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* Unity Builds: Support explicit specification of sources to groupsRobert Maynard2020-05-0715-0/+233
| | | | | Instead of having CMake determine which files should go into each unity file, the user can now use explicitly state the mapping.
* Unity Build: include language in generated source file nameCristian Adam2020-01-149-11/+11
| | | | Fixes: #20206
* Unity: Proper handling of object librariesCristian Adam2019-12-072-0/+14
| | | | Fixes: #20051
* Unity: Don't include sources with HEADER_FILE_ONLY property setCristian Adam2019-11-113-4/+8
| | | | | | Fixes: #19946 Fixes: #19947 Co-authored-by: Craig Scott <craig.scott@crascit.com>
* Unity build: Include GENERATED files into unity buildCristian Adam2019-11-062-7/+4
| | | | | | | There is no reason to skip the generated files, in case of problems one can use the SKIP_UNITY_BUILD_INCLUSION property. Fixes: #19925
* Unity build: Add unit testsCristian Adam2019-08-3024-0/+261