# This is part of the Findosg* suite used to find OpenSceneGraph components. # Each component is separate and you must opt in to each module. You must # also opt into OpenGL and OpenThreads (and Producer if needed) as these # modules won't do it for you. This is to allow you control over your own # system piece by piece in case you need to opt out of certain components # or change the Find behavior for a particular module (perhaps because the # default FindOpenGL.cmake module doesn't work with your system as an # example). # If you want to use a more convenient module that includes everything, # use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. # # Locate osgINTROSPECTION # This module defines # # OSGINTROSPECTION_FOUND - Was osgIntrospection found? # OSGINTROSPECTION_INCLUDE_DIR - Where to find the headers # OSGINTROSPECTION_LIBRARIES - The libraries to link for osgIntrospection (use this) # # OSGINTROSPECTION_LIBRARY - The osgIntrospection library # OSGINTROSPECTION_LIBRARY_DEBUG - The osgIntrospection debug library # # $OSGDIR is an environment variable that would # correspond to the ./configure --prefix=$OSGDIR # used in building osg. # # Created by Eric Wing. # Header files are presumed to be included like # #include # #include include(Findosg_functions) OSG_FIND_PATH (OSGINTROSPECTION osgIntrospection/Reflection) OSG_FIND_LIBRARY(OSGINTROSPECTION osgIntrospection) include(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(OSGINTROSPECTION DEFAULT_MSG OSGINTROSPECTION_LIBRARY OSGINTROSPECTION_INCLUDE_DIR)