/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmOrderDirectories.h" #include "cmAlgorithms.h" #include "cmGeneratorTarget.h" #include "cmGlobalGenerator.h" #include "cmMessageType.h" #include "cmStringAlgorithms.h" #include "cmSystemTools.h" #include "cmake.h" #include #include #include #include #include /* Directory ordering computation. - Useful to compute a safe runtime library path order - Need runtime path for supporting INSTALL_RPATH_USE_LINK_PATH - Need runtime path at link time to pickup transitive link dependencies for shared libraries. */ class cmOrderDirectoriesConstraint { public: cmOrderDirectoriesConstraint(cmOrderDirectories* od, std::string const& file) : OD(od) , GlobalGenerator(od->GlobalGenerator) { this->FullPath = file; if (file.rfind(".framework") != std::string::npos) { static cmsys::RegularExpression splitFramework( "^(.*)/(.*).framework/(.*)$"); if (splitFramework.find(file) && (std::string::npos != splitFramework.match(3).find(splitFramework.match(2)))) { this->Directory = splitFramework.match(1); this->FileName = std::string(file.begin() + this->Directory.size() + 1, file.end()); } } if (this->FileName.empty()) { this->Directory = cmSystemTools::GetFilenamePath(file); this->FileName = cmSystemTools::GetFilenameName(file); } } virtual ~cmOrderDirectoriesConstraint() = default; void AddDirectory() { this->DirectoryIndex = this->OD->AddOriginalDirectory(this->Directory); } virtual void Report(std::ostream& e) = 0; void FindConflicts(unsigned int index) { for (unsigned int i = 0; i < this->OD->OriginalDirectories.size(); ++i) { // Check if this directory conflicts with the entry. std::string const& dir = this->OD->OriginalDirectories[i]; if (!this->OD->IsSameDirectory(dir, this->Directory) && this->FindConflict(dir)) { // The library will be found in this directory but this is not // the directory named for it. Add an entry to make sure the // desired directory comes before this one. cmOrderDirectories::ConflictPair p(this->DirectoryIndex, index); this->OD->ConflictGraph[i].push_back(p); } } } void FindImplicitConflicts(std::ostringstream& w) { bool first = true; for (std::string const& dir : this->OD->OriginalDirectories) { // Check if this directory conflicts with the entry. if (dir != this->Directory && cmSystemTools::GetRealPath(dir) != cmSystemTools::GetRealPath(this->Directory) && this->FindConflict(dir)) { // The library will be found in this directory but it is // supposed to be found in an implicit search directory. if (first) { first = false; w << " "; this->Report(w); w << " in " << this->Directory << " may be hidden by files in:\n"; } w << " " << dir << "\n"; } } } protected: virtual bool FindConflict(std::string const& dir) = 0; bool FileMayConflict(std::string const& dir, std::string const& name); cmOrderDirectories* OD; cmGlobalGenerator* GlobalGenerator; // The location in which the item is supposed to be found. std::string FullPath; std::string Directory; std::string FileName; // The index assigned to the directory. int DirectoryIndex; }; bool cmOrderDirectoriesConstraint::FileMayConflict(std::string const& dir, std::string const& name) { // Check if the file exists on disk. std::string file = cmStrCat(dir, '/', name); if (cmSystemTools::FileExists(file, true)) { // The file conflicts only if it is not the same as the original // file due to a symlink or hardlink. return !cmSystemTools::SameFile(this->FullPath, file); } // Check if the file will be built by cmake. std::set const& files = (this->GlobalGenerator->GetDirectoryContent(dir, false)); auto fi = files.find(name); return fi != files.end(); } class cmOrderDirectoriesConstraintSOName : public cmOrderDirectoriesConstraint { public: cmOrderDirectoriesConstraintSOName(cmOrderDirectories* od, std::string const& file, const char* soname) : cmOrderDirectoriesConstraint(od, file) , SOName(soname ? soname : "") { if (this->SOName.empty()) { // Try to guess the soname. std::string soguess; if (cmSystemTools::GuessLibrarySOName(file, soguess)) { this->SOName = soguess; } } } void Report(std::ostream& e) override { e << "runtime library ["; if (this->SOName.empty()) { e << this->FileName; } else { e << this->SOName; } e << "]"; } bool FindConflict(std::string const& dir) override; private: // The soname of the shared library if it is known. std::string SOName; }; bool cmOrderDirectoriesConstraintSOName::FindConflict(std::string const& dir) { // Determine which type of check to do. if (!this->SOName.empty()) { // We have the library soname. Check if it will be found. if (this->FileMayConflict(dir, this->SOName)) { return true; } } else { // We do not have the soname. Look for files in the directory // that may conflict. std::set const& files = (this->GlobalGenerator->GetDirectoryContent(dir, true)); // Get the set of files that might conflict. Since we do not // know the soname just look at all files that start with the // file name. Usually the soname starts with the library name. std::string base = this->FileName; auto first = files.lower_bound(base); ++base.back(); auto last = files.upper_bound(base); if (first != last) { return true; } } return false; } class cmOrderDirectoriesConstraintLibrary : public cmOrderDirectoriesConstraint { public: cmOrderDirectoriesConstraintLibrary(cmOrderDirectories* od, std::string const& file) : cmOrderDirectoriesConstraint(od, file) { } void Report(std::ostream& e) override { e << "link library [" << this->FileName << "]"; } bool FindConflict(std::string const& dir) override; }; bool cmOrderDirectoriesConstraintLibrary::FindConflict(std::string const& dir) { // We have the library file name. Check if it will be found. if (this->FileMayConflict(dir, this->FileName)) { return true; } // Now check if the file exists with other extensions the linker // might consider. if (!this->OD->LinkExtensions.empty() && this->OD->RemoveLibraryExtension.find(this->FileName)) { std::string lib = this->OD->RemoveLibraryExtension.match(1); std::string ext = this->OD->RemoveLibraryExtension.match(2); for (std::string const& LinkExtension : this->OD->LinkExtensions) { if (LinkExtension != ext) { std::string fname = cmStrCat(lib, LinkExtension); if (this->FileMayConflict(dir, fname)) { return true; } } } } return false; } cmOrderDirectories::cmOrderDirectories(cmGlobalGenerator* gg, const cmGeneratorTarget* target, const char* purpose) { this->GlobalGenerator = gg; this->Target = target; this->Purpose = purpose; this->Computed = false; } cmOrderDirectories::~cmOrderDirectories() { cmDeleteAll(this->ConstraintEntries); cmDeleteAll(this->ImplicitDirEntries); } std::vector const& cmOrderDirectories::GetOrderedDirectories() { if (!this->Computed) { this->Computed = true; this->CollectOriginalDirectories(); this->FindConflicts(); this->OrderDirectories(); } return this->OrderedDirectories; } void cmOrderDirectories::AddRuntimeLibrary(std::string const& fullPath, const char* soname) { // Add the runtime library at most once. if (this->EmmittedConstraintSOName.insert(fullPath).second) { // Implicit link directories need special handling. if (!this->ImplicitDirectories.empty()) { std::string dir = cmSystemTools::GetFilenamePath(fullPath); if (fullPath.rfind(".framework") != std::string::npos) { static cmsys::RegularExpression splitFramework( "^(.*)/(.*).framework/(.*)$"); if (splitFramework.find(fullPath) && (std::string::npos != splitFramework.match(3).find(splitFramework.match(2)))) { dir = splitFramework.match(1); } } if (this->IsImplicitDirectory(dir)) { this->ImplicitDirEntries.push_back( new cmOrderDirectoriesConstraintSOName(this, fullPath, soname)); return; } } // Construct the runtime information entry for this library. this->ConstraintEntries.push_back( new cmOrderDirectoriesConstraintSOName(this, fullPath, soname)); } else { // This can happen if the same library is linked multiple times. // In that case the runtime information check need be done only // once anyway. For shared libs we could add a check in AddItem // to not repeat them. } } void cmOrderDirectories::AddLinkLibrary(std::string const& fullPath) { // Link extension info is required for library constraints. assert(!this->LinkExtensions.empty()); // Add the link library at most once. if (this->EmmittedConstraintLibrary.insert(fullPath).second) { // Implicit link directories need special handling. if (!this->ImplicitDirectories.empty()) { std::string dir = cmSystemTools::GetFilenamePath(fullPath); if (this->IsImplicitDirectory(dir)) { this->ImplicitDirEntries.push_back( new cmOrderDirectoriesConstraintLibrary(this, fullPath)); return; } } // Construct the link library entry. this->ConstraintEntries.push_back( new cmOrderDirectoriesConstraintLibrary(this, fullPath)); } } void cmOrderDirectories::AddUserDirectories( std::vector const& extra) { cmAppend(this->UserDirectories, extra); } void cmOrderDirectories::AddLanguageDirectories( std::vector const& dirs) { cmAppend(this->LanguageDirectories, dirs); } void cmOrderDirectories::SetImplicitDirectories( std::set const& implicitDirs) { this->ImplicitDirectories.clear(); for (std::string const& implicitDir : implicitDirs) { this->ImplicitDirectories.insert(this->GetRealPath(implicitDir)); } } bool cmOrderDirectories::IsImplicitDirectory(std::string const& dir) { std::string const& real = this->GetRealPath(dir); return this->ImplicitDirectories.find(real) != this->ImplicitDirectories.end(); } void cmOrderDirectories::SetLinkExtensionInfo( std::vector const& linkExtensions, std::string const& removeExtRegex) { this->LinkExtensions = linkExtensions; this->RemoveLibraryExtension.compile(removeExtRegex.c_str()); } void cmOrderDirectories::CollectOriginalDirectories() { // Add user directories specified for inclusion. These should be // indexed first so their original order is preserved as much as // possible subject to the constraints. this->AddOriginalDirectories(this->UserDirectories); // Add directories containing constraints. for (cmOrderDirectoriesConstraint* entry : this->ConstraintEntries) { entry->AddDirectory(); } // Add language runtime directories last. this->AddOriginalDirectories(this->LanguageDirectories); } int cmOrderDirectories::AddOriginalDirectory(std::string const& dir) { // Add the