/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmake_h #define cmake_h #include "cmConfigure.h" // IWYU pragma: keep #include #include // IWYU pragma: keep #include #include #include #include #include "cmInstalledFile.h" #include "cmListFileCache.h" #include "cmStateSnapshot.h" #include "cmStateTypes.h" #if defined(CMAKE_BUILD_WITH_CMAKE) # include "cm_jsoncpp_value.h" #endif class cmExternalMakefileProjectGeneratorFactory; class cmFileAPI; class cmFileTimeComparison; class cmGlobalGenerator; class cmGlobalGeneratorFactory; class cmMakefile; class cmMessenger; class cmState; class cmVariableWatch; struct cmDocumentationEntry; /** \brief Represents a cmake invocation. * * This class represents a cmake invocation. It is the top level class when * running cmake. Most cmake based GUIs should primarily create an instance * of this class and communicate with it. * * The basic process for a GUI is as follows: * * -# Create a cmake instance * -# Set the Home directories, generator, and cmake command. this * can be done using the Set methods or by using SetArgs and passing in * command line arguments. * -# Load the cache by calling LoadCache (duh) * -# if you are using command line arguments with -D or -C flags then * call SetCacheArgs (or if for some other reason you want to modify the * cache), do it now. * -# Finally call Configure * -# Let the user change values and go back to step 5 * -# call Generate * If your GUI allows the user to change the home directories then * you must at a minimum redo steps 2 through 7. */ class cmake { CM_DISABLE_COPY(cmake) public: enum Role { RoleInternal, // no commands RoleScript, // script commands RoleProject // all commands }; enum MessageType { AUTHOR_WARNING, AUTHOR_ERROR, FATAL_ERROR, INTERNAL_ERROR, MESSAGE, WARNING, LOG, DEPRECATION_ERROR, DEPRECATION_WARNING }; enum DiagLevel { DIAG_IGNORE, DIAG_WARN, DIAG_ERROR }; /** \brief Describes the working modes of cmake */ enum WorkingMode { NORMAL_MODE, ///< Cmake runs to create project files /** \brief Script mode (started by using -P). * * In script mode there is no generator and no cache. Also, * languages are not enabled, so add_executable and things do * nothing. */ SCRIPT_MODE, /** \brief A pkg-config like mode * * In this mode cmake just searches for a package and prints the results to * stdout. This is similar to SCRIPT_MODE, but commands like add_library() * work too, since they may be used e.g. in exported target files. Started * via --find-package. */ FIND_PACKAGE_MODE }; struct GeneratorInfo { std::string name; std::string baseName; std::string extraName; bool supportsToolset; bool supportsPlatform; bool isAlias; }; typedef std::map InstalledFilesMap; static const int NO_BUILD_PARALLEL_LEVEL = -1; static const int DEFAULT_BUILD_PARALLEL_LEVEL = 0; /// Default constructor cmake(Role role); /// Destructor ~cmake(); #if defined(CMAKE_BUILD_WITH_CMAKE) Json::Value ReportVersionJson() const; Json::Value ReportCapabilitiesJson(bool haveServerMode) const; #endif std::string ReportCapabilities(bool haveServerMode) const; static const char* GetCMakeFilesDirectory() { return "/CMakeFiles"; } static const char* GetCMakeFilesDirectoryPostSlash() { return "CMakeFiles/"; } //@{ /** * Set/Get the home directory (or output directory) in the project. The * home directory is the top directory of the project. It is the * path-to-source cmake was run with. */ void SetHomeDirectory(const std::string& dir); std::string const& GetHomeDirectory() const; void SetHomeOutputDirectory(const std::string& dir); std::string const& GetHomeOutputDirectory() const; //@} /** * Handle a command line invocation of cmake. */ int Run(const std::vector& args) { return this->Run(args, false); } int Run(const std::vector& args, bool noconfigure); /** * Run the global generator Generate step. */ int Generate(); /** * Configure the cmMakefiles. This routine will create a GlobalGenerator if * one has not already been set. It will then Call Configure on the * GlobalGenerator. This in turn will read in an process all the CMakeList * files for the tree. It will not produce any actual Makefiles, or * workspaces. Generate does that. */ int Configure(); int ActualConfigure(); ///! Break up a line like VAR:type="value" into var, type and value static bool ParseCacheEntry(const std::string& entry, std::string& var, std::string& value, cmStateEnums::CacheEntryType& type); int LoadCache(); bool LoadCache(const std::string& path); bool LoadCache(const std::string& path, bool internal, std::set& excludes, std::set& includes); bool SaveCache(const std::string& path); bool DeleteCache(const