/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "cmFindBase.h" cmFindBase::cmFindBase() { this->AlreadyInCache = false; this->AlreadyInCacheWithoutMetaInfo = false; } //---------------------------------------------------------------------------- void cmFindBase::GenerateDocumentation() { this->cmFindCommon::GenerateDocumentation(); cmSystemTools::ReplaceString(this->GenericDocumentationPathsOrder, "FIND_ARGS_XXX", " NAMES name"); this->GenericDocumentation = " FIND_XXX( name1 [path1 path2 ...])\n" "This is the short-hand signature for the command that " "is sufficient in many cases. It is the same " "as FIND_XXX( name1 [PATHS path1 path2 ...])\n" " FIND_XXX(\n" " \n" " name | NAMES name1 [name2 ...]\n" " [HINTS path1 [path2 ... ENV var]]\n" " [PATHS path1 [path2 ... ENV var]]\n" " [PATH_SUFFIXES suffix1 [suffix2 ...]]\n" " [DOC \"cache documentation string\"]\n" " [NO_DEFAULT_PATH]\n" " [NO_CMAKE_ENVIRONMENT_PATH]\n" " [NO_CMAKE_PATH]\n" " [NO_SYSTEM_ENVIRONMENT_PATH]\n" " [NO_CMAKE_SYSTEM_PATH]\n" " [CMAKE_FIND_ROOT_PATH_BOTH |\n" " ONLY_CMAKE_FIND_ROOT_PATH |\n" " NO_CMAKE_FIND_ROOT_PATH]\n" " )\n" "" "This command is used to find a SEARCH_XXX_DESC. " "A cache entry named by is created to store the result " "of this command. " "If the SEARCH_XXX is found the result is stored in the variable " "and the search will not be repeated unless the variable is cleared. " "If nothing is found, the result will be " "-NOTFOUND, and the search will be attempted again the " "next time FIND_XXX is invoked with the same variable. " "The name of the SEARCH_XXX that " "is searched for is specified by the names listed " "after the NAMES argument. Additional search locations " "can be specified after the PATHS argument. If ENV var is " "found in the HINTS or PATHS section the environment variable var " "will be read and converted from a system environment variable to " "a cmake style list of paths. For example ENV PATH would be a way " "to list the system path variable. The argument " "after DOC will be used for the documentation string in " "the cache. " "PATH_SUFFIXES specifies additional subdirectories to check below " "each search path." "\n" "If NO_DEFAULT_PATH is specified, then no additional paths are " "added to the search. " "If NO_DEFAULT_PATH is not specified, the search process is as follows:\n" "1. Search paths specified in cmake-specific cache variables. " "These are intended to be used on the command line with a -DVAR=value. " "This can be skipped if NO_CMAKE_PATH is passed.\n" " /XXX_SUBDIR for each in CMAKE_PREFIX_PATH\n" " CMAKE_XXX_PATH\n" " CMAKE_XXX_MAC_PATH\n" "2. Search paths specified in cmake-specific environment variables. " "These are intended to be set in the user's shell configuration. " "This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.\n" " /XXX_SUBDIR for each in CMAKE_PREFIX_PATH\n" " CMAKE_XXX_PATH\n" " CMAKE_XXX_MAC_PATH\n" "3. Search the paths specified by the HINTS option. " "These should be paths computed by system introspection, such as a " "hint provided by the location of another item already found. " "Hard-coded guesses should be specified with the PATHS option.\n" "4. Search the standard system environment variables. " "This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.\n" " PATH\n" " XXX_SYSTEM\n" // replace with "", LIB, or INCLUDE "5. Search cmake variables defined in the Platform files " "for the current system. This can be skipped if NO_CMAKE_SYSTEM_PATH " "is passed.\n" " /XXX_SUBDIR for each in CMAKE_SYSTEM_PREFIX_PATH\n" " CMAKE_SYSTEM_XXX_PATH\n" " CMAKE_SYSTEM_XXX_MAC_PATH\n" "6. Search the paths specified by the PATHS option " "or in the short-hand version of the command. " "These are typically hard-coded guesses.