/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #pragma once #include #include "cmGlobalVisualStudio71Generator.h" /** \class cmGlobalVisualStudio8Generator * \brief Write a Unix makefiles. * * cmGlobalVisualStudio8Generator manages UNIX build process for a tree */ class cmGlobalVisualStudio8Generator : public cmGlobalVisualStudio71Generator { public: //! Get the name for the generator. std::string GetName() const override { return this->Name; } /** Get the name of the main stamp list file. */ static std::string GetGenerateStampList(); void EnableLanguage(std::vector const& languages, cmMakefile*, bool optional) override; virtual void AddPlatformDefinitions(cmMakefile* mf); bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override; cm::optional const& GetTargetFrameworkVersion() const; cm::optional const& GetTargetFrameworkIdentifier() const; cm::optional const& GetTargetFrameworkTargetsVersion() const; /** * Override Configure and Generate to add the build-system check * target. */ void Configure() override; /** Return true if the target project file should have the option LinkLibraryDependencies and link to .sln dependencies. */ bool NeedLinkLibraryDependencies(cmGeneratorTarget* target) override; /** Return true if building for Windows CE */ bool TargetsWindowsCE() const override { return !this->WindowsCEVersion.empty(); } protected: cmGlobalVisualStudio8Generator(cmake* cm, const std::string& name, std::string const& platformInGeneratorName); void AddExtraIDETargets() override; std::string FindDevEnvCommand() override; bool VSLinksDependencies() const override { return false; } bool AddCheckTarget(); /** Return true if the configuration needs to be deployed */ virtual bool NeedsDeploy(cmGeneratorTarget const& target, const char* config) const; /** Returns true if the target system support debugging deployment. */ virtual bool TargetSystemSupportsDeployment() const; static cmIDEFlagTable const* GetExtraFlagTableVS8(); void WriteSolutionConfigurations( std::ostream& fout, std::vector const& configs) override; void WriteProjectConfigurations( std::ostream& fout, const std::string& name, cmGeneratorTarget const& target, std::vector const& configs, const std::set& configsPartOfDefaultBuild, const std::string& platformMapping = "") override; bool ComputeTargetDepends() override; void WriteProjectDepends(std::ostream& fout, const std::string& name, const std::string& path, const cmGeneratorTarget* t) override; bool UseFolderProperty() const override; std::string Name; std::string WindowsCEVersion; cm::optional DefaultTargetFrameworkVersion; cm::optional DefaultTargetFrameworkIdentifier; cm::optional DefaultTargetFrameworkTargetsVersion; };