/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmCustomCommandGenerator.h" #include "cmAlgorithms.h" #include "cmCustomCommand.h" #include "cmCustomCommandLines.h" #include "cmGeneratorExpression.h" #include "cmGeneratorTarget.h" #include "cmLocalGenerator.h" #include "cmMakefile.h" #include "cmStateTypes.h" #include "cmSystemTools.h" #include // IWYU pragma: keep #include #include cmCustomCommandGenerator::cmCustomCommandGenerator(cmCustomCommand const& cc, std::string config, cmLocalGenerator* lg) : CC(cc) , Config(std::move(config)) , LG(lg) , OldStyle(cc.GetEscapeOldStyle()) , MakeVars(cc.GetEscapeAllowMakeVars()) , GE(new cmGeneratorExpression(cc.GetBacktrace())) , EmulatorsWithArguments(cc.GetCommandLines().size()) { const cmCustomCommandLines& cmdlines = this->CC.GetCommandLines(); for (cmCustomCommandLine const& cmdline : cmdlines) { cmCustomCommandLine argv; for (std::string const& clarg : cmdline) { std::unique_ptr cge = this->GE->Parse(clarg); std::string parsed_arg = cge->Evaluate(this->LG, this->Config); if (this->CC.GetCommandExpandLists()) { cmAppend(argv, cmSystemTools::ExpandedListArgument(parsed_arg)); } else { argv.push_back(std::move(parsed_arg)); } } // Later code assumes at least one entry exists, but expanding // lists on an empty command may have left this empty. // FIXME: Should we define behavior for removing empty commands? if (argv.empty()) { argv.push_back(std::string()); } this->CommandLines.push_back(std::move(argv)); } std::vector depends = this->CC.GetDepends(); for (std::string const& d : depends) { std::unique_ptr cge = this->GE->Parse(d); std::vector result = cmSystemTools::ExpandedListArgument( cge->Evaluate(this->LG, this->Config)); for (std::string& it : result) { if (cmSystemTools::FileIsFullPath(it)) { it = cmSystemTools::CollapseFullPath(it); } } cmAppend(this->Depends, result); } const std::string& workingdirectory = this->CC.GetWorkingDirectory(); if (!workingdirectory.empty()) { std::unique_ptr cge = this->GE->Parse(workingdirectory); this->WorkingDirectory = cge->Evaluate(this->LG, this->Config); // Convert working directory to a full path. if (!this->WorkingDirectory.empty()) { std::string const& build_dir = this->LG->GetCurrentBinaryDirectory(); this->WorkingDirectory = cmSystemTools::CollapseFullPath(this->WorkingDirectory, build_dir); } } this->FillEmulatorsWithArguments(); } cmCustomCommandGenerator::~cmCustomCommandGenerator() { delete this->GE; } unsigned int cmCustomCommandGenerator::GetNumberOfCommands() const { return static_cast(this->CC.GetCommandLines().size()); } void cmCustomCommandGenerator::FillEmulatorsWithArguments() { if (!this->LG->GetMakefile()->IsOn("CMAKE_CROSSCOMPILING")) { return; } for (unsigned int c = 0; c < this->GetNumberOfCommands(); ++c) { std::string const& argv0 = this->CommandLines[c][0]; cmGeneratorTarget* target = this->LG->FindGeneratorTargetToUse(argv0); if (target && target->GetType() == cmStateEnums::EXECUTABLE && !target->IsImported()) { const char* emulator_property = target->GetProperty("CROSSCOMPILING_EMULATOR"); if (!emulator_property) { continue; } cmSystemTools::ExpandListArgument(emulator_property, this->EmulatorsWithArguments[c]); } } } std::vector cmCustomCommandGenerator::GetCrossCompilingEmulator( unsigned int c) const { if (c >= this->EmulatorsWithArguments.size()) { return std::vector(); } return this->EmulatorsWithArguments[c]; } const char* cmCustomCommandGenerator::GetArgv0Location(unsigned int c) const { std::string const& argv0 = this->CommandLines[c][0]; cmGeneratorTarget* target = this->LG->FindGeneratorTargetToUse(argv0); if (target && target->GetType() == cmStateEnums::EXECUTABLE && (target->IsImported() || target->GetProperty("CROSSCOMPILING_EMULATOR") || !this->LG->GetMakefile()->IsOn("CMAKE_CROSSCOMPILING"))) { return target->GetLocation(this->Config); } return nullptr; } bool cmCustomCommandGenerator::HasOnlyEmptyCommandLines() const { for (size_t i = 0; i < this->CommandLines.size(); ++i) { for (size_t j = 0; j < this->CommandLines[i].size(); ++j) { if (!this->CommandLines[i][j].empty()) { return false; } } } return true; } std::string cmCustomCommandGenerator::GetCommand(unsigned int c) const { std::vector emulator = this->GetCrossCompilingEmulator(c); if (!emulator.empty()) { return emulator[0]; } if (const char* location = this->GetArgv0Location(c)) { return std::string(location); } return this->CommandLines[c][0]; } std::string escapeForShellOldStyle(const std::string& str) { std::string result; #if defined(_WIN32) && !defined(__CYGWIN__) // if there are spaces std::string temp = str; if (temp.find(" ") != std::string::npos && temp.find("\"") == std::string::npos) { result = "\""; result += str; result += "\""; return result; } return str; #else for (const char* ch = str.c_str(); *ch != '\0'; ++ch) { if (*ch == ' ') { result += '\\'; } result += *ch; } return result; #endif } void cmCustomCommandGenerator::AppendArguments(unsigned int c, std::string& cmd) const { unsigned int offset = 1; std::vector emulator = this->GetCrossCompilingEmulator(c); if (!emulator.empty()) { for (unsigned j = 1; j < emulator.size(); ++j) { cmd += " "; if (this->OldStyle) { cmd += escapeForShellOldStyle(emulator[j]); } else { cmd += this->LG->EscapeForShell(emulator[j], this->MakeVars); } } offset = 0; } cmCustomCommandLine const& commandLine = this->CommandLines[c]; for (unsigned int j = offset; j < commandLine.size(); ++j) { std::string arg; if (const char* location = j == 0 ? this->GetArgv0Location(c) : nullptr) { // GetCommand returned the emulator instead of the argv0 location, // so transform the latter now. arg = location; } else { arg = commandLine[j]; } cmd += " "; if (this->OldStyle) { cmd += escapeForShellOldStyle(arg); } else { cmd += this->LG->EscapeForShell(arg, this->MakeVars); } } } const char* cmCustomCommandGenerator::GetComment() const { return this->CC.GetComment(); } std::string cmCustomCommandGenerator::GetWorkingDirectory() const { return this->WorkingDirectory; } std::vector const& cmCustomCommandGenerator::GetOutputs() const { return this->CC.GetOutputs(); } std::vector const& cmCustomCommandGenerator::GetByproducts() const { return this->CC.GetByproducts(); } std::vector const& cmCustomCommandGenerator::GetDepends() const { return this->Depends; }