/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmUtilitySourceCommand.h" #include #include "cmMakefile.h" #include "cmPolicies.h" #include "cmState.h" #include "cmStateTypes.h" #include "cmSystemTools.h" class cmExecutionStatus; // cmUtilitySourceCommand bool cmUtilitySourceCommand::InitialPass(std::vector const& args, cmExecutionStatus&) { if (args.size() < 3) { this->SetError("called with incorrect number of arguments"); return false; } std::vector::const_iterator arg = args.begin(); // The first argument is the cache entry name. std::string cacheEntry = *arg++; const char* cacheValue = this->Makefile->GetDefinition(cacheEntry); // If it exists already and appears up to date then we are done. If // the string contains "(IntDir)" but that is not the // CMAKE_CFG_INTDIR setting then the value is out of date. const char* intDir = this->Makefile->GetRequiredDefinition("CMAKE_CFG_INTDIR"); bool haveCacheValue = false; if (this->Makefile->IsOn("CMAKE_CROSSCOMPILING")) { haveCacheValue = (cacheValue != CM_NULLPTR); if (!haveCacheValue) { std::string msg = "UTILITY_SOURCE is used in cross compiling mode for "; msg += cacheEntry; msg += ". If your intention is to run this executable, you need to " "preload the cache with the full path to a version of that " "program, which runs on this build machine."; cmSystemTools::Message(msg.c_str(), "Warning"); } } else { cmState* state = this->Makefile->GetState(); haveCacheValue = (cacheValue && (strstr(cacheValue, "(IntDir)") == CM_NULLPTR || (intDir && strcmp(intDir, "$(IntDir)") == 0)) && (state->GetCacheMajorVersion() != 0 && state->GetCacheMinorVersion() != 0)); } if (haveCacheValue) { return true; } // The second argument is the utility's executable name, which will be // needed later. std::string utilityName = *arg++; // The third argument specifies the relative directory of the source // of the utility. std::string relativeSource = *arg++; std::string utilitySource = this->Makefile->GetCurrentSourceDirectory(); utilitySource = utilitySource + "/" + relativeSource; // If the directory doesn't exist, the source has not been included. if (!cmSystemTools::FileExists(utilitySource.c_str())) { return true; } // Make sure all the files exist in the source directory. while (arg != args.end()) { std::string file = utilitySource + "/" + *arg++; if (!cmSystemTools::FileExists(file.c_str())) { return true; } } // The source exists. std::string cmakeCFGout = this->Makefile->GetRequiredDefinition("CMAKE_CFG_INTDIR"); std::string utilityDirectory = this->Makefile->GetCurrentBinaryDirectory(); std::string exePath; if (this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH")) { exePath = this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"); } if (!exePath.empty()) { utilityDirectory = exePath; } else { utilityDirectory += "/" + relativeSource; } // Construct the cache entry for the executable's location. std::string utilityExecutable = utilityDirectory + "/" + cmakeCFGout + "/" + utilityName + this->Makefile->GetDefinition("CMAKE_EXECUTABLE_SUFFIX"); // make sure we remove any /./ in the name cmSystemTools::ReplaceString(utilityExecutable, "/./", "/"); // Enter the value into the cache. this->Makefile->AddCacheDefinition(cacheEntry, utilityExecutable.c_str(), "Path to an internal program.", cmStateEnums::FILEPATH); // add a value into the cache that maps from the // full path to the name of the project cmSystemTools::ConvertToUnixSlashes(utilityExecutable); this->Makefile->AddCacheDefinition(utilityExecutable, utilityName.c_str(), "Executable to project name.", cmStateEnums::INTERNAL); return true; }