/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmGlobalVisualStudioVersionedGenerator_h #define cmGlobalVisualStudioVersionedGenerator_h #include "cmConfigure.h" // IWYU pragma: keep #include #include #include #include "cmGlobalVisualStudio14Generator.h" #include "cmVSSetupHelper.h" class cmGlobalGeneratorFactory; class cmake; /** \class cmGlobalVisualStudioVersionedGenerator */ class cmGlobalVisualStudioVersionedGenerator : public cmGlobalVisualStudio14Generator { public: static std::unique_ptr NewFactory15(); static std::unique_ptr NewFactory16(); bool MatchesGeneratorName(const std::string& name) const override; bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override; bool GetVSInstance(std::string& dir) const; bool GetVSInstanceVersion(unsigned long long& vsInstanceVersion) const; bool IsDefaultToolset(const std::string& version) const override; std::string GetAuxiliaryToolset() const override; bool IsStdOutEncodingSupported() const override; protected: cmGlobalVisualStudioVersionedGenerator( VSVersion version, cmake* cm, const std::string& name, std::string const& platformInGeneratorName); bool InitializeWindows(cmMakefile* mf) override; bool SelectWindowsStoreToolset(std::string& toolset) const override; // Used to verify that the Desktop toolset for the current generator is // installed on the machine. bool IsWindowsDesktopToolsetInstalled() const override; // These aren't virtual because we need to check if the selected version // of the toolset is installed bool IsWindowsStoreToolsetInstalled() const; // Check for a Win 8 SDK known to the registry or VS installer tool. bool IsWin81SDKInstalled() const; std::string GetWindows10SDKMaxVersion() const override; std::string FindMSBuildCommand() override; std::string FindDevEnvCommand() override; private: class Factory15; friend class Factory15; class Factory16; friend class Factory16; mutable cmVSSetupAPIHelper vsSetupAPIHelper; }; #endif