/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmAddCustomCommandCommand_h #define cmAddCustomCommandCommand_h #include "cmConfigure.h" #include #include #include "cmCommand.h" class cmExecutionStatus; /** \class cmAddCustomCommandCommand * \brief cmAddCustomCommandCommand defines a new command (rule) that can * be executed within the build process * */ class cmAddCustomCommandCommand : public cmCommand { public: /** * This is a virtual constructor for the command. */ cmCommand* Clone() CM_OVERRIDE { return new cmAddCustomCommandCommand; } /** * This is called when the command is first encountered in * the CMakeLists.txt file. */ bool InitialPass(std::vector const& args, cmExecutionStatus& status) CM_OVERRIDE; /** * The name of the command as specified in CMakeList.txt. */ std::string GetName() const CM_OVERRIDE { return "add_custom_command"; } protected: bool CheckOutputs(const std::vector& outputs); }; #endif