/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGlobalVisualStudio14Generator.h" #include #include "cmDocumentationEntry.h" #include "cmLocalVisualStudio10Generator.h" #include "cmMakefile.h" static const char vs14generatorName[] = "Visual Studio 14 2015"; // Map generator name without year to name with year. static const char* cmVS14GenName(const std::string& name, std::string& genName) { if (strncmp(name.c_str(), vs14generatorName, sizeof(vs14generatorName) - 6) != 0) { return 0; } const char* p = name.c_str() + sizeof(vs14generatorName) - 6; if (cmHasLiteralPrefix(p, " 2015")) { p += 5; } genName = std::string(vs14generatorName) + p; return p; } class cmGlobalVisualStudio14Generator::Factory : public cmGlobalGeneratorFactory { public: std::unique_ptr CreateGlobalGenerator( const std::string& name, cmake* cm) const override { std::string genName; const char* p = cmVS14GenName(name, genName); if (!p) { return std::unique_ptr(); } if (!*p) { return std::unique_ptr( new cmGlobalVisualStudio14Generator(cm, genName, "")); } if (*p++ != ' ') { return std::unique_ptr(); } if (strcmp(p, "Win64") == 0) { return std::unique_ptr( new cmGlobalVisualStudio14Generator(cm, genName, "x64")); } if (strcmp(p, "ARM") == 0) { return std::unique_ptr( new cmGlobalVisualStudio14Generator(cm, genName, "ARM")); } return std::unique_ptr(); } void GetDocumentation(cmDocumentationEntry& entry) const override { entry.Name = std::string(vs14generatorName) + " [arch]"; entry.Brief = "Generates Visual Studio 2015 project files. " "Optional [arch] can be \"Win64\" or \"ARM\"."; } std::vector GetGeneratorNames() const override { std::vector names; names.push_back(vs14generatorName); return names; } std::vector GetGeneratorNamesWithPlatform() const override { std::vector names; names.push_back(vs14generatorName + std::string(" ARM")); names.push_back(vs14generatorName + std::string(" Win64")); return names; } bool SupportsToolset() const override { return true; } bool SupportsPlatform() const override { return true; } std::vector GetKnownPlatforms() const override { std::vector platforms; platforms.emplace_back("x64"); platforms.emplace_back("Win32"); platforms.emplace_back("ARM"); return platforms; } std::string GetDefaultPlatformName() const override { return "Win32"; } }; std::unique_ptr cmGlobalVisualStudio14Generator::NewFactory() { return std::unique_ptr(new Factory); } cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator( cmake* cm, const std::string& name, std::string const& platformInGeneratorName) : cmGlobalVisualStudio12Generator(cm, name, platformInGeneratorName) { std::string vc14Express; this->ExpressEdition = cmSystemTools::ReadRegistryValue( "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;" "ProductDir", vc14Express, cmSystemTools::KeyWOW64_32); this->DefaultPlatformToolset = "v140"; this->DefaultAndroidToolset = "Clang_3_8"; this->DefaultCLFlagTableName = "v140"; this->DefaultCSharpFlagTableName = "v140"; this->DefaultLibFlagTableName = "v14"; this->DefaultLinkFlagTableName = "v140"; this->DefaultMasmFlagTableName = "v14"; this->DefaultRCFlagTableName = "v14"; this->Version = VS14; } bool cmGlobalVisualStudio14Generator::MatchesGeneratorName( const std::string& name) const { std::string genName; if (cmVS14GenName(name, genName)) { return genName == this->GetName(); } return false; } bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf) { if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { return this->SelectWindows10SDK(mf, false); } return true; } bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf) { std::ostringstream e; if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) { if (this->DefaultPlatformToolset.empty()) { e << this->GetName() << " supports Windows Store '8.0', '8.1' and " "'10.0', but not '" << this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION."; } else { e << "A Windows Store component with CMake requires both the Windows " << "Desktop SDK as well as the Windows Store '" << this->SystemVersion << "' SDK. Please make sure that you have both installed"; } mf->IssueMessage(MessageType::FATAL_ERROR, e.str()); return false; } if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { return this->SelectWindows10SDK(mf, true); } return true; } bool cmGlobalVisualStudio14Generator::InitializeAndroid(cmMakefile*) { return true; } bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf, bool required) { // Find the default version of the Windows 10 SDK. std::string const version = this->GetWindows10SDKVersion(mf); if (required && version.empty()) { std::ostringstream e; e << "Could not find an appropriate version of the Windows 10 SDK" << " installed on this machine"; mf->IssueMessage(MessageType::FATAL_ERROR, e.str()); return false; } this->SetWindowsTargetPlatformVersion(version, mf); return true; } void cmGlobalVisualStudio14Generator::SetWindowsTargetPlatformVersion( std::string