// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "socket.h" #include "gmock/gmock.h" #include "gtest/gtest.h" #include #include #include // Basic socket send & receive test TEST(Socket, SendRecv) { const char* port = "19021"; auto server = dap::Socket("localhost", port); auto client = dap::Socket::connect("localhost", port, 0); ASSERT_TRUE(client != nullptr); const std::string expect = "Hello World!"; std::string read; auto thread = std::thread([&] { auto conn = server.accept(); ASSERT_TRUE(conn != nullptr); char c; while (conn->read(&c, 1) != 0) { read += c; } }); ASSERT_TRUE(client->write(expect.data(), expect.size())); client->close(); thread.join(); ASSERT_EQ(read, expect); } // See https://github.com/google/cppdap/issues/37 TEST(Socket, CloseOnDifferentThread) { const char* port = "19021"; auto server = dap::Socket("localhost", port); auto client = dap::Socket::connect("localhost", port, 0); ASSERT_TRUE(client != nullptr); auto conn = server.accept(); auto thread = std::thread([&] { // Closing client on different thread should unblock client->read(). client->close(); }); char c; while (client->read(&c, 1) != 0) { } thread.join(); } TEST(Socket, ConnectTimeout) { const char* port = "19021"; const int timeoutMillis = 200; const int maxAttempts = 1024; using namespace std::chrono; auto server = dap::Socket("localhost", port); std::vector> connections; for (int i = 0; i < maxAttempts; i++) { auto start = system_clock::now(); auto connection = dap::Socket::connect("localhost", port, timeoutMillis); auto end = system_clock::now(); if (!connection) { auto timeTakenMillis = duration_cast(end - start).count(); ASSERT_GE(timeTakenMillis + 20, // +20ms for a bit of timing wiggle room timeoutMillis); return; } // Keep hold of the connections to saturate any incoming socket buffers. connections.emplace_back(std::move(connection)); } FAIL() << "Failed to test timeout after " << maxAttempts << " attempts"; }