// This file is used to compile all the commands // that CMake knows about at compile time. // This is sort of a boot strapping approach since you would // like to have CMake to build CMake. #include "cmCommands.h" #include "cmAbstractFilesCommand.cxx" #include "cmAddTargetCommand.cxx" #include "cmAuxSourceDirectoryCommand.cxx" #include "cmExecutablesCommand.cxx" #include "cmFindIncludeCommand.cxx" #include "cmFindLibraryCommand.cxx" #include "cmFindProgramCommand.cxx" #include "cmIncludeDirectoryCommand.cxx" #include "cmLibraryCommand.cxx" #include "cmLinkDirectoriesCommand.cxx" #include "cmLinkLibrariesCommand.cxx" #include "cmProjectCommand.cxx" #include "cmSourceFilesCommand.cxx" #include "cmSourceFilesRequireCommand.cxx" #include "cmSubdirCommand.cxx" #include "cmTestsCommand.cxx" #include "cmUnixDefinesCommand.cxx" #include "cmUnixLibrariesCommand.cxx" #include "cmWin32DefinesCommand.cxx" #include "cmWin32LibrariesCommand.cxx" #include "cmConfigureFileNoAutoconf.cxx" void GetPredefinedCommands(std::list& commands) { commands.push_back(new cmAbstractFilesCommand); commands.push_back(new cmAddTargetCommand); commands.push_back(new cmAuxSourceDirectoryCommand); commands.push_back(new cmExecutablesCommand); commands.push_back(new cmFindIncludeCommand); commands.push_back(new cmFindLibraryCommand); commands.push_back(new cmFindProgramCommand); commands.push_back(new cmIncludeDirectoryCommand); commands.push_back(new cmLibraryCommand); commands.push_back(new cmLinkDirectoriesCommand); commands.push_back(new cmLinkLibrariesCommand); commands.push_back(new cmProjectCommand); commands.push_back(new cmSourceFilesCommand); commands.push_back(new cmSourceFilesRequireCommand); commands.push_back(new cmSubdirCommand); commands.push_back(new cmTestsCommand); commands.push_back(new cmUnixDefinesCommand); commands.push_back(new cmUnixLibrariesCommand); commands.push_back(new cmWin32DefinesCommand); commands.push_back(new cmWin32LibrariesCommand); commands.push_back(new cmConfigureFileNoAutoconf); }