/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing#kwsys for details. */ #ifndef @KWSYS_NAMESPACE@_DynamicLoader_hxx #define @KWSYS_NAMESPACE@_DynamicLoader_hxx #include <@KWSYS_NAMESPACE@/Configure.hxx> #include #if defined(__hpux) # include #elif defined(_WIN32) && !defined(__CYGWIN__) # include #elif defined(__APPLE__) # include # if MAC_OS_X_VERSION_MAX_ALLOWED < 1030 # include # endif #elif defined(__BEOS__) # include #endif namespace @KWSYS_NAMESPACE@ { /** \class DynamicLoader * \brief Portable loading of dynamic libraries or dll's. * * DynamicLoader provides a portable interface to loading dynamic * libraries or dll's into a process. * * Directory currently works with Windows, Apple, HP-UX and Unix (POSIX) * operating systems * * \warning dlopen on *nix system works the following way: * If filename contains a slash ("/"), then it is interpreted as a (relative * or absolute) pathname. Otherwise, the dynamic linker searches for the * library as follows : see ld.so(8) for further details): * Whereas this distinction does not exist on Win32. Therefore ideally you * should be doing full path to guarantee to have a consistent way of dealing * with dynamic loading of shared library. * * \warning the Cygwin implementation do not use the Win32 HMODULE. Put extra * condition so that we can include the correct declaration (POSIX) */ class @KWSYS_NAMESPACE@_EXPORT DynamicLoader { public: // Ugly stuff for library handles // They are different on several different OS's #if defined(__hpux) typedef shl_t LibraryHandle; #elif defined(_WIN32) && !defined(__CYGWIN__) typedef HMODULE LibraryHandle; #elif defined(__APPLE__) # if MAC_OS_X_VERSION_MAX_ALLOWED < 1030 typedef NSModule LibraryHandle; # else typedef void* LibraryHandle; # endif #elif defined(__BEOS__) typedef image_id LibraryHandle; #else // POSIX typedef void* LibraryHandle; #endif // Return type from DynamicLoader::GetSymbolAddress. typedef void (*SymbolPointer)(); enum OpenFlags { // Search for dependent libraries beside the library being loaded. // // This is currently only supported on Windows. SearchBesideLibrary = 0x00000001, // Make loaded symbols visible globally // // This is currently only supported on *nix systems. RTLDGlobal = 0x00000002, AllOpenFlags = SearchBesideLibrary | RTLDGlobal }; /** Load a dynamic library into the current process. * The returned LibraryHandle can be used to access the symbols in the * library. The optional second argument is a set of flags to use when * opening the library. If unrecognized or unsupported flags are specified, * the library is not opened. */ static LibraryHandle OpenLibrary(const std::string&); static LibraryHandle OpenLibrary(const std::string&, int); /** Attempt to detach a dynamic library from the * process. A value of true is returned if it is successful. */ static int CloseLibrary(LibraryHandle); /** Find the address of the symbol in the given library. */ static SymbolPointer GetSymbolAddress(LibraryHandle, const std::string&); /** Return the default module prefix for the current platform. */ static const char* LibPrefix() { return "@KWSYS_DynamicLoader_PREFIX@"; } /** Return the default module suffix for the current platform. */ static const char* LibExtension() { return "@KWSYS_DynamicLoader_SUFFIX@"; } /** Return the last error produced from a calls made on this class. */ static const char* LastError(); }; // End Class: DynamicLoader } // namespace @KWSYS_NAMESPACE@ #endif