Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Darwin: Emit deployment target that matches the SDK | Gregor Jasny | 2017-12-22 | 1 | -0/+3 |
| | | | | Closes: #17431 | ||||
* | Revert "Xcode: Adjust tests to drop of 32bit iOS architectures" | Gregor Jasny | 2017-10-10 | 1 | -5/+1 |
| | | | | This reverts commit d210b2813072c874ee13fcc941e41aacacf09874. | ||||
* | Xcode: Adjust tests to drop of 32bit iOS architectures | Gregor Jasny | 2017-10-05 | 1 | -1/+5 |
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* | Genex: Add `TARGET_BUNDLE_[CONTENT_]_DIR` generator expressions | Gregor Jasny | 2017-03-30 | 1 | -0/+24 |
| | | | | Closes #16733 | ||||
* | Apple: Add support for static frameworks | Gregor Jasny | 2017-01-31 | 1 | -13/+39 |
| | | | | Closes: #16432 | ||||
* | Add tests for BUNDLE_EXTENSION | Gregor Jasny | 2016-07-22 | 1 | -0/+40 |
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* | Xcode: Recognise Watch and TV OS as embedded platforms | Gregor Jasny | 2015-10-23 | 1 | -6/+24 |
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* | Replace CMAKE_XCODE_EFFECTIVE_PLATFORMS with call to PlatformIsAppleIos | Gregor Jasny | 2015-08-25 | 1 | -1/+0 |
| | | | | | | | Currently the CMAKE_XCODE_EFFECTIVE_PLATFORMS property acts only as a kind of toggle switch to enable iOS project layout features. But instead of relying on this undocumented property, better detect the presence of an iOS SDK directly. | ||||
* | Fix iOS Bundle layouts (#15669) | Gregor Jasny | 2015-08-24 | 1 | -0/+46 |
In contrast to Mac OS X App bundle layout the iOS one lacks the Contents/MacOSX structure. See also the Bundle Structures documentation in Mac Developer Library: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/BundleTypes/BundleTypes.html For now detect iOS targets by checking the SDK name/path. |