/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmMakefileTargetGenerator.h" #include // IWYU pragma: keep #include #include #include #include "cmAlgorithms.h" #include "cmComputeLinkInformation.h" #include "cmCustomCommand.h" #include "cmCustomCommandGenerator.h" #include "cmGeneratedFileStream.h" #include "cmGeneratorExpression.h" #include "cmGeneratorTarget.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmLocalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmMakefileExecutableTargetGenerator.h" #include "cmMakefileLibraryTargetGenerator.h" #include "cmMakefileUtilityTargetGenerator.h" #include "cmOutputConverter.h" #include "cmRulePlaceholderExpander.h" #include "cmSourceFile.h" #include "cmState.h" #include "cmStateDirectory.h" #include "cmStateSnapshot.h" #include "cmStateTypes.h" #include "cmSystemTools.h" #include "cmake.h" cmMakefileTargetGenerator::cmMakefileTargetGenerator(cmGeneratorTarget* target) : cmCommonTargetGenerator(target) , OSXBundleGenerator(nullptr) , MacOSXContentGenerator(nullptr) { this->BuildFileStream = nullptr; this->InfoFileStream = nullptr; this->FlagFileStream = nullptr; this->CustomCommandDriver = OnBuild; this->LocalGenerator = static_cast(target->GetLocalGenerator()); this->GlobalGenerator = static_cast( this->LocalGenerator->GetGlobalGenerator()); cmake* cm = this->GlobalGenerator->GetCMakeInstance(); this->NoRuleMessages = false; if (const char* ruleStatus = cm->GetState()->GetGlobalProperty("RULE_MESSAGES")) { this->NoRuleMessages = cmSystemTools::IsOff(ruleStatus); } MacOSXContentGenerator = new MacOSXContentGeneratorType(this); } cmMakefileTargetGenerator::~cmMakefileTargetGenerator() { delete MacOSXContentGenerator; } cmMakefileTargetGenerator* cmMakefileTargetGenerator::New( cmGeneratorTarget* tgt) { cmMakefileTargetGenerator* result = nullptr; switch (tgt->GetType()) { case cmStateEnums::EXECUTABLE: result = new cmMakefileExecutableTargetGenerator(tgt); break; case cmStateEnums::STATIC_LIBRARY: case cmStateEnums::SHARED_LIBRARY: case cmStateEnums::MODULE_LIBRARY: case cmStateEnums::OBJECT_LIBRARY: result = new cmMakefileLibraryTargetGenerator(tgt); break; case cmStateEnums::UTILITY: result = new cmMakefileUtilityTargetGenerator(tgt); break; default: return result; // break; /* unreachable */ } return result; } void cmMakefileTargetGenerator::GetTargetLinkFlags( std::string& flags, const std::string& linkLanguage) { this->LocalGenerator->AppendFlags( flags, this->GeneratorTarget->GetProperty("LINK_FLAGS")); std::string linkFlagsConfig = "LINK_FLAGS_"; linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName); this->LocalGenerator->AppendFlags( flags, this->GeneratorTarget->GetProperty(linkFlagsConfig)); std::vector opts; this->GeneratorTarget->GetLinkOptions(opts, this->ConfigName, linkLanguage); // LINK_OPTIONS are escaped. this->LocalGenerator->AppendCompileOptions(flags, opts); } void cmMakefileTargetGenerator::CreateRuleFile() { // Create a directory for this target. this->TargetBuildDirectory = this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget); this->TargetBuildDirectoryFull = this->LocalGenerator->ConvertToFullPath(this->TargetBuildDirectory); cmSystemTools::MakeDirectory(this->TargetBuildDirectoryFull); // Construct the rule file name. this->BuildFileName = this->TargetBuildDirectory; this->BuildFileName += "/build.make"; this->BuildFileNameFull = this->TargetBuildDirectoryFull; this->BuildFileNameFull += "/build.make"; // Construct the rule file name. this->ProgressFileNameFull = this->TargetBuildDirectoryFull; this->ProgressFileNameFull += "/progress.make"; // reset the progress count this->NumberOfProgressActions = 0; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. this->BuildFileStream = new cmGeneratedFileStream(this->BuildFileNameFull, false, this->GlobalGenerator->GetMakefileEncoding()); this->BuildFileStream->SetCopyIfDifferent(true); if (!this->BuildFileStream) { return; } this->LocalGenerator->WriteDisclaimer(*this->BuildFileStream); if (this->GlobalGenerator->AllowDeleteOnError()) { std::vector no_depends; std::vector no_commands; this->LocalGenerator->WriteMakeRule( *this->BuildFileStream, "Delete rule output on recipe failure.", ".DELETE_ON_ERROR", no_depends, no_commands, false); } this->LocalGenerator->WriteSpecialTargetsTop(*this->BuildFileStream); } void cmMakefileTargetGenerator::WriteTargetBuildRules() { const std::string& config = this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"); // write the custom commands for this target // Look for files registered for cleaning in this directory. if (const char* additional_clean_files = this->Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES")) { cmGeneratorExpression ge; std::unique_ptr cge = ge.Parse(additional_clean_files); cmSystemTools::ExpandListArgument( cge->Evaluate(this->LocalGenerator, config, false, this->GeneratorTarget, nullptr, nullptr), this->CleanFiles); } // add custom commands to the clean rules? const char* clean_no_custom = this->Makefile->GetProperty("CLEAN_NO_CUSTOM"); bool clean = cmSystemTools::IsOff(clean_no_custom); // First generate the object rule files. Save a list of all object // files for this target. std::vector customCommands; this->GeneratorTarget->GetCustomCommands(customCommands, config); std::string currentBinDir = this->LocalGenerator->GetCurrentBinaryDirectory(); for (cmSourceFile const* sf : customCommands) { cmCustomCommandGenerator ccg(*sf->GetCustomCommand(), this->ConfigName, this->LocalGenerator); this->GenerateCustomRuleFile(ccg); if (clean) { const std::vector& outputs = ccg.GetOutputs(); for (std::string const& output : outputs) { this->CleanFiles.push_back( this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir, output)); } } } std::vector headerSources; this->GeneratorTarget->GetHeaderSources(headerSources, config); this->OSXBundleGenerator->GenerateMacOSXContentStatements( headerSources, this->MacOSXContentGenerator); std::vector extraSources; this->GeneratorTarget->GetExtraSources(extraSources, config); this->OSXBundleGenerator->GenerateMacOSXContentStatements( extraSources, this->MacOSXContentGenerator); std::vector externalObjects; this->GeneratorTarget->GetExternalObjects(externalObjects, config); for (cmSourceFile const* sf : externalObjects) { this->ExternalObjects.push_back(sf->GetFullPath()); } std::vector objectSources; this->GeneratorTarget->GetObjectSources(objectSources, config); for (cmSourceFile const* sf : objectSources) { // Generate this object file's rule file. this->WriteObjectRuleFiles(*sf); } } void cmMakefileTargetGenerator::WriteCommonCodeRules() { const char* root = (this->Makefile->IsOn("CMAKE_MAKE_INCLUDE_FROM_ROOT") ? "$(CMAKE_BINARY_DIR)/" : ""); // Include the dependencies for the target. std::string dependFileNameFull = this->TargetBuildDirectoryFull; dependFileNameFull += "/depend.make"; *this->BuildFileStream << "# Include any dependencies generated for this target.