std::string& path); void PreLoadCMakeFiles(); ///! Create a GlobalGenerator cmGlobalGenerator* CreateGlobalGenerator(const std::string& name); ///! Return the global generator assigned to this instance of cmake cmGlobalGenerator* GetGlobalGenerator() { return this->GlobalGenerator; } ///! Return the global generator assigned to this instance of cmake, const const cmGlobalGenerator* GetGlobalGenerator() const { return this->GlobalGenerator; } ///! Return the full path to where the CMakeCache.txt file should be. static std::string FindCacheFile(const std::string& binaryDir); ///! Return the global generator assigned to this instance of cmake void SetGlobalGenerator(cmGlobalGenerator*); ///! Get the names of the current registered generators void GetRegisteredGenerators(std::vector& generators) const; ///! Set the name of the selected generator-specific instance. void SetGeneratorInstance(std::string const& instance) { this->GeneratorInstance = instance; } ///! Set the name of the selected generator-specific platform. void SetGeneratorPlatform(std::string const& ts) { this->GeneratorPlatform = ts; } ///! Set the name of the selected generator-specific toolset. void SetGeneratorToolset(std::string const& ts) { this->GeneratorToolset = ts; } const std::vector& GetSourceExtensions() const { return this->SourceFileExtensions; } bool IsSourceExtension(const std::string& ext) const { return this->SourceFileExtensionsSet.find(ext) != this->SourceFileExtensionsSet.end(); } const std::vector& GetHeaderExtensions() const { return this->HeaderFileExtensions; } bool IsHeaderExtension(const std::string& ext) const { return this->HeaderFileExtensionsSet.find(ext) != this->HeaderFileExtensionsSet.end(); } // Strips the extension (if present and known) from a filename std::string StripExtension(const std::string& file) const; /** * Given a variable name, return its value (as a string). */ const char* GetCacheDefinition(const std::string&) const; ///! Add an entry into the cache void AddCacheEntry(const std::string& key, const char* value, const char* helpString, int type); bool DoWriteGlobVerifyTarget() const; std::string const& GetGlobVerifyScript() const; std::string const& GetGlobVerifyStamp() const; void AddGlobCacheEntry(bool recurse, bool listDirectories, bool followSymlinks, const std::string& relative, const std::string& expression, const std::vector& files, const std::string& variable, cmListFileBacktrace const& bt); /** * Get the system information and write it to the file specified */ int GetSystemInformation(std::vector&); ///! Parse command line arguments void SetArgs(const std::vector&, bool directoriesSetBefore = false); ///! Is this cmake running as a result of a TRY_COMPILE command bool GetIsInTryCompile() const; void SetIsInTryCompile(bool b); ///! Parse command line arguments that might set cache values bool SetCacheArgs(const std::vector&); typedef void (*ProgressCallbackType)(const char* msg, float progress, void*); /** * Set the function used by GUIs to receive progress updates * Function gets passed: message as a const char*, a progress * amount ranging from 0 to 1.0 and client data. The progress * number provided may be negative in cases where a message is * to be displayed without any progress percentage. */ void SetProgressCallback(ProgressCallbackType f, void* clientData = nullptr); ///! this is called by generators to update the progress void UpdateProgress(const char* msg, float prog); #if defined(CMAKE_BUILD_WITH_CMAKE) ///! Get the variable watch object cmVariableWatch* GetVariableWatch() { return this->VariableWatch; } #endif void GetGeneratorDocumentation(std::vector&); ///! Set/Get a property of this target file void SetProperty(const std::string& prop, const char* value); void AppendProperty(const std::string& prop, const char* value, bool asString = false); const char* GetProperty(const std::string& prop); bool GetPropertyAsBool(const std::string& prop); ///! Get or create an cmInstalledFile instance and return a pointer to it cmInstalledFile* GetOrCreateInstalledFile(cmMakefile* mf, const std::string& name); cmInstalledFile const* GetInstalledFile(const std::string& name) const; InstalledFilesMap const& GetInstalledFiles() const { return this->InstalledFiles; } ///! Do all the checks before running configure int DoPreConfigureChecks(); void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; } WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; } ///! Debug the try compile stuff by not deleting the files bool GetDebugTryCompile() { return this->DebugTryCompile; } void DebugTryCompileOn() { this->DebugTryCompile = true; } /** * Generate CMAKE_ROOT and CMAKE_COMMAND cache entries */ int AddCMakePaths(); /** * Get the file comparison class */ cmFileTimeComparison* GetFileComparison() { return this->FileComparison; } // Do we want debug output during the cmake run. bool GetDebugOutput() { return this->DebugOutput; } void SetDebugOutputOn(bool b) { this->DebugOutput = b; } // Do we want trace output during the cmake run. bool GetTrace() { return this->Trace; } void SetTrace(bool b) { this->Trace = b; } bool GetTraceExpand() { return this->TraceExpand; } void SetTraceExpand(bool b) { this->TraceExpand = b; } void AddTraceSource(std::string const& file) { this->TraceOnlyThisSources.push_back(file); } std::vector const& GetTraceSources() const { return this->TraceOnlyThisSources; } bool GetWarnUninitialized() { return this->WarnUninitialized; } void SetWarnUninitialized(bool b) { this->WarnUninitialized = b; } bool GetWarnUnused() { return this->WarnUnused; } void SetWarnUnused(bool b) { this->WarnUnused = b; } bool GetWarnUnusedCli() { return this->WarnUnusedCli; } void SetWarnUnusedCli(bool b) { this->WarnUnusedCli = b; } bool GetCheckSystemVars() { return this->CheckSystemVars; } void SetCheckSystemVars(bool b) { this->CheckSystemVars = b; } void MarkCliAsUsed(const std::string& variable); /** Get the list of configurations (in upper case) considered to be debugging configurations.*/ std::vector GetDebugConfigs(); void SetCMakeEditCommand(std::string const& s) { this->CMakeEditCommand = s; } std::string const& GetCMakeEditCommand() const { return this->CMakeEditCommand; } cmMessenger* GetMessenger() const; /* * Get the state of the suppression of developer (author) warnings. * Returns false, by default, if developer warnings should be shown, true * otherwise. */ bool GetSuppressDevWarnings() const; /* * Set the state of the suppression of developer (author) warnings. */ void SetSuppressDevWarnings(bool v); /* * Get the state of the suppression of deprecated warnings. * Returns false, by default, if deprecated warnings should be shown, true * otherwise. */ bool GetSuppressDeprecatedWarnings() const; /* * Set the state of the suppression of deprecated warnings. */ void SetSuppressDeprecatedWarnings(bool v); /* * Get the state of treating developer (author) warnings as errors. * Returns false, by default, if warnings should not be treated as errors, * true otherwise. */ bool GetDevWarningsAsErrors() const; /** * Set the state of treating developer (author) warnings as errors. */ void SetDevWarningsAsErrors(bool v); /* * Get the state of treating deprecated warnings as errors. * Returns false, by default, if warnings should not be treated as errors, * true otherwise. */ bool GetDeprecatedWarningsAsErrors() const; /** * Set the state of treating developer (author) warnings as errors. */ void SetDeprecatedWarningsAsErrors(bool v); /** Display a message to the user. */ void IssueMessage( cmake::MessageType t, std::string const& text, cmListFileBacktrace const& backtrace = cmListFileBacktrace()) const; ///! run the --build option int Build(int jobs, const std::string& dir, const std::string& target, const std::string& config, const std::vector& nativeOptions, bool clean); ///! run the --open option bool Open(const std::string& dir, bool dryRun); void UnwatchUnusedCli(const std::string& var); void WatchUnusedCli(const std::string& var); cmState* GetState() const { return this->State; } void SetCurrentSnapshot(cmStateSnapshot const& snapshot) { this->CurrentSnapshot = snapshot; } cmStateSnapshot GetCurrentSnapshot() const { return this->CurrentSnapshot; } protected: void RunCheckForUnusedVariables(); void InitializeProperties(); int HandleDeleteCacheVariables(const std::string& var); typedef std::vector RegisteredGeneratorsVector; RegisteredGeneratorsVector Generators; typedef std::vector RegisteredExtraGeneratorsVector; RegisteredExtraGeneratorsVector ExtraGenerators; void AddScriptingCommands(); void AddProjectCommands(); void AddDefaultGenerators(); void AddDefaultExtraGenerators(); cmGlobalGenerator* GlobalGenerator; std::map DiagLevels; std::string GeneratorInstance; std::string GeneratorPlatform; std::string GeneratorToolset; ///! read in a cmake list file to initialize the cache void ReadListFile(const std::vector& args, const char* path); bool FindPackage(const std::vector& args); ///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file. /// If it is set, truncate it to 50kb void TruncateOutputLog(const char* fname); /** * Method called to check build system integrity at build time. * Returns 1 if CMake should rerun and 0 otherwise. */ int