/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmMakefileLibraryTargetGenerator.h" #include #include // IWYU pragma: keep #include #include #include #include #include "cmGeneratedFileStream.h" #include "cmGeneratorTarget.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmLinkLineComputer.h" #include "cmLinkLineDeviceComputer.h" #include "cmLocalGenerator.h" #include "cmLocalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmOSXBundleGenerator.h" #include "cmOutputConverter.h" #include "cmRulePlaceholderExpander.h" #include "cmState.h" #include "cmStateDirectory.h" #include "cmStateSnapshot.h" #include "cmStateTypes.h" #include "cmSystemTools.h" cmMakefileLibraryTargetGenerator::cmMakefileLibraryTargetGenerator( cmGeneratorTarget* target) : cmMakefileTargetGenerator(target) { this->CustomCommandDriver = OnDepends; if (this->GeneratorTarget->GetType() != cmStateEnums::INTERFACE_LIBRARY) { this->TargetNames = this->GeneratorTarget->GetLibraryNames(this->ConfigName); } this->OSXBundleGenerator = new cmOSXBundleGenerator(target, this->ConfigName); this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders); } cmMakefileLibraryTargetGenerator::~cmMakefileLibraryTargetGenerator() { delete this->OSXBundleGenerator; } void cmMakefileLibraryTargetGenerator::WriteRuleFiles() { // create the build.make file and directory, put in the common blocks this->CreateRuleFile(); // write rules used to help build object files this->WriteCommonCodeRules(); // write the per-target per-language flags this->WriteTargetLanguageFlags(); // write in rules for object files and custom commands this->WriteTargetBuildRules(); // write the link rules // Write the rule for this target type. switch (this->GeneratorTarget->GetType()) { case cmStateEnums::STATIC_LIBRARY: this->WriteStaticLibraryRules(); break; case cmStateEnums::SHARED_LIBRARY: this->WriteSharedLibraryRules(false); if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) { // Write rules to link an installable version of the target. this->WriteSharedLibraryRules(true); } break; case cmStateEnums::MODULE_LIBRARY: this->WriteModuleLibraryRules(false); if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) { // Write rules to link an installable version of the target. this->WriteModuleLibraryRules(true); } break; case cmStateEnums::OBJECT_LIBRARY: this->WriteObjectLibraryRules(); break; default: // If language is not known, this is an error. cmSystemTools::Error("Unknown Library Type"); break; } // Write clean target this->WriteTargetCleanRules(); // Write the dependency generation rule. This must be done last so // that multiple output pair information is available. this->WriteTargetDependRules(); // close the streams this->CloseFileStreams(); } void cmMakefileLibraryTargetGenerator::WriteObjectLibraryRules() { std::vector commands; std::vector depends; // Add post-build rules. this->LocalGenerator->AppendCustomCommands( commands, this->GeneratorTarget->GetPostBuildCommands(), this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory()); // Depend on the object files. this->AppendObjectDepends(depends); // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr, this->GeneratorTarget->GetName(), depends, commands, true); // Write the main driver rule to build everything in this target. this->WriteTargetDriverRule(this->GeneratorTarget->GetName(), false); } void cmMakefileLibraryTargetGenerator::WriteStaticLibraryRules() { const std::string cuda_lang("CUDA"); cmGeneratorTarget::LinkClosure const* closure = this->GeneratorTarget->GetLinkClosure(this->ConfigName); const bool hasCUDA = (std::find(closure->Languages.begin(), closure->Languages.end(), cuda_lang) != closure->Languages.end()); bool doDeviceLinking = false; if (const char* resolveDeviceSymbols = this->GeneratorTarget->GetProperty("CUDA_RESOLVE_DEVICE_SYMBOLS")) { doDeviceLinking = cmSystemTools::IsOn(resolveDeviceSymbols); } if (hasCUDA && doDeviceLinking) { std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_LIBRARY"; this->WriteDeviceLibraryRules(linkRuleVar, false); } std::string linkLanguage = this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); std::string linkRuleVar = this->GeneratorTarget->GetCreateRuleVariable( linkLanguage, this->ConfigName); std::string extraFlags; this->LocalGenerator->GetStaticLibraryFlags( extraFlags, cmSystemTools::UpperCase(this->ConfigName), linkLanguage, this->GeneratorTarget); this->WriteLibraryRules(linkRuleVar, extraFlags, false); } void