/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmFLTKWrapUICommand_h #define cmFLTKWrapUICommand_h #include #include #include #include "cmCommand.h" #include "cmTypeMacro.h" class cmExecutionStatus; class cmSourceFile; /** \class cmFLTKWrapUICommand * \brief Create .h and .cxx files rules for FLTK user interfaces files * * cmFLTKWrapUICommand is used to create wrappers for FLTK classes into * normal C++ */ class cmFLTKWrapUICommand : public cmCommand { public: /** * This is a virtual constructor for the command. */ cmCommand* Clone() CM_OVERRIDE { return new cmFLTKWrapUICommand; } /** * This is called when the command is first encountered in * the CMakeLists.txt file. */ bool InitialPass(std::vector const& args, cmExecutionStatus& status) CM_OVERRIDE; /** * This is called at the end after all the information * specified by the command is accumulated. Most commands do * not implement this method. At this point, reading and * writing to the cache can be done. */ void FinalPass() CM_OVERRIDE; bool HasFinalPass() const CM_OVERRIDE { return true; } /** * The name of the command as specified in CMakeList.txt. */ std::string GetName() const CM_OVERRIDE { return "fltk_wrap_ui"; } private: /** * List of produced files. */ std::vector GeneratedSourcesClasses; /** * List of Fluid files that provide the source * generating .cxx and .h files */ std::string Target; }; #endif