#include "item_@III@.h" #include "object_@III@.h" // AUTOUIC include #include class LocalObject_@III@ : public QObject { Q_OBJECT; public: LocalObject_@III@() = default; ~LocalObject_@III@() = default; }; void Item_@III@ ::TheSlot() { LocalObject_@III@ localObject; Object_@III@ obj; obj.ObjectSlot(); Ui_View_@III@ ui_view; } // AUTOMOC includes #include "item_@III@.moc" #include "moc_item_@III@.cpp" #include "moc_object_@III@.cpp"