cmMakefileLibraryTargetGenerator::WriteSharedLibraryRules(bool relink) { if (this->GeneratorTarget->IsFrameworkOnApple()) { this->WriteFrameworkRules(relink); return; } if (!relink) { const std::string cuda_lang("CUDA"); cmGeneratorTarget::LinkClosure const* closure = this->GeneratorTarget->GetLinkClosure(this->ConfigName); const bool hasCUDA = (std::find(closure->Languages.begin(), closure->Languages.end(), cuda_lang) != closure->Languages.end()); bool doDeviceLinking = true; if (const char* resolveDeviceSymbols = this->GeneratorTarget->GetProperty("CUDA_RESOLVE_DEVICE_SYMBOLS")) { doDeviceLinking = cmSystemTools::IsOn(resolveDeviceSymbols); } if (hasCUDA && doDeviceLinking) { std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_LIBRARY"; this->WriteDeviceLibraryRules(linkRuleVar, relink); } } std::string linkLanguage = this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_LIBRARY"; std::string extraFlags; this->GetTargetLinkFlags(extraFlags, linkLanguage); this->LocalGenerator->AddConfigVariableFlags( extraFlags, "CMAKE_SHARED_LINKER_FLAGS", this->ConfigName); std::unique_ptr linkLineComputer( this->CreateLinkLineComputer( this->LocalGenerator, this->LocalGenerator->GetStateSnapshot().GetDirectory())); this->AddModuleDefinitionFlag(linkLineComputer.get(), extraFlags); if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) { this->LocalGenerator->AppendFlags(extraFlags, " -Wl,--no-as-needed"); } this->WriteLibraryRules(linkRuleVar, extraFlags, relink); } void cmMakefileLibraryTargetGenerator::WriteModuleLibraryRules(bool relink) { if (!relink) { const std::string cuda_lang("CUDA"); cmGeneratorTarget::LinkClosure const* closure = this->GeneratorTarget->GetLinkClosure(this->ConfigName); const bool hasCUDA = (std::find(closure->Languages.begin(), closure->Languages.end(), cuda_lang) != closure->Languages.end()); bool doDeviceLinking = true; if (const char* resolveDeviceSymbols = this->GeneratorTarget->GetProperty("CUDA_RESOLVE_DEVICE_SYMBOLS")) { doDeviceLinking = cmSystemTools::IsOn(resolveDeviceSymbols); } if (hasCUDA && doDeviceLinking) { std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_LIBRARY"; this->WriteDeviceLibraryRules(linkRuleVar, relink); } } std::string linkLanguage = this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_MODULE"; std::string extraFlags; this->GetTargetLinkFlags(extraFlags, linkLanguage); this->LocalGenerator->AddConfigVariableFlags( extraFlags, "CMAKE_MODULE_LINKER_FLAGS", this->ConfigName); std::unique_ptr linkLineComputer( this->CreateLinkLineComputer( this->LocalGenerator, this->LocalGenerator->GetStateSnapshot().GetDirectory())); this->AddModuleDefinitionFlag(linkLineComputer.get(), extraFlags); this->WriteLibraryRules(linkRuleVar, extraFlags, relink); } void cmMakefileLibraryTargetGenerator::WriteFrameworkRules(bool relink) { std::string linkLanguage = this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_MACOSX_FRAMEWORK"; std::string extraFlags; this->GetTargetLinkFlags(extraFlags, linkLanguage); this->LocalGenerator->AddConfigVariableFlags( extraFlags, "CMAKE_MACOSX_FRAMEWORK_LINKER_FLAGS", this->ConfigName); this->WriteLibraryRules(linkRuleVar, extraFlags, relink); } void cmMakefileLibraryTargetGenerator::WriteDeviceLibraryRules( const std::string& linkRuleVar, bool relink) { #ifdef CMAKE_BUILD_WITH_CMAKE // TODO: Merge the methods that call this method to avoid // code duplication. std::vector commands; // Get the language to use for linking this library. std::string linkLanguage = "CUDA"; std::string const objExt = this->Makefile->GetSafeDefinition("CMAKE_CUDA_OUTPUT_EXTENSION"); // Build list of dependencies. std::vector depends; this->AppendLinkDepends(depends, linkLanguage); // Create set of linking flags. std::string linkFlags; this->GetTargetLinkFlags(linkFlags, linkLanguage); // Get the name of the device object to generate. std::string const targetOutputReal = this->GeneratorTarget->ObjectDirectory + "cmake_device_link" + objExt; this->DeviceLinkObject = targetOutputReal; this->NumberOfProgressActions++; if (!this->NoRuleMessages) { cmLocalUnixMakefileGenerator3::EchoProgress progress; this->MakeEchoProgress(progress); // Add the link message. std::string buildEcho = "Linking " + linkLanguage + " device code "; buildEcho += this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), this->DeviceLinkObject), cmOutputConverter::SHELL); this->LocalGenerator->AppendEcho( commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress); } // Clean