/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGlobalUnixMakefileGenerator3.h" #include #include #include #include #include "cmDocumentationEntry.h" #include "cmGeneratedFileStream.h" #include "cmGeneratorTarget.h" #include "cmGlobalGenerator.h" #include "cmLocalGenerator.h" #include "cmLocalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmMakefileTargetGenerator.h" #include "cmOutputConverter.h" #include "cmState.h" #include "cmStateDirectory.h" #include "cmStateTypes.h" #include "cmSystemTools.h" #include "cmTargetDepend.h" #include "cmake.h" cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3(cmake* cm) : cmGlobalCommonGenerator(cm) { // This type of makefile always requires unix style paths this->ForceUnixPaths = true; this->FindMakeProgramFile = "CMakeUnixFindMake.cmake"; this->ToolSupportsColor = true; #if defined(_WIN32) || defined(__VMS) this->UseLinkScript = false; #else this->UseLinkScript = true; #endif this->CommandDatabase = nullptr; this->IncludeDirective = "include"; this->DefineWindowsNULL = false; this->PassMakeflags = false; this->UnixCD = true; } void cmGlobalUnixMakefileGenerator3::EnableLanguage( std::vector const& languages, cmMakefile* mf, bool optional) { this->cmGlobalGenerator::EnableLanguage(languages, mf, optional); for (std::string const& language : languages) { if (language == "NONE") { continue; } this->ResolveLanguageCompiler(language, mf, optional); } } ///! Create a local generator appropriate to this Global Generator cmLocalGenerator* cmGlobalUnixMakefileGenerator3::CreateLocalGenerator( cmMakefile* mf) { return new cmLocalUnixMakefileGenerator3(this, mf); } void cmGlobalUnixMakefileGenerator3::GetDocumentation( cmDocumentationEntry& entry) { entry.Name = cmGlobalUnixMakefileGenerator3::GetActualName(); entry.Brief = "Generates standard UNIX makefiles."; } std::string cmGlobalUnixMakefileGenerator3::GetEditCacheCommand() const { // If generating for an extra IDE, the edit_cache target cannot // launch a terminal-interactive tool, so always use cmake-gui. if (!this->GetExtraGeneratorName().empty()) { return cmSystemTools::GetCMakeGUICommand(); } // Use an internal cache entry to track the latest dialog used // to edit the cache, and use that for the edit_cache target. cmake* cm = this->GetCMakeInstance(); std::string editCacheCommand = cm->GetCMakeEditCommand(); if (!cm->GetCacheDefinition("CMAKE_EDIT_COMMAND") || !editCacheCommand.empty()) { if (editCacheCommand.empty()) { editCacheCommand = cmSystemTools::GetCMakeCursesCommand(); } if (editCacheCommand.empty()) { editCacheCommand = cmSystemTools::GetCMakeGUICommand(); } if (!editCacheCommand.empty()) { cm->AddCacheEntry("CMAKE_EDIT_COMMAND", editCacheCommand.c_str(), "Path to cache edit program executable.", cmStateEnums::INTERNAL); } } const char* edit_cmd = cm->GetCacheDefinition("CMAKE_EDIT_COMMAND"); return edit_cmd ? edit_cmd : ""; } void cmGlobalUnixMakefileGenerator3::ComputeTargetObjectDirectory( cmGeneratorTarget* gt) const { // Compute full path to object file directory for this target. std::string dir; dir += gt->LocalGenerator->GetCurrentBinaryDirectory(); dir += "/"; dir += gt->LocalGenerator->GetTargetDirectory(gt); dir += "/"; gt->ObjectDirectory = dir; } void cmGlobalUnixMakefileGenerator3::Configure() { // Initialize CMAKE_EDIT_COMMAND cache entry. this->GetEditCacheCommand(); this->cmGlobalGenerator::Configure(); } void cmGlobalUnixMakefileGenerator3::Generate() { // first do superclass method this->cmGlobalGenerator::Generate(); // initialize progress unsigned long total = 0; for (auto const& pmi : this->ProgressMap) { total += pmi.second.NumberOfActions; } // write each target's progress.make this loop is done twice. Bascially the // Generate pass counts all the actions, the first loop below determines // how many actions have progress updates for each target and writes to // corrrect variable values for everything except the all targets. The // second loop actually writes out correct values for the all targets as // well. This is because the all targets require more information that is // computed in the first loop. unsigned long current = 0; for (auto& pmi : this->ProgressMap) { pmi.second.WriteProgressVariables(total, current); } for (cmLocalGenerator* lg : this->LocalGenerators) { std::string markFileName = lg->GetCurrentBinaryDirectory(); markFileName += "/"; markFileName += cmake::GetCMakeFilesDirectory(); markFileName += "/progress.marks"; cmGeneratedFileStream markFile(markFileName.c_str()); markFile << this->CountProgressMarksInAll(lg) << "\n"; } // write the main makefile this->WriteMainMakefile2(); this->WriteMainCMakefile(); if (this->CommandDatabase != nullptr) { *this->CommandDatabase << std::endl << "]"; delete this->CommandDatabase; this->CommandDatabase = nullptr; } } void cmGlobalUnixMakefileGenerator3::AddCXXCompileCommand( const std::string& sourceFile, const std::string& workingDirectory, const std::string& compileCommand) { if (this->CommandDatabase == nullptr) { std::string commandDatabaseName = std::string(this->GetCMakeInstance()->GetHomeOutputDirectory()) + "/compile_commands.json"; this->CommandDatabase = new cmGeneratedFileStream(commandDatabaseName.c_str()); *this->CommandDatabase << "[" << std::endl; } else { *this->CommandDatabase << "," << std::endl; } *this->CommandDatabase << "{" << std::endl << " \"directory\": \"" << cmGlobalGenerator::EscapeJSON(workingDirectory) << "\"," << std::endl << " \"command\": \"" << cmGlobalGenerator::EscapeJSON(compileCommand) << "\"," << std::endl << " \"file\": \"" << cmGlobalGenerator::EscapeJSON(sourceFile) << "\"" << std::endl << "}"; } void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2() { // Open the output file. This should not be copy-if-different // because the check-build-system step compares the makefile time to // see if the build system must be regenerated. std::string makefileName = this->GetCMakeInstance()->GetHomeOutputDirectory(); makefileName += cmake::GetCMakeFilesDirectory(); makefileName += "/Makefile2"; cmGeneratedFileStream makefileStream(makefileName.c_str(), false, this->GetMakefileEncoding()); if (!makefileStream) { return; } // get a local generator for some useful methods cmLocalUnixMakefileGenerator3* lg = static_cast(this->LocalGenerators[0]); // Write the do not edit header. lg->WriteDisclaimer(makefileStream); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. // Just depend on the all target to drive the build. std::vector depends; std::vector no_commands; depends.push_back("all"); // Write the rule. lg->WriteMakeRule(makefileStream, "Default target executed when no arguments are " "given to make.", "default_target", depends, no_commands, true); depends.clear(); // The all and preinstall rules might never have any dependencies // added to them. if (!this->EmptyRuleHackDepends.empty()) { depends.push_back(this->EmptyRuleHackDepends); } // Write and empty all: lg->WriteMakeRule(makefileStream, "The main recursive all target", "all", depends, no_commands, true); // Write an empty preinstall: lg->WriteMakeRule(makefileStream, "The main recursive preinstall target", "preinstall", depends, no_commands, true); // Write an empty clean: lg->WriteMakeRule(makefileStream, "The main recursive clean target", "clean", depends, no_commands, true); // Write out the "special" stuff lg->WriteSpecialTargetsTop(makefileStream); // write the target convenience rules for (cmLocalGenerator* localGen : this->LocalGenerators) { lg = static_cast(localGen); this->WriteConvenienceRules2(makefileStream, lg); } lg = static_cast(this->LocalGenerators[0]); lg->WriteSpecialTargetsBottom(makefileStream); } void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile() { if (this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) { return; } // Open the output file. This should not be copy-if-different // because the check-build-system step compares the makefile time to // see if the build system must be regenerated. std::string cmakefileName = this->GetCMakeInstance()->GetHomeOutputDirectory(); cmakefileName += cmake::GetCMakeFilesDirectory(); cmakefileName += "/Makefile.cmake"; cmGeneratedFileStream cmakefileStream(cmakefileName.c_str()); if (!cmakefileStream) { return; } std::string makefileName = this->GetCMakeInstance()->GetHomeOutputDirectory(); makefileName += "/Makefile"; // get a local generator for some useful methods cmLocalUnixMakefileGenerator3* lg = static_cast(this->LocalGenerators[0]); // Write