/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef cmLocalGenerator_h #define cmLocalGenerator_h #include "cmStandardIncludes.h" class cmMakefile; class cmGlobalGenerator; class cmTarget; class cmSourceFile; /** \class cmLocalGenerator * \brief Create required build files for a directory. * * Subclasses of this abstract class generate makefiles, DSP, etc for various * platforms. This class should never be constructued directly. A * GlobalGenerator will create it and invoke the appropriate commands on it. */ class cmLocalGenerator { public: cmLocalGenerator(); virtual ~cmLocalGenerator(); /** * Generate the makefile for this directory. */ virtual void Generate() {}; /** * Process the CMakeLists files for this directory to fill in the * m_Makefile ivar */ virtual void Configure(); /** * Perform any final calculations prior to generation */ virtual void ConfigureFinalPass(); /** * Generate the install rules files in this directory. */ virtual void GenerateInstallRules(); /** * Generate the test files for tests. */ virtual void GenerateTestFiles(); ///! Get the makefile for this generator cmMakefile *GetMakefile() { return this->m_Makefile; }; ///! Get the GlobalGenerator this is associated with cmGlobalGenerator *GetGlobalGenerator() { return m_GlobalGenerator; }; ///! Set the Global Generator, done on creation by the GlobalGenerator void SetGlobalGenerator(cmGlobalGenerator *gg); /** * Convert something to something else. This is a centralized coversion * routine used by the generators to handle relative paths and the like. * The flags determine what is actually done. * * relative: treat the argument as a directory and convert it to make it * relative or full or unchanged. If relative (HOME, START etc) then that * specifies what it should be relative to. * * output: make the result suitable for output to a... * * optional: should any relative path operation be controlled by the rel * path setting */ enum RelativeRoot { NONE, FULL, HOME, START, HOME_OUTPUT, START_OUTPUT }; enum OutputFormat { UNCHANGED, MAKEFILE, SHELL }; std::string Convert(const char* source, RelativeRoot relative, OutputFormat output = UNCHANGED, bool optional = false); ///! Call this prior to using Convert void SetupPathConversions(); /** * Convert the given path to an output path that is optionally * relative based on the cache option CMAKE_USE_RELATIVE_PATHS. The * remote path must use forward slashes and not already be escaped * or quoted. */ std::string ConvertToOptionallyRelativeOutputPath(const char* remote); // flag to determine if this project should be included in a parent project bool GetExcludeAll() { return m_ExcludeFromAll; } void SetExcludeAll(bool b) { m_ExcludeFromAll = b; } ///! set/get the parent generator cmLocalGenerator* GetParent(){return m_Parent;} void SetParent(cmLocalGenerator* g) { m_Parent = g; g->AddChild(this); } ///! set/get the children void AddChild(cmLocalGenerator* g) { this->Children.push_back(g); } std::vector& GetChildren() { return this->Children; }; void AddLanguageFlags(std::string& flags, const char* lang, const char* config); void AddSharedFlags(std::string& flags, const char* lang, bool shared); void AddConfigVariableFlags(std::string& flags, const char* var, const char* config); void AppendFlags(std::string& flags, const char* newFlags); ///! Get the include flags for the current makefile and language const char* GetIncludeFlags(const char* lang); /** Translate a dependency as given in CMake code to the name to appear in a generated build file. If the given name is that of a CMake target it will be transformed to the real output location of that target for the given configuration. If the given name is the full path to a file it will be returned. Otherwise the name is treated as a relative path with respect to the source directory of this generator. This should only be used for dependencies of custom commands. */ std::string GetRealDependency(const char* name, const char* config); ///! for existing files convert to output path and short path if spaces std::string ConvertToOutputForExisting(const char* p); /** Called from command-line hook to check dependencies. */ virtual void CheckDependencies(cmMakefile* /* mf */, bool /* verbose */, bool /* clear */) {}; /** Called from command-line hook to scan dependencies. */ virtual bool ScanDependencies(std::vector const& /* args */) {return true;}; /** Compute the list of link libraries and directories for the given target and configuration. */ void ComputeLinkInformation(cmTarget& target, const char* config, std::vector& outLibs, std::vector& outDirs, std::vector* fullPathLibs=0); /** Get the include flags for the current makefile and language. */ void GetIncludeDirectories(std::vector& dirs); // Create a struct to hold the varibles passed into // ExpandRuleVariables struct RuleVariables { RuleVariables() { this->Language= 0; this->Objects= 0; this->Target= 0; this->LinkLibraries= 0; this->Source= 0; this->Object= 0; this->Flags= 0; this->ObjectsQuoted= 0; this->TargetSOName= 0; this->TargetInstallNameDir = 0; this->LinkFlags= 0; } const char* Language; const char* Objects; const char* Target; const char* LinkLibraries; const char* Source; const char* Object; const char* Flags; const char* ObjectsQuoted; const char* TargetSOName; const char* TargetInstallNameDir; const char* LinkFlags; }; protected: /** Construct a script from the given list of command lines. */ std::string ConstructScript(const cmCustomCommandLines& commandLines, const char* workingDirectory, const char* newline = "\n"); ///! Fill out these strings for the given target. Libraries to link, flags, and linkflags. void GetTargetFlags(std::string& linkLibs, std::string& flags, std::string& linkFlags, cmTarget&target); ///! put all the libraries for a target on into the given stream virtual void OutputLinkLibraries(std::ostream&, cmTarget&, bool relink); // Expand rule variables in CMake of the type found in language rules void ExpandRuleVariables(std::string& string, const RuleVariables& replaceValues); // Expand rule variables in a single string std::string ExpandRuleVariable(std::string const& variable, const RuleVariables& replaceValues); ///! Convert a target to a utility target for unsupported languages of a generator void AddBuildTargetRule(const char* llang, cmTarget& target); ///! add a custom command to build a .o file that is part of a target void AddCustomCommandToCreateObject(const char* ofname, const char* lang, cmSourceFile& source, cmTarget& target); // Create Custom Targets and commands for unsupported languages // The set passed in should contain the languages supported by the // generator directly. Any targets containing files that are not // of the types listed will be compiled as custom commands and added // to a custom target. void CreateCustomTargetsAndCommands(std::set const&); // Handle old-style install rules stored in the targets. void GenerateTargetInstallRules( std::ostream& os, const char* config, std::vector const& configurationTypes); cmMakefile *m_Makefile; cmGlobalGenerator *m_GlobalGenerator; // members used for relative path function ConvertToMakefilePath std::string m_RelativePathToSourceDir; std::string m_RelativePathToBinaryDir; std::vector m_HomeDirectoryComponents; std::vector m_StartDirectoryComponents; std::vector m_HomeOutputDirectoryComponents; std::vector m_StartOutputDirectoryComponents; bool m_ExcludeFromAll; cmLocalGenerator* m_Parent; std::vector Children; std::map m_LanguageToIncludeFlags; bool m_WindowsShell; bool m_ForceUnixPath; bool m_UseRelativePaths; bool m_IgnoreLibPrefix; bool Configured; // Hack for ExpandRuleVariable until object-oriented version is // committed. std::string m_TargetImplib; }; #endif