CheckBuildSystem(); void SetDirectoriesFromFile(const char* arg); //! Make sure all commands are what they say they are and there is no /// macros. void CleanupCommandsAndMacros(); void GenerateGraphViz(const char* fileName) const; private: ProgressCallbackType ProgressCallback; void* ProgressCallbackClientData; bool InTryCompile; WorkingMode CurrentWorkingMode; bool DebugOutput; bool Trace; bool TraceExpand; bool WarnUninitialized; bool WarnUnused; bool WarnUnusedCli; bool CheckSystemVars; std::map UsedCliVariables; std::string CMakeEditCommand; std::string CXXEnvironment; std::string CCEnvironment; std::string CheckBuildSystemArgument; std::string CheckStampFile; std::string CheckStampList; std::string VSSolutionFile; std::vector SourceFileExtensions; std::unordered_set SourceFileExtensionsSet; std::vector HeaderFileExtensions; std::unordered_set HeaderFileExtensionsSet; bool ClearBuildSystem; bool DebugTryCompile; cmFileTimeComparison* FileComparison; std::string GraphVizFile; InstalledFilesMap InstalledFiles; #if defined(CMAKE_BUILD_WITH_CMAKE) cmVariableWatch* VariableWatch; std::unique_ptr FileAPI; #endif cmState* State; cmStateSnapshot CurrentSnapshot; cmMessenger* Messenger; std::vector TraceOnlyThisSources; void UpdateConversionPathTable(); // Print a list of valid generators to stderr. void PrintGeneratorList(); void CreateDefaultGlobalGenerator(); /** * Convert a message type between a warning and an error, based on the state * of the error output CMake variables, in the cache. */ cmake::MessageType ConvertMessageType(cmake::MessageType t) const; /* * Check if messages of this type should be output, based on the state of the * warning and error output CMake variables, in the cache. */ bool IsMessageTypeVisible(cmake::MessageType t) const; }; #define CMAKE_STANDARD_OPTIONS_TABLE \ { "-S ", "Explicitly specify a source directory." }, \ { "-B ", "Explicitly specify a build directory." }, \ { "-C ", "Pre-load a script to populate the cache." }, \ { "-D [:]=", "Create or update a cmake cache entry." }, \ { "-U ", "Remove matching entries from CMake cache." }, \ { "-G ", "Specify a build system generator." }, \ { "-T ", \ "Specify toolset name if supported by generator." }, \ { "-A ", \ "Specify platform name if supported by generator." }, \ { "-Wdev", "Enable developer warnings." }, \ { "-Wno-dev", "Suppress developer warnings." }, \ { "-Werror=dev", "Make developer warnings errors." }, \ { "-Wno-error=dev", "Make developer warnings not errors." }, \ { "-Wdeprecated", "Enable deprecation warnings." }, \ { "-Wno-deprecated", "Suppress deprecation warnings." }, \ { "-Werror=deprecated", \ "Make deprecated macro and function warnings " \ "errors." }, \ { \ "-Wno-error=deprecated", \ "Make deprecated macro and function warnings " \ "not errors." \ } #define FOR_EACH_C_FEATURE(F) \ F(c_std_90) \ F(c_std_99) \ F(c_std_11) \ F(c_function_prototypes) \ F(c_restrict) \ F(c_static_assert) \ F(c_variadic_macros) #define FOR_EACH_CXX_FEATURE(F) \ F(cxx_std_98) \ F(cxx_std_11) \ F(cxx_std_14) \ F(cxx_std_17) \ F(cxx_std_20) \ F(cxx_aggregate_default_initializers) \ F(cxx_alias_templates) \ F(cxx_alignas) \ F(cxx_alignof) \ F(cxx_attributes) \ F(cxx_attribute_deprecated) \ F(cxx_auto_type) \ F(cxx_binary_literals) \ F(cxx_constexpr) \ F(cxx_contextual_conversions) \ F(cxx_decltype) \ F(cxx_decltype_auto) \ F(cxx_decltype_incomplete_return_types) \ F(cxx_default_function_template_args) \ F(cxx_defaulted_functions) \ F(cxx_defaulted_move_initializers) \ F(cxx_delegating_constructors) \ F(cxx_deleted_functions) \ F(cxx_digit_separators) \ F(cxx_enum_forward_declarations) \ F(cxx_explicit_conversions) \ F(cxx_extended_friend_declarations) \ F(cxx_extern_templates) \ F(cxx_final) \ F(cxx_func_identifier) \ F(cxx_generalized_initializers) \ F(cxx_generic_lambdas) \ F(cxx_inheriting_constructors) \ F(cxx_inline_namespaces) \ F(cxx_lambdas) \ F(cxx_lambda_init_captures) \ F(cxx_local_type_template_args) \ F(cxx_long_long_type) \ F(cxx_noexcept) \ F(cxx_nonstatic_member_init) \ F(cxx_nullptr) \ F(cxx_override) \ F(cxx_range_for) \ F(cxx_raw_string_literals) \ F(cxx_reference_qualified_functions) \ F(cxx_relaxed_constexpr) \ F(cxx_return_type_deduction) \ F(cxx_right_angle_brackets) \ F(cxx_rvalue_references) \ F(cxx_sizeof_member) \ F(cxx_static_assert) \ F(cxx_strong_enums) \ F(cxx_template_template_parameters) \ F(cxx_thread_local) \ F(cxx_trailing_return_types) \ F(cxx_unicode_literals) \ F(cxx_uniform_initialization) \ F(cxx_unrestricted_unions) \ F(cxx_user_literals) \ F(cxx_variable_templates) \ F(cxx_variadic_macros) \ F(cxx_variadic_templates) #endif