the do not edit header. lg->WriteDisclaimer(cmakefileStream); // Save the generator name cmakefileStream << "# The generator used is:\n" << "set(CMAKE_DEPENDS_GENERATOR \"" << this->GetName() << "\")\n\n"; // for each cmMakefile get its list of dependencies std::vector lfiles; for (cmLocalGenerator* localGen : this->LocalGenerators) { lg = static_cast(localGen); // Get the list of files contributing to this generation step. lfiles.insert(lfiles.end(), lg->GetMakefile()->GetListFiles().begin(), lg->GetMakefile()->GetListFiles().end()); } cmake* cm = this->GetCMakeInstance(); if (cm->DoWriteGlobVerifyTarget()) { lfiles.push_back(cm->GetGlobVerifyScript()); lfiles.push_back(cm->GetGlobVerifyStamp()); } // Sort the list and remove duplicates. std::sort(lfiles.begin(), lfiles.end(), std::less()); #if !defined(__VMS) // The Compaq STL on VMS crashes, so accept duplicates. std::vector::iterator new_end = std::unique(lfiles.begin(), lfiles.end()); lfiles.erase(new_end, lfiles.end()); #endif // reset lg to the first makefile lg = static_cast(this->LocalGenerators[0]); std::string currentBinDir = lg->GetCurrentBinaryDirectory(); // Save the list to the cmake file. cmakefileStream << "# The top level Makefile was generated from the following files:\n" << "set(CMAKE_MAKEFILE_DEPENDS\n" << " \"CMakeCache.txt\"\n"; for (std::string const& f : lfiles) { cmakefileStream << " \"" << lg->ConvertToRelativePath(currentBinDir, f) << "\"\n"; } cmakefileStream << " )\n\n"; // Build the path to the cache check file. std::string check = this->GetCMakeInstance()->GetHomeOutputDirectory(); check += cmake::GetCMakeFilesDirectory(); check += "/cmake.check_cache"; // Set the corresponding makefile in the cmake file. cmakefileStream << "# The corresponding makefile is:\n" << "set(CMAKE_MAKEFILE_OUTPUTS\n" << " \"" << lg->ConvertToRelativePath(currentBinDir, makefileName) << "\"\n" << " \"" << lg->ConvertToRelativePath(currentBinDir, check) << "\"\n"; cmakefileStream << " )\n\n"; const std::string binDir = lg->GetBinaryDirectory(); // CMake must rerun if a byproduct is missing. { cmakefileStream << "# Byproducts of CMake generate step:\n" << "set(CMAKE_MAKEFILE_PRODUCTS\n"; const std::vector& outfiles = lg->GetMakefile()->GetOutputFiles(); for (std::string const& outfile : outfiles) { cmakefileStream << " \"" << lg->ConvertToRelativePath(binDir, outfile) << "\"\n"; } // add in all the directory information files std::string tmpStr; for (cmLocalGenerator* localGen : this->LocalGenerators) { lg = static_cast(localGen); tmpStr = lg->GetCurrentBinaryDirectory(); tmpStr += cmake::GetCMakeFilesDirectory(); tmpStr += "/CMakeDirectoryInformation.cmake"; cmakefileStream << " \"" << lg->ConvertToRelativePath(binDir, tmpStr) << "\"\n"; } cmakefileStream << " )\n\n"; } this->WriteMainCMakefileLanguageRules(cmakefileStream, this->LocalGenerators); } void cmGlobalUnixMakefileGenerator3::WriteMainCMakefileLanguageRules( cmGeneratedFileStream& cmakefileStream, std::vector& lGenerators) { cmLocalUnixMakefileGenerator3* lg; // now list all the target info files cmakefileStream << "# Dependency information for all targets:\n"; cmakefileStream << "set(CMAKE_DEPEND_INFO_FILES\n"; for (cmLocalGenerator* lGenerator : lGenerators) { lg = static_cast(lGenerator); // for all of out targets const std::vector& tgts = lg->GetGeneratorTargets(); for (cmGeneratorTarget* tgt : tgts) { if ((tgt->GetType() == cmStateEnums::EXECUTABLE) || (tgt->GetType() == cmStateEnums::STATIC_LIBRARY) || (tgt->GetType() == cmStateEnums::SHARED_LIBRARY) || (tgt->GetType() == cmStateEnums::MODULE_LIBRARY) || (tgt->GetType() == cmStateEnums::OBJECT_LIBRARY) || (tgt->GetType() == cmStateEnums::UTILITY)) { cmGeneratorTarget* gt = tgt; std::string tname = lg->GetRelativeTargetDirectory(gt); tname += "/DependInfo.cmake"; cmSystemTools::ConvertToUnixSlashes(tname); cmakefileStream << " \"" << tname << "\"\n"; } } } cmakefileStream << " )\n"; } void cmGlobalUnixMakefileGenerator3::WriteDirectoryRule2( std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg, const char* pass, bool check_all, bool check_relink) { // Get the relative path to the subdirectory from the top. std::string makeTarget = lg->GetCurrentBinaryDirectory(); makeTarget += "/"; makeTarget += pass; // The directory-level rule should depend on the target-level rules // for all targets in the directory. std::vector depends; const std::vector& targets = lg->GetGeneratorTargets(); for (cmGeneratorTarget* gtarget : targets) { int type = gtarget->GetType(); if ((type == cmStateEnums::EXECUTABLE) || (type == cmStateEnums::STATIC_LIBRARY) || (type == cmStateEnums::SHARED_LIBRARY) || (type == cmStateEnums::MODULE_LIBRARY) || (type == cmStateEnums::OBJECT_LIBRARY) || (type == cmStateEnums::UTILITY)) { // Add this to the list of depends rules in this directory. if ((!check_all || !gtarget->GetPropertyAsBool("EXCLUDE_FROM_ALL")) && (!check_relink || gtarget->NeedRelinkBeforeInstall(lg->GetConfigName()))) { std::string tname = lg->GetRelativeTargetDirectory(gtarget); tname += "/"; tname += pass; depends.push_back(std::move(tname)); } } } // The directory-level rule should depend on the directory-level // rules of the subdirectories. std::vector children = lg->GetStateSnapshot().GetChildren(); for (cmStateSnapshot const& c : children) { std::string subdir = c.GetDirectory().GetCurrentBinary(); subdir += "/"; subdir += pass; depends.push_back(std::move(subdir)); } // Work-around for makes that drop rules that have no dependencies // or commands. if (depends.empty() && !this->EmptyRuleHackDepends.empty()) { depends.push_back(this->EmptyRuleHackDepends); } // Write the rule. std::string doc = "Convenience name for \""; doc += pass; doc += "\" pass in the directory."; std::vector no_commands; lg->WriteMakeRule(ruleFileStream, doc.c_str(), makeTarget, depends, no_commands, true); } void cmGlobalUnixMakefileGenerator3::WriteDirectoryRules2( std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg) { // Only subdirectories need these rules. if (lg->IsRootMakefile()) { return; } // Begin the directory-level rules section. std::string dir = cmSystemTools::ConvertToOutputPath(lg->ConvertToRelativePath( lg->GetBinaryDirectory(), lg->GetCurrentBinaryDirectory())); lg->WriteDivider(ruleFileStream); ruleFileStream << "# Directory level rules for directory " << dir << "\n\n"; // Write directory-level rules for "all". this->WriteDirectoryRule2(ruleFileStream, lg, "all", true, false); // Write directory-level rules for "clean". this->WriteDirectoryRule2(ruleFileStream, lg, "clean", false, false); // Write directory-level rules for "preinstall". this->WriteDirectoryRule2(ruleFileStream, lg, "preinstall", true, true); } void cmGlobalUnixMakefileGenerator3::GenerateBuildCommand( std::vector& makeCommand, const std::string& makeProgram, const std::string& /*projectName*/, const std::string& /*projectDir*/, const std::string& targetName, const std::string& /*config*/, bool fast, int jobs, bool /*verbose*/, std::vector const& makeOptions) { cmMakefile* mf; if (!this->Makefiles.empty()) { mf = this->Makefiles[0]; } else { cmStateSnapshot snapshot = this->CMakeInstance->GetCurrentSnapshot(); snapshot.GetDirectory().SetCurrentSource( this->CMakeInstance->GetHomeDirectory()); snapshot.GetDirectory().SetCurrentBinary( this->CMakeInstance->GetHomeOutputDirectory()); snapshot.SetDefaultDefinitions(); mf = new cmMakefile(this, snapshot); } makeCommand.push_back(this->SelectMakeProgram(makeProgram)); if (jobs != cmake::NO_BUILD_PARALLEL_LEVEL) { makeCommand.push_back("-j"); if (jobs != cmake::DEFAULT_BUILD_PARALLEL_LEVEL) { makeCommand.push_back(std::to_string(jobs)); } } makeCommand.insert(makeCommand.end(), makeOptions.begin(), makeOptions.end()); if (!targetName.empty()) { std::string tname = targetName; if (fast) { tname += "/fast"; } cmOutputConverter conv(mf->GetStateSnapshot()); tname = conv.ConvertToRelativePath(mf->GetState()->GetBinaryDirectory(), tname); cmSystemTools::ConvertToOutputSlashes(tname); makeCommand.push_back(std::move(tname)); } if (this->Makefiles.empty()) { delete mf; } } void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules( std::ostream& ruleFileStream, std::set& emitted) { std::vector depends; std::vector commands; bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION"); if (regenerate) { depends.push_back("cmake_check_build_system"); } // write the target convenience rules for (cmLocalGenerator* localGen : this->LocalGenerators) { cmLocalUnixMakefileGenerator3* lg = static_cast(localGen); // for each target Generate the rule files for each target. const std::vector& targets = lg->GetGeneratorTargets(); for (cmGeneratorTarget* gtarget : targets) { // Don't emit the same rule twice (e.g. two targets with the same // simple name) int type = gtarget->GetType(); std::string name = gtarget->GetName(); if (!name.empty() && emitted.insert(name).second && // Handle user targets here. Global targets are handled in // the local generator on a per-directory basis. ((type == cmStateEnums::EXECUTABLE) || (type == cmStateEnums::STATIC_LIBRARY) || (type == cmStateEnums::SHARED_LIBRARY) || (type == cmStateEnums::MODULE_LIBRARY) || (type == cmStateEnums::OBJECT_LIBRARY) || (type == cmStateEnums::UTILITY))) { // Add a rule to build the target by name. lg->WriteDivider(ruleFileStream); ruleFileStream << "# Target rules for targets named " << name << "\n\n"; // Write the rule. commands.clear(); std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash(); tmp += "Makefile2"; commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), name)); depends.clear(); if (regenerate) { depends.push_back("cmake_check_build_system"); } lg->WriteMakeRule(ruleFileStream, "Build rule for target.", name, depends, commands, true); // Add a fast rule to build the target std::string localName = lg->GetRelativeTargetDirectory(gtarget); std::string makefileName; makefileName = localName; makefileName += "/build.make"; depends.clear(); commands.clear(); std::string makeTargetName = localName; makeTargetName += "/build"; localName = name; localName += "/fast"; commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); lg->WriteMakeRule(ruleFileStream, "fast build rule for target.", localName, depends, commands, true); // Add a local name for the rule to relink the target before // installation. if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) { makeTargetName = lg->GetRelativeTargetDirectory(gtarget); makeTargetName += "/preinstall"; localName = name; localName += "/preinstall"; depends.clear(); commands.clear(); commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); lg->WriteMakeRule(ruleFileStream, "Manual pre-install relink rule for target.", localName, depends, commands, true); } } } } } void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules2( std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg) { std::vector depends; std::vector commands; std::string localName; std::string makeTargetName; // write the directory level rules for this local gen this->WriteDirectoryRules2(ruleFileStream, lg); bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION"); if (regenerate) { depends.push_back("cmake_check_build_system"); } // for each target Generate the rule files for each target. const std::vector& targets = lg->GetGeneratorTargets(); for (cmGeneratorTarget* gtarget : targets) { int type = gtarget->GetType(); std::string name = gtarget->GetName(); if (!name.empty() && ((type == cmStateEnums::EXECUTABLE) || (type == cmStateEnums::STATIC_LIBRARY) || (type == cmStateEnums::SHARED_LIBRARY) || (type == cmStateEnums::MODULE_LIBRARY) || (type == cmStateEnums::OBJECT_LIBRARY) || (type == cmStateEnums::UTILITY))) { std::string makefileName; // Add a rule to build the target by name. localName = lg->GetRelativeTargetDirectory(gtarget); makefileName = localName; makefileName += "/build.make"; lg->WriteDivider(ruleFileStream); ruleFileStream << "# Target rules for target " << localName << "\n\n"; commands.clear(); makeTargetName = localName; makeTargetName += "/depend"; commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); makeTargetName = localName; makeTargetName += "/build"; commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); // Write the rule. localName += "/all"; depends.clear(); cmLocalUnixMakefileGenerator3::EchoProgress progress; progress.Dir = lg->GetBinaryDirectory(); progress.Dir += cmake::GetCMakeFilesDirectory(); { std::ostringstream progressArg; const char* sep = ""; std::vector const& progFiles = this->ProgressMap[gtarget].Marks; for (unsigned long progFile : progFiles) { progressArg << sep << progFile; sep = ","; } progress.Arg = progressArg.str(); } bool targetMessages = true; if (const char* tgtMsg = this->GetCMakeInstance()->GetState()->GetGlobalProperty( "TARGET_MESSAGES")) { targetMessages = cmSystemTools::IsOn(tgtMsg); } if (targetMessages) { lg->AppendEcho(commands, "Built target " + name, cmLocalUnixMakefileGenerator3::EchoNormal, &progress); } this->AppendGlobalTargetDepends(depends, gtarget); lg->WriteMakeRule(ruleFileStream, "All Build rule for target.", localName, depends, commands, true); // add the all/all dependency if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) { depends.clear(); depends.push_back(localName); commands.clear(); lg->WriteMakeRule(ruleFileStream, "Include target in all.", "all", depends, commands, true); } // Write the rule. commands.clear(); { // TODO: Convert the total progress count to a make variable. std::ostringstream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # in target progCmd << lg->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progress.Dir), cmOutputConverter::SHELL); // std::set emitted; progCmd << " " << this->CountProgressMarksInTarget(gtarget, emitted); commands.push_back(progCmd.str()); } std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash(); tmp += "Makefile2"; commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), localName)); { std::ostringstream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0 progCmd << lg->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(progress.Dir), cmOutputConverter::SHELL); progCmd << " 0"; commands.push_back(progCmd.str()); } depends.clear(); if (regenerate) { depends.push_back("cmake_check_build_system"); } localName = lg->GetRelativeTargetDirectory(gtarget); localName += "/rule"; lg->WriteMakeRule(ruleFileStream, "Build rule for subdir invocation for target.", localName, depends, commands, true); // Add a target with the canonical name (no prefix, suffix or path). commands.clear(); depends.clear(); depends.push_back(localName); lg->WriteMakeRule(ruleFileStream, "Convenience name for target.", name, depends, commands, true); // Add rules to prepare the target for installation. if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) { localName = lg->GetRelativeTargetDirectory(gtarget); localName += "/preinstall"; depends.clear(); commands.clear(); commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), localName)); lg->WriteMakeRule(ruleFileStream, "Pre-install relink rule for target.", localName, depends, commands, true); if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) { depends.clear(); depends.push_back(localName); commands.clear(); lg->WriteMakeRule(ruleFileStream, "Prepare target for install.", "preinstall", depends, commands, true); } } // add the clean rule localName = lg->GetRelativeTargetDirectory(gtarget); makeTargetName = localName; makeTargetName += "/clean"; depends.clear(); commands.clear(); commands.push_back( lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName)); lg->WriteMakeRule(ruleFileStream, "clean rule for target.", makeTargetName, depends, commands, true); commands.clear(); depends.push_back(makeTargetName); lg->WriteMakeRule(ruleFileStream, "clean rule for target.", "clean", depends, commands, true); } } } // Build a map that contains the set of targets used by each local // generator directory level. void cmGlobalUnixMakefileGenerator3::InitializeProgressMarks() { this->DirectoryTargetsMap.clear(); // Loop over all targets in all local generators. for (cmLocalGenerator* lg : this->LocalGenerators) { const std::vector& targets = lg->GetGeneratorTargets(); for (cmGeneratorTarget* gt : targets) { cmLocalGenerator* tlg = gt->GetLocalGenerator(); if (gt->GetType() == cmStateEnums::INTERFACE_LIBRARY || gt->GetPropertyAsBool("EXCLUDE_FROM_ALL")) { continue; } cmStateSnapshot csnp = lg->GetStateSnapshot(); cmStateSnapshot tsnp = tlg->GetStateSnapshot(); // Consider the directory containing the target and all its // parents until something excludes the target. for (; csnp.IsValid() && !this->IsExcluded(csnp, tsnp); csnp = csnp.GetBuildsystemDirectoryParent()) { // This local generator includes the target. std::set& targetSet = this->DirectoryTargetsMap[csnp]; targetSet.insert(gt); // Add dependencies of the included target. An excluded // target may still