# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. #[=======================================================================[.rst: FindosgDB --------- This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgDB This module defines OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find the headers OSGDB_LIBRARIES - The libraries to link against for the osgDB (use this) OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG - The osgDB debug library $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing. #]=======================================================================] # Header files are presumed to be included like # #include # #include include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) OSG_FIND_PATH (OSGDB osgDB/DatabasePager) OSG_FIND_LIBRARY(OSGDB osgDB) include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgDB DEFAULT_MSG OSGDB_LIBRARY OSGDB_INCLUDE_DIR)