\n" ; this->GenericDocumentation += this->GenericDocumentationMacPolicy; this->GenericDocumentation += this->GenericDocumentationRootPath; this->GenericDocumentation += this->GenericDocumentationPathsOrder; } //---------------------------------------------------------------------------- const char* cmFindBase::GetFullDocumentation() { if(this->GenericDocumentation.empty()) { this->GenerateDocumentation(); } return this->GenericDocumentation.c_str(); } //---------------------------------------------------------------------------- bool cmFindBase::ParseArguments(std::vector const& argsIn) { if(argsIn.size() < 2 ) { this->SetError("called with incorrect number of arguments"); return false; } // CMake versions below 2.3 did not search all these extra // locations. Preserve compatibility unless a modern argument is // passed. bool compatibility = this->Makefile->NeedBackwardsCompatibility(2,3); // copy argsIn into args so it can be modified, // in the process extract the DOC "documentation" size_t size = argsIn.size(); std::vector args; bool foundDoc = false; for(unsigned int j = 0; j < size; ++j) { if(foundDoc || argsIn[j] != "DOC" ) { if(argsIn[j] == "ENV") { if(j+1 < size) { j++; cmSystemTools::GetPath(args, argsIn[j].c_str()); } } else { args.push_back(argsIn[j]); } } else { if(j+1 < size) { foundDoc = true; this->VariableDocumentation = argsIn[j+1]; j++; if(j >= size) { break; } } } } this->VariableName = args[0]; if(this->CheckForVariableInCache()) { this->AlreadyInCache = true; return true; } this->AlreadyInCache = false; // Find the current root path mode. this->SelectDefaultRootPathMode(); // Find the current bundle/framework search policy. this->SelectDefaultMacMode(); bool newStyle = false; enum Doing { DoingNone, DoingNames, DoingPaths, DoingPathSuffixes, DoingHints }; Doing doing = DoingNames; // assume it starts with a name for (unsigned int j = 1; j < args.size(); ++j) { if(args[j] == "NAMES") { doing = DoingNames; newStyle = true; } else if (args[j] == "PATHS") { doing = DoingPaths; newStyle = true; } else if (args[j] == "HINTS") { doing = DoingHints; newStyle = true; } else if (args[j] == "PATH_SUFFIXES") { doing = DoingPathSuffixes; compatibility = false; newStyle = true; } else if (args[j] == "NO_SYSTEM_PATH") { doing = DoingNone; this->NoDefaultPath = true; } else if (this->CheckCommonArgument(args[j])) { doing = DoingNone; compatibility = false; // Some common arguments were accidentally supported by CMake // 2.4 and 2.6.0 in the short-hand form of the command, so we // must support it even though it is not documented. } else if(doing == DoingNames) { this->Names.push_back(args[j]); } else if(doing == DoingPaths) { this->AddUserPath(args[j], this->UserPaths); } else if(doing == DoingHints) { this->AddUserPath(args[j], this->UserHints); } else if(doing == DoingPathSuffixes) { this->AddPathSuffix(args[j]); } } // Now that arguments have been parsed check the compatibility // setting. If we need to be compatible with CMake 2.2 and earlier // do not add the CMake system paths. It is safe to add the CMake // environment paths and system environment paths because that // existed in 2.2. It is safe to add the CMake user variable paths // because the user or project has explicitly set them. if(compatibility) { this->NoCMakeSystemPath = true; } if(this->VariableDocumentation.size() == 0) { this->VariableDocumentation = "Where can "; if(this->Names.size() == 0) { this->VariableDocumentation += "the (unknown) library be found"; } else if(this->Names.size() == 1) { this->VariableDocumentation += "the " + this->Names[0] + " library be found"; } else { this->VariableDocumentation += "one of the " + this->Names[0]; for (unsigned int j = 1; j < this->Names.size() - 1; ++j) { this->VariableDocumentation += ", " + this->Names[j]; } this->VariableDocumentation += " or " + this->Names[this->Names.size() - 1] + " libraries be found"; } } // look for old style // FIND_*(VAR name path1 path2 ...) if(!newStyle) { // All the short-hand arguments have been recorded as names. std::vector shortArgs = this->Names; this->Names.clear(); // clear out any values in Names this->Names.push_back(shortArgs[0]); for(unsigned int j = 1; j < shortArgs.size(); ++j) { this->AddUserPath(shortArgs[j], this->UserPaths); } } this->ExpandPaths(); // Filter out ignored paths from the prefix list std::set ignored; this->GetIgnoredPaths(ignored); this->FilterPaths(this->SearchPaths, ignored); // Handle search root stuff. this->RerootPaths(this->SearchPaths); // Add a trailing slash to all prefixes to aid the search process. this->AddTrailingSlashes(this->SearchPaths); return true; } void cmFindBase::ExpandPaths() { this->AddCMakeVariablePath(); this->AddCMakeEnvironmentPath(); this->AddUserHintsPath(); this->AddSystemEnvironmentPath(); this->AddCMakeSystemVariablePath(); this->AddUserGuessPath(); // Add suffixes and clean up paths. this->AddPathSuffixes(); } //---------------------------------------------------------------------------- void cmFindBase::AddPrefixPaths(std::vector const& in_paths, PathType pathType) { // default for programs std::string subdir = "bin"; if (this->CMakePathName == "INCLUDE") { subdir = "include"; } else if (this->CMakePathName == "LIBRARY") { subdir = "lib"; } else if (this->CMakePathName == "FRAMEWORK") { subdir = ""; // ? what to do for frameworks ? } for(std::vector::const_iterator it = in_paths.begin(); it != in_paths.end(); ++it) { std::string dir = it->c_str(); if(!subdir.empty() && !dir.empty() && dir[dir.size()-1] != '/') { dir += "/"; } std::string add = dir + subdir; if(add != "/") { this->AddPathInternal(add, pathType); } if (subdir == "bin") { this->AddPathInternal(dir+"sbin", pathType); } if(!subdir.empty() && *it != "/") { this->AddPathInternal(*it, pathType); } } } //---------------------------------------------------------------------------- void cmFindBase::AddCMakePrefixPath(const char* variable) { // Get a path from a CMake variable. if(const char* varPath = this->Makefile->GetDefinition(variable)) { std::vector tmp; cmSystemTools::ExpandListArgument(varPath, tmp); this->AddPrefixPaths(tmp, CMakePath); } } //---------------------------------------------------------------------------- void cmFindBase::AddEnvPrefixPath(const char* variable) { // Get a path from the environment. std::vector tmp; cmSystemTools::GetPath(tmp, variable); this->AddPrefixPaths(tmp, EnvPath); } //---------------------------------------------------------------------------- void cmFindBase::AddCMakeEnvironmentPath() { if(!this->NoCMakeEnvironmentPath && !this->NoDefaultPath) { // Add CMAKE_*_PATH environment variables std::string var = "CMAKE_"; var += this->CMakePathName; var += "_PATH"; this->AddEnvPrefixPath("CMAKE_PREFIX_PATH"); this->AddEnvPath(var.c_str()); if(this->CMakePathName == "PROGRAM") { this->AddEnvPath("CMAKE_APPBUNDLE_PATH"); } else { this->AddEnvPath("CMAKE_FRAMEWORK_PATH"); } } } //---------------------------------------------------------------------------- void cmFindBase::AddCMakeVariablePath() { if(!this->NoCMakePath && !this->NoDefaultPath) { // Add CMake varibles of the same name as the previous environment // varibles CMAKE_*_PATH to be used most of the time with -D // command line options std::string var = "CMAKE_"; var += this->CMakePathName; var += "_PATH"; this->AddCMakePrefixPath("CMAKE_PREFIX_PATH"); this->AddCMakePath(var.c_str()); if(this->CMakePathName == "PROGRAM") { this->AddCMakePath("CMAKE_APPBUNDLE_PATH"); } else { this->AddCMakePath("CMAKE_FRAMEWORK_PATH"); } } } //---------------------------------------------------------------------------- void cmFindBase::AddSystemEnvironmentPath() { if(!this->NoSystemEnvironmentPath && !this->NoDefaultPath) { // Add LIB or INCLUDE if(!this->EnvironmentPath.empty()) { this->AddEnvPath(this->EnvironmentPath.c_str()); } // Add PATH this->AddEnvPath(0); } } //---------------------------------------------------------------------------- void cmFindBase::AddCMakeSystemVariablePath() { if(!this->NoCMakeSystemPath && !this->NoDefaultPath) { std::string var = "CMAKE_SYSTEM_"; var += this->CMakePathName; var += "_PATH"; this->AddCMakePrefixPath("CMAKE_SYSTEM_PREFIX_PATH"); this->AddCMakePath(var.c_str()); if(this->CMakePathName == "PROGRAM") { this->AddCMakePath("CMAKE_SYSTEM_APPBUNDLE_PATH"); } else { this->AddCMakePath("CMAKE_SYSTEM_FRAMEWORK_PATH"); } } } //---------------------------------------------------------------------------- void cmFindBase::AddUserHintsPath() { this->AddPathsInternal(this->UserHints, CMakePath); } //---------------------------------------------------------------------------- void cmFindBase::AddUserGuessPath() { this->AddPathsInternal(this->UserPaths, CMakePath); } //---------------------------------------------------------------------------- void cmFindBase::AddPathSuffixes() { std::vector& paths = this->SearchPaths; std::vector finalPath = paths; std::vector::iterator i; // clear the path paths.clear(); // convert all paths to unix slashes and add search path suffixes // if there are any for(i = finalPath.begin(); i != finalPath.end(); ++i) { cmSystemTools::ConvertToUnixSlashes(*i); // copy each finalPath combined with SearchPathSuffixes // to the SearchPaths ivar for(std::vector::iterator j = this->SearchPathSuffixes.begin(); j != this->SearchPathSuffixes.end(); ++j) { // if *i is only / then do not add a // // this will get incorrectly considered a network // path on windows and cause huge delays. std::string p = *i; if(p.size() && p[p.size()-1] != '/') { p += std::string("/"); } p += *j; // add to all paths because the search path may be modified // later with lib being replaced for lib64 which may exist paths.push_back(p); } // now put the path without the path suffixes in the SearchPaths paths.push_back(*i); } } void cmFindBase::PrintFindStuff() { std::cerr << "SearchFrameworkLast: " << this->SearchFrameworkLast << "\n"; std::cerr << "SearchFrameworkOnly: " << this->SearchFrameworkOnly << "\n"; std::cerr << "SearchFrameworkFirst: " << this->SearchFrameworkFirst << "\n"; std::cerr << "SearchAppBundleLast: " << this->SearchAppBundleLast << "\n"; std::cerr << "SearchAppBundleOnly: " << this->SearchAppBundleOnly << "\n"; std::cerr << "SearchAppBundleFirst: " << this->SearchAppBundleFirst << "\n"; std::cerr << "VariableName " << this->VariableName << "\n"; std::cerr << "VariableDocumentation " << this->VariableDocumentation << "\n"; std::cerr << "NoDefaultPath " << this->NoDefaultPath << "\n"; std::cerr << "NoCMakeEnvironmentPath " << this->NoCMakeEnvironmentPath << "\n"; std::cerr << "NoCMakePath " << this->NoCMakePath << "\n"; std::cerr << "NoSystemEnvironmentPath " << this->NoSystemEnvironmentPath << "\n"; std::cerr << "NoCMakeSystemPath " << this->NoCMakeSystemPath << "\n"; std::cerr << "EnvironmentPath " << this->EnvironmentPath << "\n"; std::cerr << "CMakePathName " << this->CMakePathName << "\n"; std::cerr << "Names "; for(unsigned int i =0; i < this->Names.size(); ++i) { std::cerr << this->Names[i] << " "; } std::cerr << "\n"; std::cerr << "\n"; std::cerr << "SearchPathSuffixes "; for(unsigned int i =0; i < this->SearchPathSuffixes.size(); ++i) { std::cerr << this->SearchPathSuffixes[i] << "\n"; } std::cerr << "\n"; std::cerr << "SearchPaths\n"; for(unsigned int i =0; i < this->SearchPaths.size(); ++i) { std::cerr << "[" << this->SearchPaths[i] << "]\n"; } } bool cmFindBase::CheckForVariableInCache() { if(const char* cacheValue = this->Makefile->GetDefinition(this->VariableName.c_str())) { cmCacheManager::CacheIterator it = this->Makefile->GetCacheManager()-> GetCacheIterator(this->VariableName.c_str()); bool found = !cmSystemTools::IsNOTFOUND(cacheValue); bool cached = !it.IsAtEnd(); if(found) { // If the user specifies the entry on the command line without a // type we should add the type and docstring but keep the // original value. Tell the subclass implementations to do // this. if(cached && it.GetType() == cmCacheManager::UNINITIALIZED) { this->AlreadyInCacheWithoutMetaInfo = true; } return true; } else if(cached) { const char* hs = it.GetProperty("HELPSTRING"); this->VariableDocumentation = hs?hs:"(none)"; } } return false; }