\n" << this->GlobalGenerator->IncludeDirective << " " << root << cmSystemTools::ConvertToOutputPath( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetBinaryDirectory(), dependFileNameFull)) << "\n\n"; if (!this->NoRuleMessages) { // Include the progress variables for the target. *this->BuildFileStream << "# Include the progress variables for this target.\n" << this->GlobalGenerator->IncludeDirective << " " << root << cmSystemTools::ConvertToOutputPath( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetBinaryDirectory(), this->ProgressFileNameFull)) << "\n\n"; } // make sure the depend file exists if (!cmSystemTools::FileExists(dependFileNameFull)) { // Write an empty dependency file. cmGeneratedFileStream depFileStream( dependFileNameFull, false, this->GlobalGenerator->GetMakefileEncoding()); depFileStream << "# Empty dependencies file for " << this->GeneratorTarget->GetName() << ".\n" << "# This may be replaced when dependencies are built." << std::endl; } // Open the flags file. This should be copy-if-different because the // rules may depend on this file itself. this->FlagFileNameFull = this->TargetBuildDirectoryFull; this->FlagFileNameFull += "/flags.make"; this->FlagFileStream = new cmGeneratedFileStream(this->FlagFileNameFull, false, this->GlobalGenerator->GetMakefileEncoding()); this->FlagFileStream->SetCopyIfDifferent(true); if (!this->FlagFileStream) { return; } this->LocalGenerator->WriteDisclaimer(*this->FlagFileStream); // Include the flags for the target. *this->BuildFileStream << "# Include the compile flags for this target's objects.\n" << this->GlobalGenerator->IncludeDirective << " " << root << cmSystemTools::ConvertToOutputPath( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetBinaryDirectory(), this->FlagFileNameFull)) << "\n\n"; } void cmMakefileTargetGenerator::WriteTargetLanguageFlags() { // write language flags for target std::set languages; this->GeneratorTarget->GetLanguages( languages, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE")); // put the compiler in the rules.make file so that if it changes // things rebuild for (std::string const& language : languages) { std::string compiler = "CMAKE_"; compiler += language; compiler += "_COMPILER"; *this->FlagFileStream << "# compile " << language << " with " << this->Makefile->GetSafeDefinition(compiler) << "\n"; } for (std::string const& language : languages) { std::string flags = this->GetFlags(language); std::string defines = this->GetDefines(language); std::string includes = this->GetIncludes(language); // Escape comment characters so they do not terminate assignment. cmSystemTools::ReplaceString(flags, "#", "\\#"); cmSystemTools::ReplaceString(defines, "#", "\\#"); cmSystemTools::ReplaceString(includes, "#", "\\#"); *this->FlagFileStream << language << "_FLAGS = " << flags << "\n\n"; *this->FlagFileStream << language << "_DEFINES = " << defines << "\n\n"; *this->FlagFileStream << language << "_INCLUDES = " << includes << "\n\n"; } } void cmMakefileTargetGenerator::MacOSXContentGeneratorType::operator()( cmSourceFile const& source, const char* pkgloc) { // Skip OS X content when not building a Framework or Bundle. if (!this->Generator->GetGeneratorTarget()->IsBundleOnApple()) { return; } std::string macdir = this->Generator->OSXBundleGenerator->InitMacOSXContentDirectory(pkgloc); // Get the input file location. std::string const& input = source.GetFullPath(); // Get the output file location. std::string output = macdir; output += "/"; output += cmSystemTools::GetFilenameName(input); this->Generator->CleanFiles.push_back( this->Generator->LocalGenerator->MaybeConvertToRelativePath( this->Generator->LocalGenerator->GetCurrentBinaryDirectory(), output)); output = this->Generator->LocalGenerator->MaybeConvertToRelativePath( this->Generator->LocalGenerator->GetBinaryDirectory(), output); // Create a rule to copy the content into the bundle. std::vector depends; std::vector commands; depends.push_back(input); std::string copyEcho = "Copying OS X content "; copyEcho += output; this->Generator->LocalGenerator->AppendEcho( commands, copyEcho, cmLocalUnixMakefileGenerator3::EchoBuild); std::string copyCommand = "$(CMAKE_COMMAND) -E copy "; copyCommand += this->Generator->LocalGenerator->ConvertToOutputFormat( input, cmOutputConverter::SHELL); copyCommand += " "; copyCommand += this->Generator->LocalGenerator->ConvertToOutputFormat( output, cmOutputConverter::SHELL); commands.push_back(std::move(copyCommand)); this->Generator->LocalGenerator->WriteMakeRule( *this->Generator->BuildFileStream, nullptr, output, depends, commands, false); this->Generator->ExtraFiles.insert(output); } void cmMakefileTargetGenerator::WriteObjectRuleFiles( cmSourceFile const& source) { // Identify the language of the source file. const std::string& lang = this->LocalGenerator->GetSourceFileLanguage(source); if (lang.empty()) { // don't know anything about this file so skip it return; } // Get the full path name of the object file. std::string const& objectName = this->GeneratorTarget->GetObjectName(&source); std::string obj = this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget); obj += "/"; obj += objectName; // Avoid generating duplicate rules. if (this->ObjectFiles.find(obj) == this->ObjectFiles.end()) { this->ObjectFiles.insert(obj); } else { std::ostringstream err; err << "Warning: Source file \"" << source.GetFullPath() << "\" is listed multiple times for target \"" << this->GeneratorTarget->GetName() << "\"."; cmSystemTools::Message(err.str().c_str(), "Warning"); return; } // Create the directory containing the object file. This may be a // subdirectory under the target's directory. std::string dir = cmSystemTools::GetFilenamePath(obj); cmSystemTools::MakeDirectory(this->LocalGenerator->ConvertToFullPath(dir)); // Save this in the target's list of object files. this->Objects.push_back(obj); this->CleanFiles.push_back(obj); // TODO: Remove // std::string relativeObj //= this->LocalGenerator->GetHomeRelativeOutputPath(); // relativeObj += obj; // we compute some depends when writing the depend.make that we will also // use in the build.make, same with depMakeFile std::vector depends; // generate the build rule file this->WriteObjectBuildFile(obj, lang, source, depends); // The object file should be checked for dependency integrity. std::string objFullPath = this->LocalGenerator->GetCurrentBinaryDirectory(); objFullPath += "/"; objFullPath += obj; objFullPath = cmSystemTools::CollapseFullPath(objFullPath); std::string srcFullPath = cmSystemTools::CollapseFullPath(source.GetFullPath()); this->LocalGenerator->AddImplicitDepends( this->GeneratorTarget, lang, objFullPath.c_str(), srcFullPath.c_str()); } void cmMakefileTargetGenerator::WriteObjectBuildFile( std::string& obj, const std::string& lang, cmSourceFile const& source, std::vector& depends) { this->LocalGenerator->AppendRuleDepend(depends, this->FlagFileNameFull.c_str()); this->LocalGenerator->AppendRuleDepends(depends, this->FlagFileDepends[lang]); // generate the depend scanning rule this->WriteObjectDependRules(source, depends); std::string relativeObj = this->LocalGenerator->GetHomeRelativeOutputPath(); relativeObj += obj; // Write the build rule. // Build the set of compiler flags. std::string flags; // Add language-specific flags. std::string langFlags = "$("; langFlags += lang; langFlags += "_FLAGS)"; this->LocalGenerator->AppendFlags(flags, langFlags); std::string config = this->LocalGenerator->GetConfigName(); std::string configUpper = cmSystemTools::UpperCase(config); cmGeneratorExpressionInterpreter genexInterpreter( this->LocalGenerator, this->GeneratorTarget, config, this->GeneratorTarget->GetName(), lang); // Add Fortran format flags. if (lang == "Fortran") { this->AppendFortranFormatFlags(flags, source); } // Add flags from source file properties. const std::string COMPILE_FLAGS("COMPILE_FLAGS"); if (const char* cflags = source.GetProperty(COMPILE_FLAGS)) { const char* evaluatedFlags = genexInterpreter.Evaluate(cflags, COMPILE_FLAGS); this->LocalGenerator->AppendFlags(flags, evaluatedFlags); *this->FlagFileStream << "# Custom flags: " << relativeObj << "_FLAGS = " << evaluatedFlags << "\n" << "\n"; } const std::string COMPILE_OPTIONS("COMPILE_OPTIONS"); if (const char* coptions = source.GetProperty(COMPILE_OPTIONS)) { const char* evaluatedOptions = genexInterpreter.Evaluate(coptions, COMPILE_OPTIONS); this->LocalGenerator->AppendCompileOptions(flags, evaluatedOptions); *this->FlagFileStream << "# Custom options: " << relativeObj << "_OPTIONS = " << evaluatedOptions << "\n" << "\n"; } // Add include directories from source file properties. std::vector includes; const std::string INCLUDE_DIRECTORIES("INCLUDE_DIRECTORIES"); if (const char* cincludes = source.GetProperty(INCLUDE_DIRECTORIES)) { const char* evaluatedIncludes = genexInterpreter.Evaluate(cincludes, INCLUDE_DIRECTORIES); this->LocalGenerator->AppendIncludeDirectories(includes, evaluatedIncludes, source); *this->FlagFileStream << "# Custom include directories: " << relativeObj << "_INCLUDE_DIRECTORIES = " << evaluatedIncludes << "\n" << "\n"; } // Add language-specific defines. std::set defines; // Add source-specific preprocessor definitions. const std::string COMPILE_DEFINITIONS("COMPILE_DEFINITIONS"); if (const char* compile_defs = source.GetProperty(COMPILE_DEFINITIONS)) { const char* evaluatedDefs = genexInterpreter.Evaluate(compile_defs, COMPILE_DEFINITIONS); this->LocalGenerator->AppendDefines(defines, evaluatedDefs); *this->FlagFileStream << "# Custom defines: " << relativeObj << "_DEFINES = " << evaluatedDefs << "\n" << "\n"; } std::string defPropName = "COMPILE_DEFINITIONS_"; defPropName += configUpper; if (const char* config_compile_defs = source.GetProperty(defPropName)) { const char* evaluatedDefs = genexInterpreter.Evaluate(config_compile_defs, COMPILE_DEFINITIONS); this->LocalGenerator->AppendDefines(defines, evaluatedDefs); *this->FlagFileStream << "# Custom defines: " << relativeObj << "_DEFINES_" << configUpper << " = " << evaluatedDefs << "\n" << "\n"; } // Get the output paths for source and object files. std::string sourceFile = this->LocalGenerator->ConvertToOutputFormat( source.GetFullPath(), cmOutputConverter::SHELL); // Construct the build message. std::vector no_commands; std::vector commands; // add in a progress call if needed this->NumberOfProgressActions++; if (!this->NoRuleMessages) { cmLocalUnixMakefileGenerator3::EchoProgress progress; this->MakeEchoProgress(progress); std::string buildEcho = "Building "; buildEcho += lang; buildEcho += " object "; buildEcho += relativeObj; this->LocalGenerator->AppendEcho(commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoBuild, &progress); } std::string targetOutPathReal; std::string targetOutPathPDB; std::string targetOutPathCompilePDB; { std::string targetFullPathReal; std::string targetFullPathPDB; std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB(); if (this->GeneratorTarget->GetType() == cmStateEnums::EXECUTABLE || this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY || this->GeneratorTarget->GetType() == cmStateEnums::SHARED_LIBRARY || this->GeneratorTarget->GetType() == cmStateEnums::MODULE_LIBRARY) { targetFullPathReal = this->GeneratorTarget->GetFullPath( this->ConfigName, cmStateEnums::RuntimeBinaryArtifact, true); targetFullPathPDB = this->GeneratorTarget->GetPDBDirectory(this->ConfigName); targetFullPathPDB += "/"; targetFullPathPDB += this->GeneratorTarget->GetPDBName(this->ConfigName); } targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal), cmOutputConverter::SHELL); targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat( targetFullPathPDB, cmOutputConverter::SHELL); targetOutPathCompilePDB = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathCompilePDB), cmOutputConverter::SHELL); if (this->LocalGenerator->IsMinGWMake() && cmHasLiteralSuffix(targetOutPathCompilePDB, "\\")) { // mingw32-make incorrectly interprets 'a\ b c' as 'a b' and 'c' // (but 'a\ b "c"' as 'a\', 'b', and 'c'!). Workaround this by // avoiding a trailing backslash in the argument. targetOutPathCompilePDB[targetOutPathCompilePDB.size() - 1] = '/'; } } cmRulePlaceholderExpander::RuleVariables vars; vars.CMTargetName = this->GeneratorTarget->GetName().c_str(); vars.CMTargetType = cmState::GetTargetTypeName(this->GeneratorTarget->GetType()); vars.Language = lang.c_str(); vars.Target = targetOutPathReal.c_str(); vars.TargetPDB = targetOutPathPDB.c_str(); vars.TargetCompilePDB = targetOutPathCompilePDB.c_str(); vars.Source = sourceFile.c_str(); std::string shellObj = this->LocalGenerator->ConvertToOutputFormat(obj, cmOutputConverter::SHELL); vars.Object = shellObj.c_str(); std::string objectDir = this->GeneratorTarget->GetSupportDirectory(); objectDir = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir), cmOutputConverter::SHELL); vars.ObjectDir = objectDir.c_str(); std::string objectFileDir = cmSystemTools::GetFilenamePath(obj); objectFileDir = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), objectFileDir), cmOutputConverter::SHELL); vars.ObjectFileDir = objectFileDir.c_str(); vars.Flags = flags.c_str(); std::string definesString = "$("; definesString += lang; definesString += "_DEFINES)"; this->LocalGenerator->JoinDefines(defines, definesString, lang); vars.Defines = definesString.c_str(); std::string includesString = this->LocalGenerator->GetIncludeFlags( includes, this->GeneratorTarget, lang, true, false, config); this->LocalGenerator->AppendFlags(includesString, "$(" + lang + "_INCLUDES)"); vars.Includes = includesString.c_str(); // At the moment, it is assumed that C, C++, Fortran, and CUDA have both // assembly and preprocessor capabilities. The same is true for the // ability to export compile commands bool lang_has_preprocessor = ((lang == "C") || (lang == "CXX") || (lang == "Fortran") || (lang == "CUDA")); bool const lang_has_assembly = lang_has_preprocessor; bool const lang_can_export_cmds = lang_has_preprocessor; std::unique_ptr rulePlaceholderExpander( this->LocalGenerator->CreateRulePlaceholderExpander()); // Construct the compile rules. { std::vector