/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmIncludeCommand_h #define cmIncludeCommand_h #include "cmCommand.h" /** \class cmIncludeCommand * \brief cmIncludeCommand defines a list of distant * files that can be "included" in the current list file. * In almost every sense, this is identical to a C/C++ * #include command. Arguments are first expended as usual. */ class cmIncludeCommand : public cmCommand { public: /** * This is a virtual constructor for the command. */ cmCommand* Clone() CM_OVERRIDE { return new cmIncludeCommand; } /** * This is called when the command is first encountered in * the CMakeLists.txt file. */ bool InitialPass(std::vector const& args, cmExecutionStatus& status) CM_OVERRIDE; /** * This determines if the command is invoked when in script mode. */ bool IsScriptable() const CM_OVERRIDE { return true; } /** * The name of the command as specified in CMakeList.txt. */ std::string GetName() const CM_OVERRIDE { return "include"; } }; #endif