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Original behaviour would unconditionally enable WinRT for all projects
so source file flag generation code can acknowledge WinRT being present
and disable it for C language source files. An unintentional result of
that approach is that WinRT is enabled for ALL projects, including C++
projects/source files with no way to disable it
Instead use `CMAKE_VS_WINRT_BY_DEFAULT` as a hint that the platform is
WinRT-by-default and set global `CompileAsWinRT` flag to `false` unless
it was explicitly requested by either `WINRT_COMPONENT` option or `/ZW`
compilation option - similar to what Windows Phone/Windows Store
platform logic does
In case WinRT compilation is enabled for a project by either of
aforementioned methods, C language source file override logic will still
kick in and disable CompileAsWinRT for C source files
Fixes: #20063
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