/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmNinjaTargetGenerator_h #define cmNinjaTargetGenerator_h #include "cmConfigure.h" // IWYU pragma: keep #include "cmCommonTargetGenerator.h" #include "cmGlobalNinjaGenerator.h" #include "cmNinjaTypes.h" #include "cmOSXBundleGenerator.h" #include #include #include class cmCustomCommand; class cmGeneratedFileStream; class cmGeneratorTarget; class cmLocalNinjaGenerator; class cmMakefile; class cmSourceFile; class cmNinjaTargetGenerator : public cmCommonTargetGenerator { public: /// Create a cmNinjaTargetGenerator according to the @a target's type. static cmNinjaTargetGenerator* New(cmGeneratorTarget* target); /// Build a NinjaTargetGenerator. cmNinjaTargetGenerator(cmGeneratorTarget* target); /// Destructor. ~cmNinjaTargetGenerator() CM_OVERRIDE; virtual void Generate() = 0; std::string GetTargetName() const; bool NeedDepTypeMSVC(const std::string& lang) const; protected: bool SetMsvcTargetPdbVariable(cmNinjaVars&) const; cmGeneratedFileStream& GetBuildFileStream() const; cmGeneratedFileStream& GetRulesFileStream() const; cmGeneratorTarget* GetGeneratorTarget() const { return this->GeneratorTarget; } cmLocalNinjaGenerator* GetLocalGenerator() const { return this->LocalGenerator; } cmGlobalNinjaGenerator* GetGlobalGenerator() const; cmMakefile* GetMakefile() const { return this->Makefile; } std::string LanguageCompilerRule(const std::string& lang) const; std::string LanguagePreprocessRule(std::string const& lang) const; bool NeedExplicitPreprocessing(std::string const& lang) const; std::string LanguageDyndepRule(std::string const& lang) const; bool NeedDyndep(std::string const& lang) const; std::string OrderDependsTargetForTarget(); std::string ComputeOrderDependsForTarget(); /** * Compute the flags for compilation of object files for a given @a language. * @note Generally it is the value of the variable whose name is computed * by LanguageFlagsVarName(). */ std::string ComputeFlagsForObject(cmSourceFile const* source, const std::string& language); void AddIncludeFlags(std::string& flags, std::string const& lang) CM_OVERRIDE; std::string ComputeDefines(cmSourceFile const* source, const std::string& language); std::string ConvertToNinjaPath(const std::string& path) const { return this->GetGlobalGenerator()->ConvertToNinjaPath(path); } cmGlobalNinjaGenerator::MapToNinjaPathImpl MapToNinjaPath() const { return this->GetGlobalGenerator()->MapToNinjaPath(); } /// @return the list of link dependency for the given target @a target. cmNinjaDeps ComputeLinkDeps() const; /// @return the source file path for the given @a source. std::string GetSourceFilePath(cmSourceFile const* source) const; /// @return the object file path for the given @a source. std::string GetObjectFilePath(cmSourceFile const* source) const; /// @return the preprocessed source file path for the given @a source. std::string GetPreprocessedFilePath(cmSourceFile const* source) const; /// @return the dyndep file path for this target. std::string GetDyndepFilePath(std::string const& lang) const; /// @return the target dependency scanner info file path std::string GetTargetDependInfoPath(std::string const& lang) const; /// @return the file path where the target named @a name is generated. std::string GetTargetFilePath(const std::string& name) const; /// @return the output path for the target. virtual std::string GetTargetOutputDir() const; void WriteLanguageRules(const std::string& language); void WriteCompileRule(const std::string& language); void WriteObjectBuildStatements(); void WriteObjectBuildStatement(cmSourceFile const* source); void WriteTargetDependInfo(std::string const& lang); void ExportObjectCompileCommand( std::string const& language, std::string const& sourceFileName, std::string const& objectDir, std::string const& objectFileName, std::string const& objectFileDir, std::string const& flags, std::string const& defines, std::string const& includes); cmNinjaDeps GetObjects() const { return this->Objects; } void EnsureDirectoryExists(const std::string& dir) const; void EnsureParentDirectoryExists(const std::string& path) const; // write rules for Mac OS X Application Bundle content. struct MacOSXContentGeneratorType : cmOSXBundleGenerator::MacOSXContentGeneratorType { MacOSXContentGeneratorType(cmNinjaTargetGenerator* g) : Generator(g) { } void operator()(cmSourceFile const& source, const char* pkgloc) CM_OVERRIDE; private: cmNinjaTargetGenerator* Generator; }; friend struct MacOSXContentGeneratorType; MacOSXContentGeneratorType* MacOSXContentGenerator; // Properly initialized by sub-classes. cmOSXBundleGenerator* OSXBundleGenerator; std::set MacContentFolders; void addPoolNinjaVariable(const std::string& pool_property, cmGeneratorTarget* target, cmNinjaVars& vars); bool ForceResponseFile(); private: cmLocalNinjaGenerator* LocalGenerator; /// List of object files for this target. cmNinjaDeps Objects; cmNinjaDeps DDIFiles; // TODO: Make per-language. std::vector CustomCommands; cmNinjaDeps ExtraFiles; }; #endif // ! cmNinjaTargetGenerator_h