compileCommands; if (lang == "CUDA") { std::string cmdVar; if (this->GeneratorTarget->GetPropertyAsBool( "CUDA_SEPARABLE_COMPILATION")) { cmdVar = std::string("CMAKE_CUDA_COMPILE_SEPARABLE_COMPILATION"); } else if (this->GeneratorTarget->GetPropertyAsBool( "CUDA_PTX_COMPILATION")) { cmdVar = std::string("CMAKE_CUDA_COMPILE_PTX_COMPILATION"); } else { cmdVar = std::string("CMAKE_CUDA_COMPILE_WHOLE_COMPILATION"); } std::string compileRule = this->Makefile->GetRequiredDefinition(cmdVar); cmSystemTools::ExpandListArgument(compileRule, compileCommands); } else { const std::string cmdVar = std::string("CMAKE_") + lang + "_COMPILE_OBJECT"; std::string compileRule = this->Makefile->GetRequiredDefinition(cmdVar); cmSystemTools::ExpandListArgument(compileRule, compileCommands); } if (this->Makefile->IsOn("CMAKE_EXPORT_COMPILE_COMMANDS") && lang_can_export_cmds && compileCommands.size() == 1) { std::string compileCommand = compileCommands[0]; // no launcher for CMAKE_EXPORT_COMPILE_COMMANDS rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, compileCommand, vars); std::string workingDirectory = cmSystemTools::CollapseFullPath( this->LocalGenerator->GetCurrentBinaryDirectory()); compileCommand.replace(compileCommand.find(langFlags), langFlags.size(), this->GetFlags(lang)); std::string langDefines = std::string("$(") + lang + "_DEFINES)"; compileCommand.replace(compileCommand.find(langDefines), langDefines.size(), this->GetDefines(lang)); std::string langIncludes = std::string("$(") + lang + "_INCLUDES)"; compileCommand.replace(compileCommand.find(langIncludes), langIncludes.size(), this->GetIncludes(lang)); this->GlobalGenerator->AddCXXCompileCommand( source.GetFullPath(), workingDirectory, compileCommand); } // See if we need to use a compiler launcher like ccache or distcc std::string compilerLauncher; if (!compileCommands.empty() && (lang == "C" || lang == "CXX" || lang == "Fortran" || lang == "CUDA")) { std::string const clauncher_prop = lang + "_COMPILER_LAUNCHER"; const char* clauncher = this->GeneratorTarget->GetProperty(clauncher_prop); if (clauncher && *clauncher) { compilerLauncher = clauncher; } } // Maybe insert an include-what-you-use runner. if (!compileCommands.empty() && (lang == "C" || lang == "CXX")) { std::string const iwyu_prop = lang + "_INCLUDE_WHAT_YOU_USE"; const char* iwyu = this->GeneratorTarget->GetProperty(iwyu_prop); std::string const tidy_prop = lang + "_CLANG_TIDY"; const char* tidy = this->GeneratorTarget->GetProperty(tidy_prop); std::string const cpplint_prop = lang + "_CPPLINT"; const char* cpplint = this->GeneratorTarget->GetProperty(cpplint_prop); std::string const cppcheck_prop = lang + "_CPPCHECK"; const char* cppcheck = this->GeneratorTarget->GetProperty(cppcheck_prop); if ((iwyu && *iwyu) || (tidy && *tidy) || (cpplint && *cpplint) || (cppcheck && *cppcheck)) { std::string run_iwyu = "$(CMAKE_COMMAND) -E __run_co_compile"; if (!compilerLauncher.empty()) { // In __run_co_compile case the launcher command is supplied // via --launcher= and consumed run_iwyu += " --launcher="; run_iwyu += this->LocalGenerator->EscapeForShell(compilerLauncher); compilerLauncher.clear(); } if (iwyu && *iwyu) { run_iwyu += " --iwyu="; run_iwyu += this->LocalGenerator->EscapeForShell(iwyu); } if (tidy && *tidy) { run_iwyu += " --tidy="; run_iwyu += this->LocalGenerator->EscapeForShell(tidy); } if (cpplint && *cpplint) { run_iwyu += " --cpplint="; run_iwyu += this->LocalGenerator->EscapeForShell(cpplint); } if (cppcheck && *cppcheck) { run_iwyu += " --cppcheck="; run_iwyu += this->LocalGenerator->EscapeForShell(cppcheck); } if ((tidy && *tidy) || (cpplint && *cpplint) || (cppcheck && *cppcheck)) { run_iwyu += " --source="; run_iwyu += sourceFile; } run_iwyu += " -- "; compileCommands.front().insert(0, run_iwyu); } } // If compiler launcher was specified and not consumed above, it // goes to the beginning of the command line. if (!compileCommands.empty() && !compilerLauncher.empty()) { std::vector args; cmSystemTools::ExpandListArgument(compilerLauncher, args, true); for (std::string& i : args) { i = this->LocalGenerator->EscapeForShell(i); } compileCommands.front().insert(0, cmJoin(args, " ") + " "); } std::string launcher; { const char* val = this->LocalGenerator->GetRuleLauncher( this->GeneratorTarget, "RULE_LAUNCH_COMPILE"); if (val && *val) { launcher = val; launcher += " "; } } // Expand placeholders in the commands. for (std::string& compileCommand : compileCommands) { compileCommand = launcher + compileCommand; rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, compileCommand, vars); } // Change the command working directory to the local build tree. this->LocalGenerator->CreateCDCommand( compileCommands, this->LocalGenerator->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), compileCommands.begin(), compileCommands.end()); } // Check for extra outputs created by the compilation. std::vector outputs(1, relativeObj); if (const char* extra_outputs_str = source.GetProperty("OBJECT_OUTPUTS")) { // Register these as extra files to clean. cmSystemTools::ExpandListArgument(extra_outputs_str, outputs); this->CleanFiles.insert(this->CleanFiles.end(), outputs.begin() + 1, outputs.end()); } // Write the rule. this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs, depends, commands); bool do_preprocess_rules = lang_has_preprocessor && this->LocalGenerator->GetCreatePreprocessedSourceRules(); bool do_assembly_rules = lang_has_assembly && this->LocalGenerator->GetCreateAssemblySourceRules(); if (do_preprocess_rules || do_assembly_rules) { std::vector force_depends; force_depends.push_back("cmake_force"); std::string::size_type dot_pos = relativeObj.rfind('.'); std::string relativeObjBase = relativeObj.substr(0, dot_pos); dot_pos = obj.rfind('.'); std::string objBase = obj.substr(0, dot_pos); if (do_preprocess_rules) { commands.clear(); std::string relativeObjI = relativeObjBase + ".i"; std::string objI = objBase + ".i"; std::string preprocessEcho = "Preprocessing "; preprocessEcho += lang; preprocessEcho += " source to "; preprocessEcho += objI; this->LocalGenerator->AppendEcho( commands, preprocessEcho, cmLocalUnixMakefileGenerator3::EchoBuild); std::string preprocessRuleVar = "CMAKE_"; preprocessRuleVar += lang; preprocessRuleVar += "_CREATE_PREPROCESSED_SOURCE"; if (const char* preprocessRule = this->Makefile->GetDefinition(preprocessRuleVar)) { std::vector preprocessCommands; cmSystemTools::ExpandListArgument(preprocessRule, preprocessCommands); std::string shellObjI = this->LocalGenerator->ConvertToOutputFormat( objI, cmOutputConverter::SHELL); vars.PreprocessedSource = shellObjI.c_str(); // Expand placeholders in the commands. for (std::string& preprocessCommand : preprocessCommands) { // no launcher for preprocessor commands rulePlaceholderExpander->ExpandRuleVariables( this->LocalGenerator, preprocessCommand, vars); } this->LocalGenerator->CreateCDCommand( preprocessCommands, this->LocalGenerator->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), preprocessCommands.begin(), preprocessCommands.end()); } else { std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable "; cmd += preprocessRuleVar; commands.push_back(std::move(cmd)); } this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr, relativeObjI, force_depends, commands, false); } if (do_assembly_rules) { commands.clear(); std::string relativeObjS = relativeObjBase + ".s"; std::string objS = objBase + ".s"; std::string assemblyEcho = "Compiling "; assemblyEcho += lang; assemblyEcho += " source to assembly "; assemblyEcho += objS; this->LocalGenerator->AppendEcho( commands, assemblyEcho, cmLocalUnixMakefileGenerator3::EchoBuild); std::string assemblyRuleVar = "CMAKE_"; assemblyRuleVar += lang; assemblyRuleVar += "_CREATE_ASSEMBLY_SOURCE"; if (const char* assemblyRule = this->Makefile->GetDefinition(assemblyRuleVar)) { std::vector assemblyCommands; cmSystemTools::ExpandListArgument(assemblyRule, assemblyCommands); std::string shellObjS = this->LocalGenerator->ConvertToOutputFormat( objS, cmOutputConverter::SHELL); vars.AssemblySource = shellObjS.c_str(); // Expand placeholders in the commands. for (std::string& assemblyCommand : assemblyCommands) { // no launcher for assembly commands rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, assemblyCommand, vars); } this->LocalGenerator->CreateCDCommand( assemblyCommands, this->LocalGenerator->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); commands.insert(commands.end(), assemblyCommands.begin(), assemblyCommands.end()); } else { std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable "; cmd += assemblyRuleVar; commands.push_back(std::move(cmd)); } this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr, relativeObjS, force_depends, commands, false); } } } void cmMakefileTargetGenerator::WriteTargetCleanRules() { std::vector depends; std::vector commands; // Construct the clean target name. std::string cleanTarget = this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget); cleanTarget += "/clean"; // Construct the clean command. this->LocalGenerator->AppendCleanCommand(commands, this->CleanFiles, this->GeneratorTarget); this->LocalGenerator->CreateCDCommand( commands, this->LocalGenerator->GetCurrentBinaryDirectory(), this->LocalGenerator->GetBinaryDirectory()); // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr, cleanTarget, depends, commands, true); } bool cmMakefileTargetGenerator::WriteMakeRule( std::ostream& os, const char* comment, const std::vector& outputs, const std::vector& depends, const std::vector& commands, bool in_help) { bool symbolic = false; if (outputs.empty()) { return symbolic; } // Check whether we need to bother checking for a symbolic output. bool need_symbolic = this->GlobalGenerator->GetNeedSymbolicMark(); // Check whether the first output is marked as symbolic. if (need_symbolic) { if (cmSourceFile* sf = this->Makefile->GetSource(outputs[0])) { symbolic = sf->GetPropertyAsBool("SYMBOLIC"); } } // We always attach the actual commands to the first output. this->LocalGenerator->WriteMakeRule(os, comment, outputs[0], depends, commands, symbolic, in_help); // For single outputs, we are done. if (outputs.size() == 1) { return symbolic; } // For multiple outputs, make the extra ones depend on the first one. std::vector const output_depends(1, outputs[0]); std::string binDir = this->LocalGenerator->GetBinaryDirectory(); for (std::vector::const_iterator o = outputs.begin() + 1; o != outputs.end(); ++o) { // Touch the extra output so "make" knows that it was updated, // but only if the output was actually created. std::string const out = this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath(binDir, *o), cmOutputConverter::SHELL); std::vector output_commands; bool o_symbolic = false; if (need_symbolic) { if (cmSourceFile* sf = this->Makefile->GetSource(*o)) { o_symbolic = sf->GetPropertyAsBool("SYMBOLIC"); } } symbolic = symbolic && o_symbolic; if (!o_symbolic) { output_commands.push_back("@$(CMAKE_COMMAND) -E touch_nocreate " + out); } this->LocalGenerator->WriteMakeRule(os, nullptr, *o, output_depends, output_commands, o_symbolic, in_help); if (!o_symbolic) { // At build time, remove the first output if this one does not exist // so that "make" will rerun the real commands that create this one. MultipleOutputPairsType::value_type p(*o, outputs[0]); this->MultipleOutputPairs.insert(p); } } return symbolic; } void cmMakefileTargetGenerator::WriteTargetDependRules() { // must write the targets depend info file std::string dir = this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget); this->InfoFileNameFull = dir; this->InfoFileNameFull += "/DependInfo.cmake"; this->InfoFileNameFull = this->LocalGenerator->ConvertToFullPath(this->InfoFileNameFull); this->InfoFileStream = new cmGeneratedFileStream(this->InfoFileNameFull); this->InfoFileStream->SetCopyIfDifferent(true); if (!*this->InfoFileStream) { return; } this->LocalGenerator->WriteDependLanguageInfo(*this->InfoFileStream, this->GeneratorTarget); // Store multiple output pairs in the depend info file. if (!this->MultipleOutputPairs.empty()) { /* clang-format off */ *this->InfoFileStream << "\n" << "# Pairs of files generated by the same build rule.\n" << "set(CMAKE_MULTIPLE_OUTPUT_PAIRS\n"; /* clang-format on */ for (auto const& pi : this->MultipleOutputPairs) { *this->InfoFileStream << " " << cmOutputConverter::EscapeForCMake(pi.first) << " " << cmOutputConverter::EscapeForCMake(pi.second) << "\n"; } *this->InfoFileStream << " )\n\n"; } // Store list of targets linked directly or transitively. { /* clang-format off */ *this->InfoFileStream << "\n" << "# Targets to which this target links.\n" << "set(CMAKE_TARGET_LINKED_INFO_FILES\n"; /* clang-format on */ std::vector dirs = this->GetLinkedTargetDirectories(); for (std::string const& d : dirs) { *this->InfoFileStream << " \"" << d << "/DependInfo.cmake\"\n"; } *this->InfoFileStream << " )\n"; } std::string const& working_dir = this->LocalGenerator->GetCurrentBinaryDirectory(); /* clang-format off */ *this->InfoFileStream << "\n" << "# Fortran module output directory.