/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "cmSourceFile.h" #include "cmGlobalGenerator.h" #include "cmLocalGenerator.h" #include "cmMakefile.h" #include "cmSystemTools.h" #include "cmake.h" //---------------------------------------------------------------------------- cmSourceFile::cmSourceFile(cmMakefile* mf, const std::string& name): Location(mf, name) { this->CustomCommand = 0; this->Properties.SetCMakeInstance(mf->GetCMakeInstance()); this->FindFullPathFailed = false; this->IsUiFile = ("ui" == cmSystemTools::GetFilenameLastExtension(this->Location.GetName())); } //---------------------------------------------------------------------------- cmSourceFile::~cmSourceFile() { this->SetCustomCommand(0); } //---------------------------------------------------------------------------- std::string const& cmSourceFile::GetExtension() const { return this->Extension; } const std::string cmSourceFile::propLANGUAGE = "LANGUAGE"; //---------------------------------------------------------------------------- void cmSourceFile::SetObjectLibrary(std::string const& objlib) { this->ObjectLibrary = objlib; } //---------------------------------------------------------------------------- std::string cmSourceFile::GetObjectLibrary() const { return this->ObjectLibrary; } //---------------------------------------------------------------------------- std::string cmSourceFile::GetLanguage() { // If the language was set explicitly by the user then use it. if(const char* lang = this->GetProperty(propLANGUAGE)) { return lang; } // Perform computation needed to get the language if necessary. if(this->FullPath.empty() && this->Language.empty()) { // If a known extension is given or a known full path is given // then trust that the current extension is sufficient to // determine the language. This will fail only if the user // specifies a full path to the source but leaves off the // extension, which is kind of weird. if(this->Location.ExtensionIsAmbiguous() && this->Location.DirectoryIsAmbiguous()) { // Finalize the file location to get the extension and set the // language. this->GetFullPath(); } else { // Use the known extension to get the language if possible. std::string ext = cmSystemTools::GetFilenameLastExtension(this->Location.GetName()); this->CheckLanguage(ext); } } // Now try to determine the language. return static_cast(this)->GetLanguage(); } //---------------------------------------------------------------------------- std::string cmSourceFile::GetLanguage() const { // If the language was set explicitly by the user then use it. if(const char* lang = this->GetProperty(propLANGUAGE)) { return lang; } // If the language was determined from the source file extension use it. if(!this->Language.empty()) { return this->Language; } // The language is not known. return ""; } //---------------------------------------------------------------------------- cmSourceFileLocation const& cmSourceFile::GetLocation() const { return this->Location; } //---------------------------------------------------------------------------- std::string const& cmSourceFile::GetFullPath(std::string* error) { if(this->FullPath.empty()) { if(this->FindFullPath(error)) { this->CheckExtension(); } } return this->FullPath; } //---------------------------------------------------------------------------- std::string const& cmSourceFile::GetFullPath() const { return this->FullPath; } //---------------------------------------------------------------------------- bool cmSourceFile::FindFullPath(std::string* error) { // If thie method has already failed once do not try again. if(this->FindFullPathFailed) { return false; } // If the file is generated compute the location without checking on // disk. if(this->GetPropertyAsBool("GENERATED")) { // The file is either already a full path or is relative to the // build directory for the target. this->Location.DirectoryUseBinary(); this->FullPath = this->Location.GetDirectory(); this->FullPath += "/"; this->FullPath += this->Location.GetName(); return true; } // The file is not generated. It must exist on disk. cmMakefile const* mf = this->Location.GetMakefile(); const char* tryDirs[3] = {0, 0, 0}; if(this->Location.DirectoryIsAmbiguous()) { tryDirs[0] = mf->GetCurrentDirectory(); tryDirs[1] = mf->GetCurrentOutputDirectory(); } else { tryDirs[0] = ""; } const std::vector& srcExts = mf->GetSourceExtensions(); const std::vector& hdrExts = mf->GetHeaderExtensions(); for(const char* const* di = tryDirs; *di; ++di) { std::string tryPath = this->Location.GetDirectory(); if(!tryPath.empty()) { tryPath += "/"; } tryPath += this->Location.GetName(); tryPath = cmSystemTools::CollapseFullPath(tryPath, *di); if(this->TryFullPath(tryPath, "")) { return true; } for(std::vector::const_iterator ei = srcExts.begin(); ei != srcExts.end(); ++ei) { if(this->TryFullPath(tryPath, *ei)) { return true; } } for(std::vector::const_iterator ei = hdrExts.begin(); ei != hdrExts.end(); ++ei) { if(this->TryFullPath(tryPath, *ei)) { return true; } } } std::ostringstream e; std::string missing = this->Location.GetDirectory(); if(!missing.empty()) { missing += "/"; } missing += this->Location.GetName(); e << "Cannot find source file:\n " << missing << "\nTried extensions"; for(std::vector::const_iterator ext = srcExts.begin(); ext != srcExts.end(); ++ext) { e << " ." << *ext; } for(std::vector::const_iterator ext = hdrExts.begin(); ext != hdrExts.end(); ++ext) { e << " ." << *ext; } if(error) { *error = e.str(); } else { this->Location.GetMakefile()->IssueMessage(cmake::FATAL_ERROR, e.str()); } this->FindFullPathFailed = true; return false; } //---------------------------------------------------------------------------- bool cmSourceFile::TryFullPath(const std::string& path, const std::string& ext) { std::string tryPath = path; if(!ext.empty()) { tryPath += "."; tryPath += ext; } if(cmSystemTools::FileExists(tryPath.c_str())) { this->FullPath = tryPath; return true; } return false; } //---------------------------------------------------------------------------- void cmSourceFile::CheckExtension() { // Compute the extension. std::string realExt = cmSystemTools::GetFilenameLastExtension(this->FullPath); if(!realExt.empty()) { // Store the extension without the leading '.'. this->Extension = realExt.substr(1); } // Look for object files. if(this->Extension == "obj" || this->Extension == "o" || this->Extension == "lo") { this->SetProperty("EXTERNAL_OBJECT", "1"); } // Try to identify the source file language from the extension. if(this->Language.empty()) { this->CheckLanguage(this->Extension); } } //---------------------------------------------------------------------------- void cmSourceFile::CheckLanguage(std::string const& ext) { // Try to identify the source file language from the extension. cmMakefile const* mf = this->Location.GetMakefile(); cmGlobalGenerator* gg = mf->GetLocalGenerator()->GetGlobalGenerator(); std::string l = gg->GetLanguageFromExtension(ext.c_str()); if(!l.empty()) { this->Language = l; } } //---------------------------------------------------------------------------- bool cmSourceFile::Matches(cmSourceFileLocation const& loc) { return this->Location.Matches(loc); } //---------------------------------------------------------------------------- void cmSourceFile::SetProperty(const std::string& prop, const char* value) { this->Properties.SetProperty(prop, value, cmProperty::SOURCE_FILE); if (this->IsUiFile) { cmMakefile const* mf = this->Location.GetMakefile(); if (prop == "AUTOUIC_OPTIONS") { const_cast(mf)->AddQtUiFileWithOptions(this); } } } //---------------------------------------------------------------------------- void cmSourceFile::AppendProperty(const std::string& prop, const char* value, bool asString) { this->Properties.AppendProperty(prop, value, cmProperty::SOURCE_FILE, asString); } //---------------------------------------------------------------------------- const char* cmSourceFile::GetPropertyForUser(const std::string& prop) { // This method is a consequence of design history and backwards // compatibility. GetProperty is (and should be) a const method. // Computed properties should not be stored back in the property map // but instead reference information already known. If they need to // cache information in a mutable ivar to provide the return string // safely then so be it. // // The LOCATION property is particularly problematic. The CMake // language has very loose restrictions on the names that will match // a given source file (for historical reasons). Implementing // lookups correctly with such loose naming requires the // cmSourceFileLocation class to commit to a particular full path to // the source file as late as possible. If the users requests the // LOCATION property we must commit now. if(prop == "LOCATION") { // Commit to a location. this->GetFullPath(); } // Perform the normal property lookup. return this->GetProperty(prop); } //---------------------------------------------------------------------------- const char* cmSourceFile::GetProperty(const std::string& prop) const { // Check for computed properties. if(prop == "LOCATION") { if(this->FullPath.empty()) { return 0; } else { return this->FullPath.c_str(); } } bool chain = false; const char *retVal = this->Properties.GetPropertyValue(prop, cmProperty::SOURCE_FILE, chain); if (chain) { cmMakefile const* mf = this->Location.GetMakefile(); return mf->GetProperty(prop,cmProperty::SOURCE_FILE); } return retVal; } //---------------------------------------------------------------------------- bool cmSourceFile::GetPropertyAsBool(const std::string& prop) const { return cmSystemTools::IsOn(this->GetProperty(prop)); } //---------------------------------------------------------------------------- cmCustomCommand* cmSourceFile::GetCustomCommand() { return this->CustomCommand; } //---------------------------------------------------------------------------- cmCustomCommand const* cmSourceFile::GetCustomCommand() const { return this->CustomCommand; } //---------------------------------------------------------------------------- void cmSourceFile::SetCustomCommand(cmCustomCommand* cc) { cmCustomCommand* old = this->CustomCommand; this->CustomCommand = cc; delete old; }