/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmLocalXCodeGenerator.h" #include #include #include #include "cmGeneratorTarget.h" #include "cmGlobalXCodeGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmStringAlgorithms.h" #include "cmSystemTools.h" class cmGlobalGenerator; cmLocalXCodeGenerator::cmLocalXCodeGenerator(cmGlobalGenerator* gg, cmMakefile* mf) : cmLocalGenerator(gg, mf) { // the global generator does this, so do not // put these flags into the language flags this->EmitUniversalBinaryFlags = false; } cmLocalXCodeGenerator::~cmLocalXCodeGenerator() = default; std::string cmLocalXCodeGenerator::GetTargetDirectory( cmGeneratorTarget const*) const { // No per-target directory for this generator (yet). return ""; } void cmLocalXCodeGenerator::AppendFlagEscape(std::string& flags, const std::string& rawFlag) const { const cmGlobalXCodeGenerator* gg = static_cast(this->GlobalGenerator); gg->AppendFlag(flags, rawFlag); } void cmLocalXCodeGenerator::Generate() { cmLocalGenerator::Generate(); for (const auto& target : this->GetGeneratorTargets()) { target->HasMacOSXRpathInstallNameDir(""); } } void cmLocalXCodeGenerator::AddGeneratorSpecificInstallSetup(std::ostream& os) { // First check if we need to warn about incompatible settings for (const auto& target : this->GetGeneratorTargets()) { target->HasMacOSXRpathInstallNameDir(""); } // CMakeIOSInstallCombined.cmake needs to know the location of the top of // the build directory os << "set(CMAKE_BINARY_DIR \"" << this->GetBinaryDirectory() << "\")\n\n"; if (this->Makefile->PlatformIsAppleEmbedded()) { std::string platformName; switch (this->Makefile->GetAppleSDKType()) { case cmMakefile::AppleSDK::IPhoneOS: platformName = "iphoneos"; break; case cmMakefile::AppleSDK::IPhoneSimulator: platformName = "iphonesimulator"; break; case cmMakefile::AppleSDK::AppleTVOS: platformName = "appletvos"; break; case cmMakefile::AppleSDK::AppleTVSimulator: platformName = "appletvsimulator"; break; case cmMakefile::AppleSDK::WatchOS: platformName = "watchos"; break; case cmMakefile::AppleSDK::WatchSimulator: platformName = "watchsimulator"; break; case cmMakefile::AppleSDK::MacOS: break; } if (!platformName.empty()) { // The effective platform name is just the platform name with a hyphen // prepended. We can get the SUPPORTED_PLATFORMS from the project file // at runtime, so we don't need to compute that here. /* clang-format off */ os << "if(NOT PLATFORM_NAME)\n" " if(NOT \"$ENV{PLATFORM_NAME}\" STREQUAL \"\")\n" " set(PLATFORM_NAME \"$ENV{PLATFORM_NAME}\")\n" " endif()\n" " if(NOT PLATFORM_NAME)\n" " set(PLATFORM_NAME " << platformName << ")\n" " endif()\n" "endif()\n\n" "if(NOT EFFECTIVE_PLATFORM_NAME)\n" " if(NOT \"$ENV{EFFECTIVE_PLATFORM_NAME}\" STREQUAL \"\")\n" " set(EFFECTIVE_PLATFORM_NAME \"$ENV{EFFECTIVE_PLATFORM_NAME}\")\n" " endif()\n" " if(NOT EFFECTIVE_PLATFORM_NAME)\n" " set(EFFECTIVE_PLATFORM_NAME -" << platformName << ")\n" " endif()\n" "endif()\n\n"; /* clang-format off */ } } } void cmLocalXCodeGenerator::ComputeObjectFilenames( std::map& mapping, cmGeneratorTarget const*) { // Count the number of object files with each name. Warn about duplicate // names since Xcode names them uniquely automatically with a numeric suffix // to avoid exact duplicate file names. Note that Mac file names are not // typically case sensitive, hence the LowerCase. std::map counts; for (auto& si : mapping) { cmSourceFile const* sf = si.first; std::string objectName = cmStrCat( cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath()), ".o"); std::string objectNameLower = cmSystemTools::LowerCase(objectName); counts[objectNameLower] += 1; if (2 == counts[objectNameLower]) { // TODO: emit warning about duplicate name? } si.second = objectName; } }