\n" << "set(CMAKE_Fortran_TARGET_MODULE_DIR \"" << this->GeneratorTarget->GetFortranModuleDirectory(working_dir) << "\")\n"; /* clang-format on */ // and now write the rule to use it std::vector depends; std::vector commands; // Construct the name of the dependency generation target. std::string depTarget = this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget); depTarget += "/depend"; // Add a command to call CMake to scan dependencies. CMake will // touch the corresponding depends file after scanning dependencies. std::ostringstream depCmd; // TODO: Account for source file properties and directory-level // definitions when scanning for dependencies. #if !defined(_WIN32) || defined(__CYGWIN__) // This platform supports symlinks, so cmSystemTools will translate // paths. Make sure PWD is set to the original name of the home // output directory to help cmSystemTools to create the same // translation table for the dependency scanning process. depCmd << "cd " << (this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath( this->LocalGenerator->GetBinaryDirectory()), cmOutputConverter::SHELL)) << " && "; #endif // Generate a call this signature: // // cmake -E cmake_depends // // // --color=$(COLOR) // // This gives the dependency scanner enough information to recreate // the state of our local generator sufficiently for its needs. depCmd << "$(CMAKE_COMMAND) -E cmake_depends \"" << this->GlobalGenerator->GetName() << "\" " << this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath( this->LocalGenerator->GetSourceDirectory()), cmOutputConverter::SHELL) << " " << this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath( this->LocalGenerator->GetCurrentSourceDirectory()), cmOutputConverter::SHELL) << " " << this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath( this->LocalGenerator->GetBinaryDirectory()), cmOutputConverter::SHELL) << " " << this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath( this->LocalGenerator->GetCurrentBinaryDirectory()), cmOutputConverter::SHELL) << " " << this->LocalGenerator->ConvertToOutputFormat( cmSystemTools::CollapseFullPath(this->InfoFileNameFull), cmOutputConverter::SHELL); if (this->LocalGenerator->GetColorMakefile()) { depCmd << " --color=$(COLOR)"; } commands.push_back(depCmd.str()); // Make sure all custom command outputs in this target are built. if (this->CustomCommandDriver == OnDepends) { this->DriveCustomCommands(depends); } // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr, depTarget, depends, commands, true); } void cmMakefileTargetGenerator::DriveCustomCommands( std::vector& depends) { // Depend on all custom command outputs. std::vector sources; this->GeneratorTarget->GetSourceFiles( sources, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE")); for (cmSourceFile* source : sources) { if (cmCustomCommand* cc = source->GetCustomCommand()) { cmCustomCommandGenerator ccg(*cc, this->ConfigName, this->LocalGenerator); const std::vector& outputs = ccg.GetOutputs(); depends.insert(depends.end(), outputs.begin(), outputs.end()); } } } void cmMakefileTargetGenerator::WriteObjectDependRules( cmSourceFile const& source, std::vector& depends) { // Create the list of dependencies known at cmake time. These are // shared between the object file and dependency scanning rule. depends.push_back(source.GetFullPath()); if (const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) { cmSystemTools::ExpandListArgument(objectDeps, depends); } } void cmMakefileTargetGenerator::GenerateCustomRuleFile( cmCustomCommandGenerator const& ccg) { // Collect the commands. std::vector commands; std::string comment = this->LocalGenerator->ConstructComment(ccg); if (!comment.empty()) { // add in a progress call if needed this->NumberOfProgressActions++; if (!this->NoRuleMessages) { cmLocalUnixMakefileGenerator3::EchoProgress progress; this->MakeEchoProgress(progress); this->LocalGenerator->AppendEcho( commands, comment, cmLocalUnixMakefileGenerator3::EchoGenerate, &progress); } } // Now append the actual user-specified commands. std::ostringstream content; this->LocalGenerator->AppendCustomCommand( commands, ccg, this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory(), false, &content); // Collect the dependencies. std::vector depends; this->LocalGenerator->AppendCustomDepend(depends, ccg); // Write the rule. const std::vector& outputs = ccg.GetOutputs(); bool symbolic = this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs, depends, commands); // If the rule has changed make sure the output is rebuilt. if (!symbolic) { this->GlobalGenerator->AddRuleHash(ccg.GetOutputs(), content.str()); } // Setup implicit dependency scanning. for (auto const& idi : ccg.GetCC().GetImplicitDepends()) { std::string objFullPath = cmSystemTools::CollapseFullPath(outputs[0]); std::string srcFullPath = cmSystemTools::CollapseFullPath(idi.second); this->LocalGenerator->AddImplicitDepends(this->GeneratorTarget, idi.first, objFullPath.c_str(), srcFullPath.c_str()); } } void cmMakefileTargetGenerator::MakeEchoProgress( cmLocalUnixMakefileGenerator3::EchoProgress& progress) const { progress.Dir = this->LocalGenerator->GetBinaryDirectory(); progress.Dir += cmake::GetCMakeFilesDirectory(); std::ostringstream progressArg; progressArg << "$(CMAKE_PROGRESS_" << this->NumberOfProgressActions << ")"; progress.Arg = progressArg.str(); } void cmMakefileTargetGenerator::WriteObjectsVariable( std::string& variableName, std::string& variableNameExternal, bool useWatcomQuote) { // Write a make variable assignment that lists all objects for the // target. variableName = this->LocalGenerator->CreateMakeVariable( this->GeneratorTarget->GetName(), "_OBJECTS"); *this->BuildFileStream << "# Object files for target " << this->GeneratorTarget->GetName() << "\n" << variableName << " ="; std::string object; const char* lineContinue = this->Makefile->GetDefinition("CMAKE_MAKE_LINE_CONTINUE"); if (!lineContinue) { lineContinue = "\\"; } for (std::string const& obj : this->Objects) { *this->BuildFileStream << " " << lineContinue << "\n"; *this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath( obj.c_str(), useWatcomQuote); } *this->BuildFileStream << "\n"; // Write a make variable assignment that lists all external objects // for the target. variableNameExternal = this->LocalGenerator->CreateMakeVariable( this->GeneratorTarget->GetName(), "_EXTERNAL_OBJECTS"); /* clang-format off */ *this->BuildFileStream << "\n" << "# External object files for target " << this->GeneratorTarget->GetName() << "\n" << variableNameExternal << " ="; /* clang-format on */ std::string currentBinDir = this->LocalGenerator->GetCurrentBinaryDirectory(); for (std::string const& obj : this->ExternalObjects) { object = this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir, obj); *this->BuildFileStream << " " << lineContinue << "\n"; *this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath( obj.c_str(), useWatcomQuote); } *this->BuildFileStream << "\n" << "\n"; } class cmMakefileTargetGeneratorObjectStrings { public: cmMakefileTargetGeneratorObjectStrings(std::vector& strings, cmOutputConverter* outputConverter, cmStateDirectory const& stateDir, std::string::size_type limit) : Strings(strings) , OutputConverter(outputConverter) , StateDir(stateDir) , LengthLimit(limit) { this->Space = ""; } void Feed(std::string const& obj) { // Construct the name of the next object. this->NextObject = this->OutputConverter->ConvertToOutputFormat( this->MaybeConvertToRelativePath(obj), cmOutputConverter::RESPONSE); // Roll over to next string if the limit will be exceeded. if (this->LengthLimit != std::string::npos && (this->CurrentString.length() + 1 + this->NextObject.length() > this->LengthLimit)) { this->Strings.push_back(this->CurrentString); this->CurrentString.clear(); this->Space = ""; } // Separate from previous object. this->CurrentString += this->Space; this->Space = " "; // Append this object. this->CurrentString += this->NextObject; } void