files associated with this library. std::vector libCleanFiles; libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal)); // Determine whether a link script will be used. bool useLinkScript = this->GlobalGenerator->GetUseLinkScript(); bool useResponseFileForObjects = this->CheckUseResponseFileForObjects(linkLanguage); bool const useResponseFileForLibs = this->CheckUseResponseFileForLibraries(linkLanguage); cmRulePlaceholderExpander::RuleVariables vars; vars.Language = linkLanguage.c_str(); // Expand the rule variables. std::vector real_link_commands; { bool useWatcomQuote = this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE"); // Set path conversion for link script shells. this->LocalGenerator->SetLinkScriptShell(useLinkScript); // Collect up flags to link in needed libraries. std::string linkLibs; if (this->GeneratorTarget->GetType() != cmStateEnums::STATIC_LIBRARY) { std::unique_ptr linkLineComputer( new cmLinkLineDeviceComputer( this->LocalGenerator, this->LocalGenerator->GetStateSnapshot().GetDirectory())); linkLineComputer->SetForResponse(useResponseFileForLibs); linkLineComputer->SetUseWatcomQuote(useWatcomQuote); linkLineComputer->SetRelink(relink); this->CreateLinkLibs(linkLineComputer.get(), linkLibs, useResponseFileForLibs, depends); } // Construct object file lists that may be needed to expand the // rule. std::string buildObjs; this->CreateObjectLists(useLinkScript, false, // useArchiveRules useResponseFileForObjects, buildObjs, depends, useWatcomQuote); cmOutputConverter::OutputFormat output = (useWatcomQuote) ? cmOutputConverter::WATCOMQUOTE : cmOutputConverter::SHELL; std::string objectDir = this->GeneratorTarget->GetSupportDirectory(); objectDir = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir), cmOutputConverter::SHELL); std::string target = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal), output); std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB(); std::string targetOutPathCompilePDB = this->LocalGenerator->ConvertToOutputFormat(targetFullPathCompilePDB, cmOutputConverter::SHELL); vars.Objects = buildObjs.c_str(); vars.ObjectDir = objectDir.c_str(); vars.Target = target.c_str(); vars.LinkLibraries = linkLibs.c_str(); vars.ObjectsQuoted = buildObjs.c_str(); vars.LinkFlags = linkFlags.c_str(); vars.TargetCompilePDB = targetOutPathCompilePDB.c_str(); // Add language-specific flags. std::string langFlags; this->LocalGenerator->AddLanguageFlagsForLinking( langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName); vars.LanguageCompileFlags = langFlags.c_str(); std::string launcher; const char* val = this->LocalGenerator->GetRuleLauncher( this->GeneratorTarget, "RULE_LAUNCH_LINK"); if (val && *val) { launcher = val; launcher += " "; } std::unique_ptr rulePlaceholderExpander( this->LocalGenerator->CreateRulePlaceholderExpander()); // Construct the main link rule and expand placeholders. rulePlaceholderExpander->SetTargetImpLib(targetOutputReal); std::string linkRule = this->GetLinkRule(linkRuleVar); cmSystemTools::ExpandListArgument(linkRule, real_link_commands); // Expand placeholders. for (std::string& real_link_command : real_link_commands) { real_link_command = launcher + real_link_command; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, real_link_command, vars); } // Restore path conversion to normal shells. this->LocalGenerator->SetLinkScriptShell(false); // Clean all the possible library names and symlinks. this->CleanFiles.insert(this->CleanFiles.end(), libCleanFiles.begin(), libCleanFiles.end()); } std::vector commands1; // Optionally convert the build rule to use a script to avoid long // command lines in the make shell. if (useLinkScript) { // Use a link script. const char* name = (relink ? "drelink.txt" : "dlink.txt"); this->CreateLinkScript(name, real_link_commands, commands1, depends); } else { // No link script. Just use the link rule directly. commands1 = real_link_commands; } this->LocalGenerator->CreateCDCommand( commands1, this->Makefile->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), commands1.begin(), commands1.end()); commands1.clear(); // Compute the list of outputs. std::vector outputs(1, targetOutputReal); // Write the build rule. this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs, depends, commands, false); // Write the main driver rule to build everything in this target. this->WriteTargetDriverRule(targetOutputReal, relink); #else