const& version, cmMakefile* mf) { this->WindowsTargetPlatformVersion = version; if (!cmSystemTools::VersionCompareEqual(this->WindowsTargetPlatformVersion, this->SystemVersion)) { std::ostringstream e; e << "Selecting Windows SDK version " << this->WindowsTargetPlatformVersion << " to target Windows " << this->SystemVersion << "."; mf->DisplayStatus(e.str(), -1); } mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION", this->WindowsTargetPlatformVersion); } bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset( std::string& toolset) const { if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { if (this->IsWindowsStoreToolsetInstalled() && this->IsWindowsDesktopToolsetInstalled()) { toolset = "v140"; return true; } else { return false; } } return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset( toolset); } bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const { const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "VisualStudio\\14.0\\VC\\Runtimes"; std::vector vc14; return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14, cmSystemTools::KeyWOW64_32); } bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const { const char universal10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath"; std::string win10SDK; return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK, cmSystemTools::KeyWOW64_32); } std::string cmGlobalVisualStudio14Generator::GetWindows10SDKMaxVersion( cmMakefile* mf) const { // if the given value is set, it can either be OFF/FALSE or a valid SDK // string if (cmProp value = mf->GetDefinition( "CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION_MAXIMUM")) { // If the value is some off/false value, then there is NO maximum set. if (cmIsOff(value)) { return std::string(); } // If the value is something else, trust that it is a valid SDK value. else if (value) { return *value; } // If value is an invalid pointer, leave result unchanged. } // The last Windows 10 SDK version that VS 2015 can target is 10.0.14393.0. // // "VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763) is // officially only supported for VS 2017." From: // https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/ return "10.0.14393.0"; } #if defined(_WIN32) && !defined(__CYGWIN__) struct NoWindowsH { bool operator()(std::string const& p) { return !cmSystemTools::FileExists(p + "/um/windows.h", true); } }; class WindowsSDKTooRecent { std::string const& MaxVersion; public: WindowsSDKTooRecent(std::string const& maxVersion) : MaxVersion(maxVersion) { } bool operator()(std::string const& v) { return cmSystemTools::VersionCompareGreater(v, MaxVersion); } }; #endif std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion( cmMakefile* mf) { #if defined(_WIN32) && !defined(__CYGWIN__) std::vector win10Roots; { std::string win10Root; if (cmSystemTools::GetEnv("CMAKE_WINDOWS_KITS_10_DIR", win10Root)) { cmSystemTools::ConvertToUnixSlashes(win10Root); win10Roots.push_back(win10Root); } } { // This logic is taken from the vcvarsqueryregistry.bat file from VS2015 // Try HKLM and then HKCU. std::string win10Root; if (cmSystemTools::ReadRegistryValue( "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "Windows Kits\\Installed Roots;KitsRoot10", win10Root, cmSystemTools::KeyWOW64_32) || cmSystemTools::ReadRegistryValue( "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\" "Windows Kits\\Installed Roots;KitsRoot10", win10Root, cmSystemTools::KeyWOW64_32)) { cmSystemTools::ConvertToUnixSlashes(win10Root); win10Roots.push_back(win10Root); } } if (win10Roots.empty()) { return std::string(); } std::vector sdks; // Grab the paths of the different SDKs that are installed for (std::string const& i : win10Roots) { std::string path = i + "/Include/*"; cmSystemTools::GlobDirs(path, sdks); } // Skip SDKs that do not contain because that indicates that // only the UCRT MSIs were installed for them. cm::erase_if(sdks, NoWindowsH()); // Only use the filename, which will be the SDK version. for (std::string& i : sdks) { i = cmSystemTools::GetFilenameName(i); } // Skip SDKs that cannot be used with our toolset, unless the user does not // want to limit the highest supported SDK according to the Microsoft // documentation. std::string maxVersion = this->GetWindows10SDKMaxVersion(mf); if (!maxVersion.empty()) { cm::erase_if(sdks, WindowsSDKTooRecent(maxVersion)); } // Sort the results to make sure we select the most recent one. std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater); // Look for a SDK exactly matching the requested target version. for (std::string const& i : sdks) { if (cmSystemTools::VersionCompareEqual(i, this->SystemVersion)) { return i; } } if (!sdks.empty()) { // Use the latest Windows 10 SDK since the exact version is not available. return sdks.at(0); } #endif // Return an empty string return std::string(); }