/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmSourceFile_h #define cmSourceFile_h #include "cmConfigure.h" // IWYU pragma: keep #include #include #include #include "cmCustomCommand.h" #include "cmListFileCache.h" #include "cmProperty.h" #include "cmPropertyMap.h" #include "cmSourceFileLocation.h" #include "cmSourceFileLocationKind.h" class cmMakefile; /** \class cmSourceFile * \brief Represent a class loaded from a makefile. * * cmSourceFile is represents a class loaded from * a makefile. */ class cmSourceFile { public: /** * Construct with the makefile storing the source and the initial * name referencing it. */ cmSourceFile( cmMakefile* mf, const std::string& name, cmSourceFileLocationKind kind = cmSourceFileLocationKind::Ambiguous); /** * Get the custom command for this source file */ cmCustomCommand* GetCustomCommand() const; void SetCustomCommand(std::unique_ptr cc); //! Set/Get a property of this source file void SetProperty(const std::string& prop, const char* value); void AppendProperty(const std::string& prop, const std::string& value, bool asString = false); //! Might return a nullptr if the property is not set or invalid cmProp GetProperty(const std::string& prop) const; //! Always returns a valid pointer const char* GetSafeProperty(const std::string& prop) const; bool GetPropertyAsBool(const std::string& prop) const; /** Implement getting a property when called from a CMake language command like get_property or get_source_file_property. */ const char* GetPropertyForUser(const std::string& prop); //! Checks is the GENERATED property is set and true /// @return Equivalent to GetPropertyAsBool("GENERATED") bool GetIsGenerated() const { return this->IsGenerated; } const std::vector>& GetCompileOptions() const { return this->CompileOptions; } const std::vector>& GetCompileDefinitions() const { return this->CompileDefinitions; } const std::vector>& GetIncludeDirectories() const { return this->IncludeDirectories; } /** * Resolves the full path to the file. Attempts to locate the file on disk * and finalizes its location. */ std::string const& ResolveFullPath(std::string* error = nullptr); /** * The resolved full path to the file. The returned file name might be empty * if the path has not yet been resolved. */ std::string const& GetFullPath() const; /** * Get the information currently known about the source file * location without attempting to locate the file as GetFullPath * would. See cmSourceFileLocation documentation. */ cmSourceFileLocation const& GetLocation() const; /** * Get the file extension of this source file. */ std::string const& GetExtension() const; /** * Get the language of the compiler to use for this source file. */ std::string const& GetOrDetermineLanguage(); std::string GetLanguage() const; /** * Return the vector that holds the list of dependencies */ const std::vector& GetDepends() const { return this->Depends; } void AddDepend(const std::string& d) { this->Depends.push_back(d); } // Get the properties const cmPropertyMap& GetProperties() const { return this->Properties; } // Set the properties void SetProperties(cmPropertyMap properties); /** * Check whether the given source file location could refer to this * source. */ bool Matches(cmSourceFileLocation const&); void SetObjectLibrary(std::string const& objlib); std::string GetObjectLibrary() const; private: cmSourceFileLocation Location; cmPropertyMap Properties; std::unique_ptr CustomCommand; std::string Extension; std::string Language; std::string FullPath; std::string ObjectLibrary; std::vector Depends; std::vector> CompileOptions; std::vector> CompileDefinitions; std::vector> IncludeDirectories; bool FindFullPathFailed = false; bool IsGenerated = false; bool FindFullPath(std::string* error); void CheckExtension(); void CheckLanguage(std::string const& ext); static const std::string propLANGUAGE; static const std::string propLOCATION; static const std::string propGENERATED; static const std::string propCOMPILE_DEFINITIONS; static const std::string propCOMPILE_OPTIONS; static const std::string propINCLUDE_DIRECTORIES; }; // TODO: Factor out into platform information modules. #define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$" #define CM_SOURCE_REGEX \ "\\.(C|F|M|c|c\\+\\+|cc|cpp|cxx|cu|f|f90|for|fpp|ftn|m|mm|" \ "rc|def|r|odl|idl|hpj|bat)$" #define CM_PCH_REGEX "cmake_pch(_[^.]+)?\\.(h|hxx)$" #define CM_RESOURCE_REGEX "\\.(pdf|plist|png|jpeg|jpg|storyboard|xcassets)$" #endif