runtime directory with a unique index. auto i = this->DirectoryIndex.find(dir); if (i == this->DirectoryIndex.end()) { std::map::value_type entry( dir, static_cast(this->OriginalDirectories.size())); i = this->DirectoryIndex.insert(entry).first; this->OriginalDirectories.push_back(dir); } return i->second; } void cmOrderDirectories::AddOriginalDirectories( std::vector const& dirs) { for (std::string const& dir : dirs) { // We never explicitly specify implicit link directories. if (this->IsImplicitDirectory(dir)) { continue; } // Skip the empty string. if (dir.empty()) { continue; } // Add this directory. this->AddOriginalDirectory(dir); } } struct cmOrderDirectoriesCompare { using ConflictPair = std::pair; // The conflict pair is unique based on just the directory // (first). The second element is only used for displaying // information about why the entry is present. bool operator()(ConflictPair l, ConflictPair r) { return l.first == r.first; } }; void cmOrderDirectories::FindConflicts() { // Allocate the conflict graph. this->ConflictGraph.resize(this->OriginalDirectories.size()); this->DirectoryVisited.resize(this->OriginalDirectories.size(), 0); // Find directories conflicting with each entry. for (unsigned int i = 0; i < this->ConstraintEntries.size(); ++i) { this->ConstraintEntries[i]->FindConflicts(i); } // Clean up the conflict graph representation. for (ConflictList& cl : this->ConflictGraph) { // Sort the outgoing edges for each graph node so that the // original order will be preserved as much as possible. std::sort(cl.begin(), cl.end()); // Make the edge list unique so cycle detection will be reliable. auto last = std::unique(cl.begin(), cl.end(), cmOrderDirectoriesCompare()); cl.erase(last, cl.end()); } // Check items in implicit link directories. this->FindImplicitConflicts(); } void cmOrderDirectories::FindImplicitConflicts() { // Check for items in implicit link directories that have conflicts // in the explicit directories. std::ostringstream conflicts; for (cmOrderDirectoriesConstraint* entry : this->ImplicitDirEntries) { entry->FindImplicitConflicts(conflicts); } // Skip warning if there were no conflicts. std::string const text = conflicts.str(); if (text.empty()) { return; } // Warn about the conflicts. std::ostringstream w; w << "Cannot generate a safe " << this->Purpose << " for target " << this->Target->GetName() << " because files in some directories may conflict with " << " libraries in implicit directories:\n" << text << "Some of these libraries may not be found correctly."; this->GlobalGenerator->GetCMakeInstance()->IssueMessage( MessageType::WARNING, w.str(), this->Target->GetBacktrace()); } void cmOrderDirectories::OrderDirectories() { // Allow a cycle to be diagnosed once. this->CycleDiagnosed = false; this->WalkId = 0; // Iterate through the directories in the original order. for (unsigned int i = 0; i < this->OriginalDirectories.size(); ++i) { // Start a new DFS from this node. ++this->WalkId; this->VisitDirectory(i); } } void cmOrderDirectories::VisitDirectory(unsigned int i) { // Skip nodes already visited. if (this->DirectoryVisited[i]) { if (this->DirectoryVisited[i] == this->WalkId) { // We have reached a node previously visited on this DFS. // There is a cycle. this->DiagnoseCycle(); } return; } // We are now visiting this node so mark it. this->DirectoryVisited[i] = this->WalkId; // Visit the neighbors of the node first. ConflictList const& clist = this->ConflictGraph[i]; for (ConflictPair const& j : clist) { this->VisitDirectory(j.first); } // Now that all directories required to come before this one have // been emmitted, emit this directory. this->OrderedDirectories.push_back(this->OriginalDirectories[i]); } void cmOrderDirectories::DiagnoseCycle() { // Report the cycle at most once. if (this->CycleDiagnosed) { return; } this->CycleDiagnosed = true; // Construct the message. std::ostringstream e; e << "Cannot generate a safe " << this->Purpose << " for target " << this->Target->GetName() << " because there is a cycle in the constraint graph:\n"; // Display the conflict graph. for (unsigned int i = 0; i < this->ConflictGraph.size(); ++i) { ConflictList const& clist = this->ConflictGraph[i]; e << " dir " << i << " is [" << this->OriginalDirectories[i] << "]\n"; for (ConflictPair const& j : clist) { e << " dir " << j.first << " must precede it due to "; this->ConstraintEntries[j.second]->Report(e); e << "\n"; } } e << "Some of these libraries may not be found correctly."; this->GlobalGenerator->GetCMakeInstance()->IssueMessage( MessageType::WARNING, e.str(), this->Target->GetBacktrace()); } bool cmOrderDirectories::IsSameDirectory(std::string const& l, std::string const& r) { return this->GetRealPath(l) == this->GetRealPath(r); } std::string const& cmOrderDirectories::GetRealPath(std::string const& dir) { auto i = this->RealPaths.lower_bound(dir); if (i == this->RealPaths.end() || this->RealPaths.key_comp()(dir, i->first)) { using value_type = std::map::value_type; i = this->RealPaths.insert( i, value_type(dir, cmSystemTools::GetRealPath(dir))); } return i->second; }