static_cast(linkRuleVar); static_cast(relink); #endif } void cmMakefileLibraryTargetGenerator::WriteLibraryRules( const std::string& linkRuleVar, const std::string& extraFlags, bool relink) { // TODO: Merge the methods that call this method to avoid // code duplication. std::vector commands; // Get the language to use for linking this library. std::string linkLanguage = this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); // Make sure we have a link language. if (linkLanguage.empty()) { cmSystemTools::Error("Cannot determine link language for target \"", this->GeneratorTarget->GetName().c_str(), "\"."); return; } // Build list of dependencies. std::vector depends; this->AppendLinkDepends(depends, linkLanguage); if (!this->DeviceLinkObject.empty()) { depends.push_back(this->DeviceLinkObject); } // Create set of linking flags. std::string linkFlags; this->LocalGenerator->AppendFlags(linkFlags, extraFlags); this->LocalGenerator->AppendIPOLinkerFlags(linkFlags, this->GeneratorTarget, this->ConfigName, linkLanguage); // Add OSX version flags, if any. if (this->GeneratorTarget->GetType() == cmStateEnums::SHARED_LIBRARY || this->GeneratorTarget->GetType() == cmStateEnums::MODULE_LIBRARY) { this->AppendOSXVerFlag(linkFlags, linkLanguage, "COMPATIBILITY", true); this->AppendOSXVerFlag(linkFlags, linkLanguage, "CURRENT", false); } // Construct the name of the library. this->GeneratorTarget->GetLibraryNames(this->ConfigName); // Construct the full path version of the names. std::string outpath; std::string outpathImp; if (this->GeneratorTarget->IsFrameworkOnApple()) { outpath = this->GeneratorTarget->GetDirectory(this->ConfigName); this->OSXBundleGenerator->CreateFramework(this->TargetNames.Output, outpath); outpath += "/"; } else if (this->GeneratorTarget->IsCFBundleOnApple()) { outpath = this->GeneratorTarget->GetDirectory(this->ConfigName); this->OSXBundleGenerator->CreateCFBundle(this->TargetNames.Output, outpath); outpath += "/"; } else if (relink) { outpath = this->Makefile->GetCurrentBinaryDirectory(); outpath += "/CMakeFiles"; outpath += "/CMakeRelink.dir"; cmSystemTools::MakeDirectory(outpath); outpath += "/"; if (!this->TargetNames.ImportLibrary.empty()) { outpathImp = outpath; } } else { outpath = this->GeneratorTarget->GetDirectory(this->ConfigName); cmSystemTools::MakeDirectory(outpath); outpath += "/"; if (!this->TargetNames.ImportLibrary.empty()) { outpathImp = this->GeneratorTarget->GetDirectory( this->ConfigName, cmStateEnums::ImportLibraryArtifact); cmSystemTools::MakeDirectory(outpathImp); outpathImp += "/"; } } std::string compilePdbOutputPath = this->GeneratorTarget->GetCompilePDBDirectory(this->ConfigName); cmSystemTools::MakeDirectory(compilePdbOutputPath); std::string pdbOutputPath = this->GeneratorTarget->GetPDBDirectory(this->ConfigName); cmSystemTools::MakeDirectory(pdbOutputPath); pdbOutputPath += "/"; std::string targetFullPath = outpath + this->TargetNames.Output; std::string targetFullPathPDB = pdbOutputPath + this->TargetNames.PDB; std::string targetFullPathSO = outpath + this->TargetNames.SharedObject; std::string targetFullPathReal = outpath + this->TargetNames.Real; std::string targetFullPathImport = outpathImp + this->TargetNames.ImportLibrary; // Construct the output path version of the names for use in command // arguments. std::string targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat( targetFullPathPDB, cmOutputConverter::SHELL); std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath), cmOutputConverter::SHELL); std::string targetOutPathSO = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathSO), cmOutputConverter::SHELL); std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal), cmOutputConverter::SHELL); std::string targetOutPathImport = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathImport), cmOutputConverter::SHELL); this->NumberOfProgressActions++; if (!this->NoRuleMessages) { cmLocalUnixMakefileGenerator3::EchoProgress progress; this->MakeEchoProgress(progress); // Add the link message. std::string buildEcho = "Linking "; buildEcho += linkLanguage; switch (this->GeneratorTarget->GetType()) { case cmStateEnums::STATIC_LIBRARY: buildEcho += " static library "; break; case cmStateEnums::SHARED_LIBRARY: buildEcho += " shared library "; break; case cmStateEnums::MODULE_LIBRARY: if (this->GeneratorTarget->IsCFBundleOnApple()) { buildEcho += " CFBundle"; } buildEcho += " shared module "; break; default: buildEcho += " library "; break; } buildEcho += targetOutPath; this->LocalGenerator->AppendEcho( commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress); } // Clean files associated with this library. std::vector libCleanFiles; libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal)); std::vector commands1; // Add a command to remove any existing files for this library. // for static libs only if (this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY) { this->LocalGenerator->AppendCleanCommand(commands1, libCleanFiles, this->GeneratorTarget, "target"); this->LocalGenerator->CreateCDCommand( commands1, this->Makefile->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), commands1.begin(), commands1.end()); commands1.clear(); } if (this->TargetNames.Output != this->TargetNames.Real) { libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath)); } if (this->TargetNames.SharedObject != this->TargetNames.Real && this->TargetNames.SharedObject != this->TargetNames.Output) { libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathSO)); } if (!this->TargetNames.ImportLibrary.empty()) { libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathImport)); std::string implib; if (this->GeneratorTarget->GetImplibGNUtoMS( this->ConfigName, targetFullPathImport, implib)) { libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), implib)); } } // List the PDB for cleaning only when the whole target is // cleaned. We do not want to delete the .pdb file just before // linking the target. this->CleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathPDB)); #ifdef _WIN32 // There may be a manifest file for this target. Add it to the // clean set just in case. if (this->GeneratorTarget->GetType() != cmStateEnums::STATIC_LIBRARY) { libCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath + ".manifest")); } #endif // Add the pre-build and pre-link rules building but not when relinking. if (!relink) { this->LocalGenerator->AppendCustomCommands( commands, this->GeneratorTarget->GetPreBuildCommands(), this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory()); this->LocalGenerator->AppendCustomCommands( commands, this->GeneratorTarget->GetPreLinkCommands(), this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory()); } // Determine whether a link script will be used. bool useLinkScript = this->GlobalGenerator->GetUseLinkScript(); bool useResponseFileForObjects = this->CheckUseResponseFileForObjects(linkLanguage); bool const useResponseFileForLibs = this->CheckUseResponseFileForLibraries(linkLanguage); // For static libraries there might be archiving rules. bool haveStaticLibraryRule = false; std::vector archiveCreateCommands; std::vector archiveAppendCommands; std::vector archiveFinishCommands; std::string::size_type archiveCommandLimit = std::string::npos; if (this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY) { haveStaticLibraryRule = this->Makefile->IsDefinitionSet(linkRuleVar); std::string arCreateVar = "CMAKE_"; arCreateVar += linkLanguage; arCreateVar += "_ARCHIVE_CREATE"; arCreateVar = this->GeneratorTarget->GetFeatureSpecificLinkRuleVariable( arCreateVar, linkLanguage, this->ConfigName); if (const char* rule = this->Makefile->GetDefinition(arCreateVar)) { cmSystemTools::ExpandListArgument(rule, archiveCreateCommands); } std::string arAppendVar = "CMAKE_"; arAppendVar += linkLanguage; arAppendVar += "_ARCHIVE_APPEND"; arAppendVar = this->GeneratorTarget->GetFeatureSpecificLinkRuleVariable( arAppendVar, linkLanguage, this->ConfigName); if (const char* rule = this->Makefile->GetDefinition(arAppendVar)) { cmSystemTools::ExpandListArgument(rule, archiveAppendCommands); } std::string arFinishVar = "CMAKE_"; arFinishVar += linkLanguage; arFinishVar += "_ARCHIVE_FINISH"; arFinishVar = this->GeneratorTarget->GetFeatureSpecificLinkRuleVariable( arFinishVar, linkLanguage, this->ConfigName); if (const char* rule = this->Makefile->GetDefinition(arFinishVar)) { cmSystemTools::ExpandListArgument(rule, archiveFinishCommands); } } // Decide whether to use archiving rules. bool useArchiveRules = !haveStaticLibraryRule && !archiveCreateCommands.empty() && !archiveAppendCommands.empty(); if (useArchiveRules) { // Archiving rules are always run with a link script. useLinkScript = true; // Archiving rules never use a response file. useResponseFileForObjects = false; // Limit the length of individual object lists to less than half of // the command