include(RunCMake) unset(RunCMake_TEST_NO_CLEAN) run_cmake(MultiCommand) run_cmake(MissingDetails) run_cmake(DirectIgnoresDetails) run_cmake(FirstDetailsWin) run_cmake(DownloadTwice) run_cmake(DownloadFile) run_cmake(VarDefinitions) run_cmake(GetProperties) run_cmake(UsesTerminalOverride) run_cmake(MakeAvailable) run_cmake(MakeAvailableTwice) run_cmake(MakeAvailableUndeclared) run_cmake_with_options(ManualSourceDirectory -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/WithProject" ) run_cmake_with_options(ManualSourceDirectoryMissing -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/ADirThatDoesNotExist" ) # Need to use :STRING to prevent CMake from automatically converting it to an # absolute path run_cmake_with_options(ManualSourceDirectoryRelative -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT:STRING=WithProject" ) function(run_FetchContent_TimeStamps) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/TimeStamps) file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") # First run should execute the commands run_cmake(TimeStamps) # Ensure that the file checks we use in the TimeStampsRerun-check.cmake script # will not be defeated by file systems with only one second resolution. # The IS_NEWER_THAN check returns TRUE if the timestamps of the two files are # the same, which has been observed where filesystems only have one second # resolution. set(cmpTimeStamp ${RunCMake_TEST_BINARY_DIR}/cmpTimeStamp.txt) set(checkTimeStamp ${RunCMake_TEST_BINARY_DIR}/cmpTimeStampCheck.txt) file(TOUCH ${cmpTimeStamp}) file(TOUCH ${checkTimeStamp}) if("${cmpTimeStamp}" IS_NEWER_THAN "${checkTimeStamp}") execute_process( COMMAND ${CMAKE_COMMAND} -E sleep 1.125 COMMAND_ERROR_IS_FATAL LAST ) endif() # Run again with no changes, no commands should re-execute set(RunCMake_TEST_NO_CLEAN 1) run_cmake(TimeStampsRerun) endfunction() run_FetchContent_TimeStamps() function(run_FetchContent_DirOverrides) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/DirOverrides-build) file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") run_cmake(DirOverrides) set(RunCMake_TEST_NO_CLEAN 1) run_cmake_with_options(DirOverridesDisconnected -D FETCHCONTENT_FULLY_DISCONNECTED=YES ) endfunction() run_FetchContent_DirOverrides() set(RunCMake_TEST_OUTPUT_MERGE 1) run_cmake(PreserveEmptyArgs) set(RunCMake_TEST_OUTPUT_MERGE 0) # We need to pass through CMAKE_GENERATOR and CMAKE_MAKE_PROGRAM # to ensure the test can run on machines where the build tool # isn't on the PATH. Some build slaves explicitly test with such # an arrangement (e.g. to test with spaces in the path). We also # pass through the platform and toolset for completeness, even # though we don't build anything, just in case this somehow affects # the way the build tool is invoked. run_cmake_command(ScriptMode ${CMAKE_COMMAND} -DCMAKE_GENERATOR=${RunCMake_GENERATOR} -DCMAKE_GENERATOR_PLATFORM=${RunCMake_GENERATOR_PLATFORM} -DCMAKE_GENERATOR_TOOLSET=${RunCMake_GENERATOR_TOOLSET} -DCMAKE_MAKE_PROGRAM=${RunCMake_MAKE_PROGRAM} -P ${CMAKE_CURRENT_LIST_DIR}/ScriptMode.cmake )