Done() { this->Strings.push_back(this->CurrentString); } private: std::string MaybeConvertToRelativePath(std::string const& obj) { if (!cmOutputConverter::ContainedInDirectory( this->StateDir.GetCurrentBinary(), obj, this->StateDir)) { return obj; } return cmOutputConverter::ForceToRelativePath( this->StateDir.GetCurrentBinary(), obj); } std::vector& Strings; cmOutputConverter* OutputConverter; cmStateDirectory StateDir; std::string::size_type LengthLimit; std::string CurrentString; std::string NextObject; const char* Space; }; void cmMakefileTargetGenerator::WriteObjectsStrings( std::vector& objStrings, std::string::size_type limit) { cmMakefileTargetGeneratorObjectStrings helper( objStrings, this->LocalGenerator, this->LocalGenerator->GetStateSnapshot().GetDirectory(), limit); for (std::string const& obj : this->Objects) { helper.Feed(obj); } for (std::string const& obj : this->ExternalObjects) { helper.Feed(obj); } helper.Done(); } void cmMakefileTargetGenerator::WriteTargetDriverRule( const std::string& main_output, bool relink) { // Compute the name of the driver target. std::string dir = this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget); std::string buildTargetRuleName = dir; buildTargetRuleName += relink ? "/preinstall" : "/build"; buildTargetRuleName = this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetBinaryDirectory(), buildTargetRuleName); // Build the list of target outputs to drive. std::vector depends; depends.push_back(main_output); const char* comment = nullptr; if (relink) { // Setup the comment for the preinstall driver. comment = "Rule to relink during preinstall."; } else { // Setup the comment for the main build driver. comment = "Rule to build all files generated by this target."; // Make sure all custom command outputs in this target are built. if (this->CustomCommandDriver == OnBuild) { this->DriveCustomCommands(depends); } // Make sure the extra files are built. depends.insert(depends.end(), this->ExtraFiles.begin(), this->ExtraFiles.end()); } // Write the driver rule. std::vector no_commands; this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, comment, buildTargetRuleName, depends, no_commands, true); } void cmMakefileTargetGenerator::AppendTargetDepends( std::vector& depends) { // Static libraries never depend on anything for linking. if (this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY) { return; } // Loop over all library dependencies. const char* cfg = this->LocalGenerator->GetConfigName().c_str(); if (cmComputeLinkInformation* cli = this->GeneratorTarget->GetLinkInformation(cfg)) { std::vector const& libDeps = cli->GetDepends(); depends.insert(depends.end(), libDeps.begin(), libDeps.end()); } } void cmMakefileTargetGenerator::AppendObjectDepends( std::vector& depends) { // Add dependencies on the compiled object files. std::string const& relPath = this->LocalGenerator->GetHomeRelativeOutputPath(); for (std::string const& obj : this->Objects) { std::string objTarget = relPath; objTarget += obj; depends.push_back(std::move(objTarget)); } // Add dependencies on the external object files. depends.insert(depends.end(), this->ExternalObjects.begin(), this->ExternalObjects.end()); // Add a dependency on the rule file itself. this->LocalGenerator->AppendRuleDepend(depends, this->BuildFileNameFull.c_str()); } void cmMakefileTargetGenerator::AppendLinkDepends( std::vector& depends, const std::string& linkLanguage) { this->AppendObjectDepends(depends); // Add dependencies on targets that must be built first. this->AppendTargetDepends(depends); // Add a dependency on the link definitions file, if any. if (cmGeneratorTarget::ModuleDefinitionInfo const* mdi = this->GeneratorTarget->GetModuleDefinitionInfo( this->GetConfigName())) { for (cmSourceFile const* src : mdi->Sources) { depends.push_back(src->GetFullPath()); } } // Add a dependency on user-specified manifest files, if any. std::vector manifest_srcs; this->GeneratorTarget->GetManifests(manifest_srcs, this->ConfigName); for (cmSourceFile const* manifest_src : manifest_srcs) { depends.push_back(manifest_src->GetFullPath()); } // Add user-specified dependencies. this->GeneratorTarget->GetLinkDepends(depends, this->ConfigName, linkLanguage); } std::string cmMakefileTargetGenerator::GetLinkRule( const std::string& linkRuleVar) { std::string linkRule = this->Makefile->GetRequiredDefinition(linkRuleVar); if (this->GeneratorTarget->HasImplibGNUtoMS(this->ConfigName)) { std::string ruleVar = "CMAKE_"; ruleVar += this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); ruleVar += "_GNUtoMS_RULE"; if (const char* rule = this->Makefile->GetDefinition(ruleVar)) { linkRule += rule; } } return linkRule; } void cmMakefileTargetGenerator::CloseFileStreams() { delete this->BuildFileStream; delete this->InfoFileStream; delete this->FlagFileStream; } void cmMakefileTargetGenerator::CreateLinkScript( const char* name, std::vector const& link_commands, std::vector& makefile_commands, std::vector& makefile_depends) { // Create the link script file. std::string linkScriptName = this->TargetBuildDirectoryFull; linkScriptName += "/"; linkScriptName += name; cmGeneratedFileStream linkScriptStream(linkScriptName); linkScriptStream.SetCopyIfDifferent(true); for (std::string const& link_command : link_commands) { // Do not write out empty commands or commands beginning in the // shell no-op ":". if (!link_command.empty() && link_command[0] != ':') { linkScriptStream << link_command << "\n"; } } // Create the makefile command to invoke the link script. std::string link_command = "$(CMAKE_COMMAND) -E cmake_link_script "; link_command += this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), linkScriptName), cmOutputConverter::SHELL); link_command += " --verbose=$(VERBOSE)"; makefile_commands.push_back(std::move(link_command)); makefile_depends.push_back(std::move(linkScriptName)); } bool cmMakefileTargetGenerator::CheckUseResponseFileForObjects( std::string const& l) const { // Check for an explicit setting one way or the other. std::string const responseVar = "CMAKE_" + l + "_USE_RESPONSE_FILE_FOR_OBJECTS"; if (const char* val = this->Makefile->GetDefinition(responseVar)) { if (*val) { return cmSystemTools::IsOn(val); } } // Check for a system limit. if (size_t const limit = cmSystemTools::CalculateCommandLineLengthLimit()) { // Compute the total length of our list of object files with room // for argument separation and quoting. This does not convert paths // relative to CMAKE_CURRENT_BINARY_DIR like the final list will be, so the // actual list will likely be much shorter than this. However, in the // worst case all objects will remain as absolute paths. size_t length = 0; for (std::string const& obj : this->Objects) { length += obj.size() + 3; } for (std::string const& ext_obj : this->ExternalObjects) { length += ext_obj.size() + 3; } // We need to guarantee room for both objects and libraries, so // if the objects take up more than half then use a response file // for them. if (length > (limit / 