolset came with a
`link.xml` file that changed the `GenerateDebugInformation` boolean
(`false` and `true`) value from earlier toolsets to an enumeration
consisting of the possible values `No`, `Debug`, and `DebugFastLink`.
We first adapted to this in commit v3.4.2~2^2 (VS: Fix VS 2015 .vcxproj
file value for GenerateDebugInformation, 2016-01-08), but that broke
older toolsets that still expected the boolean. Then commit
v3.6.0-rc1~295^2~1 (VS: Fix VS 2015 .vcxproj debug setting for older
toolsets, 2016-02-24) added a hack to fix up the value based on the
toolset in use. Several follow-up commits fixed this for more older
toolsets because our flag table was at the time based on the generator
in use rather than the toolset in use.
Since commit v3.8.0-rc1~396^2 (VS: Choose flag map based on the toolset
name, 2016-10-17) we use a flag table based on the toolset, so the fixup
hack should not be needed. We had to keep it around only due to our
default value for GenerateDebugInformation (`false` or `No`) still being
based on the generator instead of the toolset.
A VS 2015 update was released that changed the v140 toolset `link.xml`
file back to using `false` and `true` for the `GenerateDebugInformation`
enumeration variants previously known as `No` and `Debug`. In order to
know which pair to use, we need to parse the `link.xml` file for the
current toolset.
Switch back to using `false` and `true` unconditionally in our
`GenerateDebugInformation` flag table entries and default value. With
that plus the toolset-based flag table, we now get incorrect values for
`GenerateDebugInformation` only when using a v140 toolset from an older
VS 2015 installation. Detect this case by parsing `link.xml` and add
special logic to convert `false` and `true` to `No` and `Debug` to
satisfy the older toolset specification.
Inspired-by: Ian Hojnicki <nullref@live.com>
Fixes: #17020
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Update the help text to match that from v141's link.xml file.
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c96f43b7 include_guard: add tests for the feature
80f1221f include_guard: add doc pages and a release note
85b52a04 include_guard: add vim syntax highlighting rules
d44bd1c2 include_guard: implement new command
Acked-by: Kitware Robot <kwrobot@kitware.com>
Reviewed-by: Craig Scott <craig.scott@crascit.com>
Merge-request: !928
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58017517 Ninja: Fix generated command lines for cmake_symlink_* on Windows
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1003
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CMake generates multiple commands cojoined with &&.
On Windows this only works when executing the commands through
the Windows shell.
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ec409a11 Vs: fix CSharp custom command by introducing inline MSBuild <Targets>s
dcdab5cf Vs: factor out computation of <Link> tag for CSharp source files
0a8f469a Vs: refactor WriteCustomRule for preparation of CSharp support
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !970
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The custom command implementation is based on the Microsoft support article:
https://docs.microsoft.com/en-us/visualstudio/msbuild/how-to-extend-the-visual-studio-build-process
Fixes: #16960
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e03a1b3b target_compile_features: Do not crash on non-enabled language
86990427 Tests: Enable languages explicitly in RunCMake.target_compile_features
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1010
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Fixes: #17011
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bbc1f364 VS: Fix support for nvcc flags not in our flag table
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1007
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The change in commit v3.9.0-rc4~3^2 (VS: Improve workaround for CUDA
-Xcompiler placement bug, 2017-06-21) accidentally appended to the
`AdditionalOptions` as if it were a `;`-separated list, but it is
actually a command-line string. Append with a space instead.
While at it, fix the same problem for the `AdditionalOptions` added to
`CudaLink` by commit v3.9.0-rc3~1^2 (CUDA: When linking device code
suppress CUDA 8.0+ deprecation warnings, 2017-06-09).
Fixes: #17008
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54d42ce7 Vs: disable unnecessary <ItemDefinitionGroups> for CSharp targets
d5f7bf9b Vs: change comparison to use .ProjectType member always as first comparator
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !988
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974f4333 VS: Fix support for rc /nologo flag in per-source COMPILE_FLAGS
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !998
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Since commit v3.9.0-rc1~160^2 (VS: Use tool-specific flag table for
COMPILE_FLAGS parsing, 2017-05-03) we now correctly use the `rc` flag
table to process the COMPILE_FLAGS flags of `.rc` source files instead
of incorrectly using the `cl` flag table as before. However, our `rc`
flag table is not complete. The `/nologo` flag was working before only
by accident because the `cl` flag table entry for it happened to match.
Add the proper entry to the `rc` flag table.
Fixes: #16991
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3b754215 VS: Improve workaround for CUDA -Xcompiler placement bug
f2059585 VS: Fix target_compile_options for CUDA
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !996
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In commit v3.9.0-rc1~431^2~6 (VS: Place CUDA host compiler options in
proper project file fields, 2017-03-07) we worked around a bug in the
CUDA VS integration by dropping `AdditionalCompilerOptions`. However,
this silently drops `-Xcompiler=` options given by the user that don't
map to one of CudaCompile's dedicated settings. Improve the workaround
to instead put the remaining `AdditionalCompilerOptions` into the
`AdditionalOptions` field behind `-Xcompiler=` ourselves.
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Fix the VS generator to honor `COMPILE_OPTIONS` for CUDA. The exclusion
added by commit v3.9.0-rc1~431^2~7 (VS: Do not pass CUDA compile options
to C compiler, 2017-03-07) was correct but we need additional logic to
pass the CUDA compile options to the CUDA compiler. Also we should
still pass the CXX or C options to MSVC (ClCompile) when those languages
are enabled even if the link language is CUDA.
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51865fc6 Vs: allow CSharp targets to be linked to CXX targets
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !993
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Fixes: #16755
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