line length limit (leaving half for other flags). // This may result in several calls to the archiver. if (size_t limit = cmSystemTools::CalculateCommandLineLengthLimit()) { archiveCommandLimit = limit / 2; } else { archiveCommandLimit = 8000; } } // Expand the rule variables. std::vector real_link_commands; { bool useWatcomQuote = this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE"); // Set path conversion for link script shells. this->LocalGenerator->SetLinkScriptShell(useLinkScript); // Collect up flags to link in needed libraries. std::string linkLibs; if (this->GeneratorTarget->GetType() != cmStateEnums::STATIC_LIBRARY) { std::unique_ptr linkLineComputer( this->CreateLinkLineComputer( this->LocalGenerator, this->LocalGenerator->GetStateSnapshot().GetDirectory())); linkLineComputer->SetForResponse(useResponseFileForLibs); linkLineComputer->SetUseWatcomQuote(useWatcomQuote); linkLineComputer->SetRelink(relink); this->CreateLinkLibs(linkLineComputer.get(), linkLibs, useResponseFileForLibs, depends); } // Construct object file lists that may be needed to expand the // rule. std::string buildObjs; this->CreateObjectLists(useLinkScript, useArchiveRules, useResponseFileForObjects, buildObjs, depends, useWatcomQuote); if (!this->DeviceLinkObject.empty()) { buildObjs += " " + this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), this->DeviceLinkObject), cmOutputConverter::SHELL); } // maybe create .def file from list of objects this->GenDefFile(real_link_commands); std::string manifests = this->GetManifests(); cmRulePlaceholderExpander::RuleVariables vars; vars.TargetPDB = targetOutPathPDB.c_str(); // Setup the target version. std::string targetVersionMajor; std::string targetVersionMinor; { std::ostringstream majorStream; std::ostringstream minorStream; int major; int minor; this->GeneratorTarget->GetTargetVersion(major, minor); majorStream << major; minorStream << minor; targetVersionMajor = majorStream.str(); targetVersionMinor = minorStream.str(); } vars.TargetVersionMajor = targetVersionMajor.c_str(); vars.TargetVersionMinor = targetVersionMinor.c_str(); vars.CMTargetName = this->GeneratorTarget->GetName().c_str(); vars.CMTargetType = cmState::GetTargetTypeName(this->GeneratorTarget->GetType()); vars.Language = linkLanguage.c_str(); vars.Objects = buildObjs.c_str(); std::string objectDir = this->GeneratorTarget->GetSupportDirectory(); objectDir = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir), cmOutputConverter::SHELL); vars.ObjectDir = objectDir.c_str(); cmOutputConverter::OutputFormat output = (useWatcomQuote) ? cmOutputConverter::WATCOMQUOTE : cmOutputConverter::SHELL; std::string target = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal), output); vars.Target = target.c_str(); vars.LinkLibraries = linkLibs.c_str(); vars.ObjectsQuoted = buildObjs.c_str(); if (this->GeneratorTarget->HasSOName(this->ConfigName)) { vars.SONameFlag = this->Makefile->GetSONameFlag(linkLanguage); vars.TargetSOName = this->TargetNames.SharedObject.c_str(); } vars.LinkFlags = linkFlags.c_str(); vars.Manifests = manifests.c_str(); // Compute the directory portion of the install_name setting. std::string install_name_dir; if (this->GeneratorTarget->GetType() == cmStateEnums::SHARED_LIBRARY) { // Get the install_name directory for the build tree. install_name_dir = this->GeneratorTarget->GetInstallNameDirForBuildTree(this->ConfigName); // Set the rule variable replacement value. if (install_name_dir.empty()) { vars.TargetInstallNameDir = ""; } else { // Convert to a path for the native build tool. install_name_dir = this->LocalGenerator->ConvertToOutputFormat( install_name_dir, cmOutputConverter::SHELL); vars.TargetInstallNameDir = install_name_dir.c_str(); } } // Add language-specific flags. std::string langFlags; this->LocalGenerator->AddLanguageFlagsForLinking( langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName); this->LocalGenerator->AddArchitectureFlags( langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName); vars.LanguageCompileFlags = langFlags.c_str(); std::string launcher; const char* val = this->LocalGenerator->GetRuleLauncher( this->GeneratorTarget, "RULE_LAUNCH_LINK"); if (val && *val) { launcher = val; launcher += " "; } std::unique_ptr rulePlaceholderExpander( this->LocalGenerator->CreateRulePlaceholderExpander()); // Construct the main link rule and expand placeholders. rulePlaceholderExpander->SetTargetImpLib(targetOutPathImport); if (useArchiveRules) { // Construct the individual object list strings. std::vector object_strings; this->WriteObjectsStrings(object_strings, archiveCommandLimit); // Add the cuda device object to the list of archive files. This will // only occur on archives which have CUDA_RESOLVE_DEVICE_SYMBOLS enabled if (!this->DeviceLinkObject.empty()) { object_strings.push_back(this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), this->DeviceLinkObject), cmOutputConverter::SHELL)); } // Create the archive with the first set of objects. std::vector::iterator osi = object_strings.begin(); { vars.Objects = osi->c_str(); for (std::string const& acc : archiveCreateCommands) { std::string cmd = launcher + acc; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, cmd, vars); real_link_commands.push_back(std::move(cmd)); } } // Append to the archive with the other object sets. for (++osi; osi != object_strings.end(); ++osi) { vars.Objects = osi->c_str(); for (std::string const& aac : archiveAppendCommands) { std::string cmd = launcher + aac; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, cmd, vars); real_link_commands.push_back(std::move(cmd)); } } // Finish the archive. vars.Objects = ""; for (std::string const& afc : archiveFinishCommands) { std::string cmd = launcher + afc; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, cmd, vars); // If there is no ranlib the command will be ":". Skip it. if (!cmd.empty() && cmd[0] != ':') { real_link_commands.push_back(std::move(cmd)); } } } else { // Get the set of commands. std::string linkRule = this->GetLinkRule(linkRuleVar); cmSystemTools::ExpandListArgument(linkRule, real_link_commands); if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE") && (this->GeneratorTarget->GetType() == cmStateEnums::SHARED_LIBRARY)) { std::string cmakeCommand = this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL); cmakeCommand += " -E __run_co_compile --lwyu="; cmakeCommand += targetOutPathReal; real_link_commands.push_back(std::move(cmakeCommand)); } // Expand placeholders. for (std::string& real_link_command : real_link_commands) { real_link_command = launcher + real_link_command; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, real_link_command, vars); } } // Restore path conversion to normal shells. this->LocalGenerator->SetLinkScriptShell(false); } // Optionally convert the build rule to use a script to avoid long // command lines in the make shell. if (useLinkScript) { // Use a link script. const char* name = (relink ? "relink.txt" : "link.txt"); this->CreateLinkScript(name, real_link_commands, commands1, depends); } else { // No link script. Just use the link rule directly. commands1 = real_link_commands; } this->LocalGenerator->CreateCDCommand( commands1, this->Makefile->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), commands1.begin(), commands1.end()); commands1.clear(); // Add a rule to create necessary symlinks for the library. // Frameworks are handled by cmOSXBundleGenerator. if (targetOutPath != targetOutPathReal && !this->GeneratorTarget->IsFrameworkOnApple()) { std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library "; symlink += targetOutPathReal; symlink += " "; symlink += targetOutPathSO; symlink += " "; symlink += targetOutPath; commands1.push_back(std::move(symlink)); this->LocalGenerator->CreateCDCommand( commands1, this->Makefile->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), commands1.begin(), commands1.end()); commands1.clear(); } // Add the post-build rules when building but not when relinking. if (!relink) { this->LocalGenerator->AppendCustomCommands( commands, this->GeneratorTarget->GetPostBuildCommands(), this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory()); } // Compute the list of outputs. std::vector outputs(1, targetFullPathReal); if (this->TargetNames.SharedObject != this->TargetNames.Real) { outputs.push_back(targetFullPathSO); } if (this->TargetNames.Output != this->TargetNames.SharedObject && this->TargetNames.Output != this->TargetNames.Real) { outputs.push_back(targetFullPath); } // Write the build rule. this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs, depends, commands, false); // Write the main driver rule to build everything in this target. this->WriteTargetDriverRule(targetFullPath, relink); // Clean all the possible library names and symlinks. this->CleanFiles.insert(this->CleanFiles.end(), libCleanFiles.begin(), libCleanFiles.end()); }