/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #pragma once #include "cmConfigure.h" // IWYU pragma: keep #include "cm_uv.h" #if defined(CMAKE_USE_SYSTEM_LIBUV) && !defined(_WIN32) && \ UV_VERSION_MAJOR == 1 && UV_VERSION_MINOR < 19 #define CMAKE_UV_SIGNAL_HACK #include "cmUVHandlePtr.h" /* libuv does not use SA_RESTART on its signal handler, but C++ streams depend on it for reliable i/o operations. This RAII helper convinces libuv to install its handler, and then revises the handler to add the SA_RESTART flag. We use a distinct uv loop that never runs to avoid ever really getting a callback. libuv may fill the hack loop's signal pipe and then stop writing, but that won't break any real loops. */ class cmUVSignalHackRAII { uv_loop_t HackLoop; cm::uv_signal_ptr HackSignal; static void HackCB(uv_signal_t*, int) {} public: cmUVSignalHackRAII() { uv_loop_init(&this->HackLoop); this->HackSignal.init(this->HackLoop); this->HackSignal.start(HackCB, SIGCHLD); struct sigaction hack_sa; sigaction(SIGCHLD, nullptr, &hack_sa); if (!(hack_sa.sa_flags & SA_RESTART)) { hack_sa.sa_flags |= SA_RESTART; sigaction(SIGCHLD, &hack_sa, nullptr); } } ~cmUVSignalHackRAII() { this->HackSignal.stop(); uv_loop_close(&this->HackLoop); } }; #endif