be included if it is a dependency of a // non-excluded target. TargetDependSet const& tgtdeps = this->GetTargetDirectDepends(gt); for (cmTargetDepend const& tgtdep : tgtdeps) { targetSet.insert(tgtdep); } } } } } size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInTarget( cmGeneratorTarget const* target, std::set& emitted) { size_t count = 0; if (emitted.insert(target).second) { count = this->ProgressMap[target].Marks.size(); TargetDependSet const& depends = this->GetTargetDirectDepends(target); for (cmTargetDepend const& depend : depends) { if (depend->GetType() == cmStateEnums::INTERFACE_LIBRARY) { continue; } count += this->CountProgressMarksInTarget(depend, emitted); } } return count; } size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInAll( cmLocalGenerator* lg) { size_t count = 0; std::set emitted; std::set const& targets = this->DirectoryTargetsMap[lg->GetStateSnapshot()]; for (cmGeneratorTarget const* target : targets) { count += this->CountProgressMarksInTarget(target, emitted); } return count; } void cmGlobalUnixMakefileGenerator3::RecordTargetProgress( cmMakefileTargetGenerator* tg) { TargetProgress& tp = this->ProgressMap[tg->GetGeneratorTarget()]; tp.NumberOfActions = tg->GetNumberOfProgressActions(); tp.VariableFile = tg->GetProgressFileNameFull(); } void cmGlobalUnixMakefileGenerator3::TargetProgress::WriteProgressVariables( unsigned long total, unsigned long& current) { cmGeneratedFileStream fout(this->VariableFile.c_str()); for (unsigned long i = 1; i <= this->NumberOfActions; ++i) { fout << "CMAKE_PROGRESS_" << i << " = "; if (total <= 100) { unsigned long num = i + current; fout << num; this->Marks.push_back(num); } else if (((i + current) * 100) / total > ((i - 1 + current) * 100) / total) { unsigned long num = ((i + current) * 100) / total; fout << num; this->Marks.push_back(num); } fout << "\n"; } fout << "\n"; current += this->NumberOfActions; } void cmGlobalUnixMakefileGenerator3::AppendGlobalTargetDepends( std::vector& depends, cmGeneratorTarget* target) { TargetDependSet const& depends_set = this->GetTargetDirectDepends(target); for (cmTargetDepend const& i : depends_set) { // Create the target-level dependency. cmGeneratorTarget const* dep = i; if (dep->GetType() == cmStateEnums::INTERFACE_LIBRARY) { continue; } cmLocalUnixMakefileGenerator3* lg3 = static_cast(dep->GetLocalGenerator()); std::string tgtName = lg3->GetRelativeTargetDirectory(const_cast(dep)); tgtName += "/all"; depends.push_back(tgtName); } } void cmGlobalUnixMakefileGenerator3::WriteHelpRule( std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg) { // add the help target std::string path; std::vector no_depends; std::vector commands; lg->AppendEcho(commands, "The following are some of the valid targets " "for this Makefile:"); lg->AppendEcho(commands, "... all (the default if no target is provided)"); lg->AppendEcho(commands, "... clean"); if (!this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) { lg->AppendEcho(commands, "... depend"); } // Keep track of targets already listed. std::set emittedTargets; // for each local generator for (cmLocalGenerator* localGen : this->LocalGenerators) { cmLocalUnixMakefileGenerator3* lg2 = static_cast(localGen); // for the passed in makefile or if this is the top Makefile wripte out // the targets if (lg2 == lg || lg->IsRootMakefile()) { // for each target Generate the rule files for each target. const std::vector& targets = lg2->GetGeneratorTargets(); for (cmGeneratorTarget* target : targets) { cmStateEnums::TargetType type = target->GetType(); if ((type == cmStateEnums::EXECUTABLE) || (type == cmStateEnums::STATIC_LIBRARY) || (type == cmStateEnums::SHARED_LIBRARY) || (type == cmStateEnums::MODULE_LIBRARY) || (type == cmStateEnums::OBJECT_LIBRARY) || (type == cmStateEnums::GLOBAL_TARGET) || (type == cmStateEnums::UTILITY)) { std::string const& name = target->GetName(); if (emittedTargets.insert(name).second) { path = "... "; path += name; lg->AppendEcho(commands, path); } } } } } for (std::string const& o : lg->GetLocalHelp()) { path = "... "; path += o; lg->AppendEcho(commands, path); } lg->WriteMakeRule(ruleFileStream, "Help Target", "help", no_depends, commands, true); ruleFileStream << "\n\n"; }