/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmCommand_h #define cmCommand_h #include "cmObject.h" #include "cmCommandArgumentsHelper.h" #include "cmListFileCache.h" #include "cmMakefile.h" /** \class cmCommand * \brief Superclass for all commands in CMake. * * cmCommand is the base class for all commands in CMake. A command * manifests as an entry in CMakeLists.txt and produces one or * more makefile rules. Commands are associated with a particular * makefile. This base class cmCommand defines the API for commands * to support such features as enable/disable, inheritance, * documentation, and construction. */ class cmCommand { public: /** * Construct the command. By default it is enabled with no makefile. */ cmCommand() : Makefile(CM_NULLPTR) , Enabled(true) { } /** * Need virtual destructor to destroy real command type. */ virtual ~cmCommand() {} /** * Specify the makefile. */ void SetMakefile(cmMakefile* m) { this->Makefile = m; } cmMakefile* GetMakefile() { return this->Makefile; } /** * This is called by the cmMakefile when the command is first * encountered in the CMakeLists.txt file. It expands the command's * arguments and then invokes the InitialPass. */ virtual bool InvokeInitialPass(const std::vector& args, cmExecutionStatus& status); /** * This is called when the command is first encountered in * the CMakeLists.txt file. */ virtual bool InitialPass(std::vector const& args, cmExecutionStatus&) = 0; /** * This is called at the end after all the information * specified by the command is accumulated. Most commands do * not implement this method. At this point, reading and * writing to the cache can be done. */ virtual void FinalPass() {} /** * Does this command have a final pass? Query after InitialPass. */ virtual bool HasFinalPass() const { return false; } /** * This is a virtual constructor for the command. */ virtual cmCommand* Clone() = 0; /** * This determines if the command is invoked when in script mode. */ virtual bool IsScriptable() const { return false; } /** * This determines if the command is defined in a cmake script. * It is the case for cmMacroHelperCommand and cmFunctionHelperCommand. */ virtual bool IsUserDefined() const { return false; } /** * The name of the command as specified in CMakeList.txt. */ virtual std::string GetName() const = 0; /** * Enable the command. */ void EnabledOn() { this->Enabled = true; } /** * Disable the command. */ void EnabledOff() { this->Enabled = false; } /** * Query whether the command is enabled. */ bool GetEnabled() const { return this->Enabled; } /** * Disable or enable the command. */ void SetEnabled(bool enabled) { this->Enabled = enabled; } /** * Return the last error string. */ const char* GetError(); /** * Set the error message */ void SetError(const std::string& e); /** Check if the command is disallowed by a policy. */ bool Disallowed(cmPolicies::PolicyID pol, const char* e); protected: cmMakefile* Makefile; cmCommandArgumentsHelper Helper; private: bool Enabled; std::string Error; }; #endif