2)) { return true; } } // We do not need a response file for objects. return false; } bool cmMakefileTargetGenerator::CheckUseResponseFileForLibraries( std::string const& l) const { // Check for an explicit setting one way or the other. std::string const responseVar = "CMAKE_" + l + "_USE_RESPONSE_FILE_FOR_LIBRARIES"; if (const char* val = this->Makefile->GetDefinition(responseVar)) { if (*val) { return cmSystemTools::IsOn(val); } } // We do not need a response file for libraries. return false; } std::string cmMakefileTargetGenerator::CreateResponseFile( const char* name, std::string const& options, std::vector& makefile_depends) { // Create the response file. std::string responseFileNameFull = this->TargetBuildDirectoryFull; responseFileNameFull += "/"; responseFileNameFull += name; cmGeneratedFileStream responseStream(responseFileNameFull); responseStream.SetCopyIfDifferent(true); responseStream << options << "\n"; // Add a dependency so the target will rebuild when the set of // objects changes. makefile_depends.push_back(std::move(responseFileNameFull)); // Construct the name to be used on the command line. std::string responseFileName = this->TargetBuildDirectory; responseFileName += "/"; responseFileName += name; return responseFileName; } cmLinkLineComputer* cmMakefileTargetGenerator::CreateLinkLineComputer( cmOutputConverter* outputConverter, cmStateDirectory const& stateDir) { if (this->Makefile->IsOn("MSVC60")) { return this->GlobalGenerator->CreateMSVC60LinkLineComputer(outputConverter, stateDir); } return this->GlobalGenerator->CreateLinkLineComputer(outputConverter, stateDir); } void cmMakefileTargetGenerator::CreateLinkLibs( cmLinkLineComputer* linkLineComputer, std::string& linkLibs, bool useResponseFile, std::vector& makefile_depends) { std::string frameworkPath; std::string linkPath; std::string config = this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"); cmComputeLinkInformation* pcli = this->GeneratorTarget->GetLinkInformation(config); this->LocalGenerator->OutputLinkLibraries(pcli, linkLineComputer, linkLibs, frameworkPath, linkPath); linkLibs = frameworkPath + linkPath + linkLibs; if (useResponseFile && linkLibs.find_first_not_of(' ') != std::string::npos) { // Lookup the response file reference flag. std::string responseFlagVar = "CMAKE_"; responseFlagVar += this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); responseFlagVar += "_RESPONSE_FILE_LINK_FLAG"; const char* responseFlag = this->Makefile->GetDefinition(responseFlagVar); if (!responseFlag) { responseFlag = "@"; } // Create this response file. std::string link_rsp = this->CreateResponseFile("linklibs.rsp", linkLibs, makefile_depends); // Reference the response file. linkLibs = responseFlag; linkLibs += this->LocalGenerator->ConvertToOutputFormat( link_rsp, cmOutputConverter::SHELL); } } void cmMakefileTargetGenerator::CreateObjectLists( bool useLinkScript, bool useArchiveRules, bool useResponseFile, std::string& buildObjs, std::vector& makefile_depends, bool useWatcomQuote) { std::string variableName; std::string variableNameExternal; this->WriteObjectsVariable(variableName, variableNameExternal, useWatcomQuote); if (useResponseFile) { // MSVC response files cannot exceed 128K. std::string::size_type const responseFileLimit = 131000; // Construct the individual object list strings. std::vector object_strings; this->WriteObjectsStrings(object_strings, responseFileLimit); // Lookup the response file reference flag. std::string responseFlagVar = "CMAKE_"; responseFlagVar += this->GeneratorTarget->GetLinkerLanguage(this->ConfigName); responseFlagVar += "_RESPONSE_FILE_LINK_FLAG"; const char* responseFlag = this->Makefile->GetDefinition(responseFlagVar); if (!responseFlag) { responseFlag = "@"; } // Write a response file for each string. const char* sep = ""; for (unsigned int i = 0; i < object_strings.size(); ++i) { // Number the response files. char rsp[32]; sprintf(rsp, "objects%u.rsp", i + 1); // Create this response file. std::string objects_rsp = this->CreateResponseFile(rsp, object_strings[i], makefile_depends); // Separate from previous response file references. buildObjs += sep; sep = " "; // Reference the response file. buildObjs += responseFlag; buildObjs += this->LocalGenerator->ConvertToOutputFormat( objects_rsp, cmOutputConverter::SHELL); } } else if (useLinkScript) { if (!useArchiveRules) { std::vector objStrings; this->WriteObjectsStrings(objStrings); buildObjs = objStrings[0]; } } else { buildObjs = "$("; buildObjs += variableName; buildObjs += ") $("; buildObjs += variableNameExternal; buildObjs += ")"; } } void cmMakefileTargetGenerator::AddIncludeFlags(std::string& flags, const std::string& lang) { std::string responseVar = "CMAKE_"; responseVar += lang; responseVar += "_USE_RESPONSE_FILE_FOR_INCLUDES"; bool useResponseFile = this->Makefile->IsOn(responseVar); std::vector includes; const std::string& config = this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"); this->LocalGenerator->GetIncludeDirectories(includes, this->GeneratorTarget, lang, config); std::string includeFlags = this->LocalGenerator->GetIncludeFlags( includes, this->GeneratorTarget, lang, false, useResponseFile, config); if (includeFlags.empty()) { return; } if (useResponseFile) { std::string const responseFlagVar = "CMAKE_" + lang + "_RESPONSE_FILE_FLAG"; std::string responseFlag = this->Makefile->GetSafeDefinition(responseFlagVar); if (responseFlag.empty()) { responseFlag = "@"; } std::string name = "includes_"; name += lang; name += ".rsp"; std::string arg = std::move(responseFlag) + this->CreateResponseFile(name.c_str(), includeFlags, this->FlagFileDepends[lang]); this->LocalGenerator->AppendFlags(flags, arg); } else { this->LocalGenerator->AppendFlags(flags, includeFlags); } } void cmMakefileTargetGenerator::GenDefFile( std::vector& real_link_commands) { cmGeneratorTarget::ModuleDefinitionInfo const* mdi = this->GeneratorTarget->GetModuleDefinitionInfo(this->GetConfigName()); if (!mdi || !mdi->DefFileGenerated) { return; } std::string cmd = cmSystemTools::GetCMakeCommand(); cmd = this->LocalGenerator->ConvertToOutputFormat(cmd, cmOutputConverter::SHELL); cmd += " -E __create_def "; cmd += this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), mdi->DefFile), cmOutputConverter::SHELL); cmd += " "; std::string objlist_file = mdi->DefFile + ".objs"; cmd += this->LocalGenerator->ConvertToOutputFormat( this->LocalGenerator->MaybeConvertToRelativePath( this->LocalGenerator->GetCurrentBinaryDirectory(), objlist_file), cmOutputConverter::SHELL); real_link_commands.insert(real_link_commands.begin(), cmd); // create a list of obj files for the -E __create_def to read cmGeneratedFileStream fout(objlist_file); if (mdi->WindowsExportAllSymbols) { for (std::string const& obj : this->Objects) { if (cmHasLiteralSuffix(obj, ".obj")) { fout << obj << "\n"; } } for (std::string const& obj : this->ExternalObjects) { fout << obj << "\n"; } } for (cmSourceFile const* src : mdi->Sources) { fout << src->GetFullPath() << "\n"; } }