/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include #include "uv.h" #include "internal.h" #include "handle-inl.h" #include "req-inl.h" const unsigned int uv_directory_watcher_buffer_size = 4096; static void uv_fs_event_queue_readdirchanges(uv_loop_t* loop, uv_fs_event_t* handle) { assert(handle->dir_handle != INVALID_HANDLE_VALUE); assert(!handle->req_pending); memset(&(handle->req.u.io.overlapped), 0, sizeof(handle->req.u.io.overlapped)); if (!ReadDirectoryChangesW(handle->dir_handle, handle->buffer, uv_directory_watcher_buffer_size, (handle->flags & UV_FS_EVENT_RECURSIVE) ? TRUE : FALSE, FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SIZE | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_LAST_ACCESS | FILE_NOTIFY_CHANGE_CREATION | FILE_NOTIFY_CHANGE_SECURITY, NULL, &handle->req.u.io.overlapped, NULL)) { /* Make this req pending reporting an error. */ SET_REQ_ERROR(&handle->req, GetLastError()); uv_insert_pending_req(loop, (uv_req_t*)&handle->req); } handle->req_pending = 1; } static void uv_relative_path(const WCHAR* filename, const WCHAR* dir, WCHAR** relpath) { size_t relpathlen; size_t filenamelen = wcslen(filename); size_t dirlen = wcslen(dir); if (dirlen > 0 && dir[dirlen - 1] == '\\') dirlen--; relpathlen = filenamelen - dirlen - 1; *relpath = uv__malloc((relpathlen + 1) * sizeof(WCHAR)); if (!*relpath) uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); wcsncpy(*relpath, filename + dirlen + 1, relpathlen); (*relpath)[relpathlen] = L'\0'; } static int uv_split_path(const WCHAR* filename, WCHAR** dir, WCHAR** file) { int len = wcslen(filename); int i = len; while (i > 0 && filename[--i] != '\\' && filename[i] != '/'); if (i == 0) { if (dir) { *dir = (WCHAR*)uv__malloc((MAX_PATH + 1) * sizeof(WCHAR)); if (!*dir) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } if (!GetCurrentDirectoryW(MAX_PATH, *dir)) { uv__free(*dir); *dir = NULL; return -1; } } *file = wcsdup(filename); } else { if (dir) { *dir = (WCHAR*)uv__malloc((i + 2) * sizeof(WCHAR)); if (!*dir) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } wcsncpy(*dir, filename, i + 1); (*dir)[i + 1] = L'\0'; } *file = (WCHAR*)uv__malloc((len - i) * sizeof(WCHAR)); if (!*file) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } wcsncpy(*file, filename + i + 1, len - i - 1); (*file)[len - i - 1] = L'\0'; } return 0; } int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle) { uv__handle_init(loop, (uv_handle_t*) handle, UV_FS_EVENT); handle->dir_handle = INVALID_HANDLE_VALUE; handle->buffer = NULL; handle->req_pending = 0; handle->filew = NULL; handle->short_filew = NULL; handle->dirw = NULL; uv_req_init(loop, (uv_req_t*)&handle->req); handle->req.type = UV_FS_EVENT_REQ; handle->req.data = handle; return 0; } int uv_fs_event_start(uv_fs_event_t* handle, uv_fs_event_cb cb, const char* path, unsigned int flags) { int name_size, is_path_dir; DWORD attr, last_error; WCHAR* dir = NULL, *dir_to_watch, *pathw = NULL; WCHAR short_path[MAX_PATH]; if (uv__is_active(handle)) return UV_EINVAL; handle->cb = cb; handle->path = uv__strdup(path); if (!handle->path) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } uv__handle_start(handle); /* Convert name to UTF16. */ name_size = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0) * sizeof(WCHAR); pathw = (WCHAR*)uv__malloc(name_size); if (!pathw) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } if (!MultiByteToWideChar(CP_UTF8, 0, path, -1, pathw, name_size / sizeof(WCHAR))) { return uv_translate_sys_error(GetLastError()); } /* Determine whether path is a file or a directory. */ attr = GetFileAttributesW(pathw); if (attr == INVALID_FILE_ATTRIBUTES) { last_error = GetLastError(); goto error; } is_path_dir = (attr & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0; if (is_path_dir) { /* path is a directory, so that's the directory that we will watch. */ handle->dirw = pathw; dir_to_watch = pathw; } else { /* * path is a file. So we split path into dir & file parts, and * watch the dir directory. */ /* Convert to short path. */ if (!GetShortPathNameW(pathw, short_path, ARRAY_SIZE(short_path))) { last_error = GetLastError(); goto error; } if (uv_split_path(pathw, &dir, &handle->filew) != 0) { last_error = GetLastError(); goto error; } if (uv_split_path(short_path, NULL, &handle->short_filew) != 0) { last_error = GetLastError(); goto error; } dir_to_watch = dir; uv__free(pathw); pathw = NULL; } handle->dir_handle = CreateFileW(dir_to_watch, FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, NULL); if (dir) { uv__free(dir); dir = NULL; } if (handle->dir_handle == INVALID_HANDLE_VALUE) { last_error = GetLastError(); goto error; } if (CreateIoCompletionPort(handle->dir_handle, handle->loop->iocp, (ULONG_PTR)handle, 0) == NULL) { last_error = GetLastError(); goto error; } if (!handle->buffer) { handle->buffer = (char*)uv__malloc(uv_directory_watcher_buffer_size); } if (!handle->buffer) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } memset(&(handle->req.u.io.overlapped), 0, sizeof(handle->req.u.io.overlapped)); if (!ReadDirectoryChangesW(handle->dir_handle, handle->buffer, uv_directory_watcher_buffer_size, (flags & UV_FS_EVENT_RECURSIVE) ? TRUE : FALSE, FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SIZE | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_LAST_ACCESS | FILE_NOTIFY_CHANGE_CREATION | FILE_NOTIFY_CHANGE_SECURITY, NULL, &handle->req.u.io.overlapped, NULL)) { last_error = GetLastError(); goto error; } handle->req_pending = 1; return 0; error: if (handle->path) { uv__free(handle->path); handle->path = NULL; } if (handle->filew) { uv__free(handle->filew); handle->filew = NULL; } if (handle->short_filew) { uv__free(handle->short_filew); handle->short_filew = NULL; } uv__free(pathw); if (handle->dir_handle != INVALID_HANDLE_VALUE) { CloseHandle(handle->dir_handle); handle->dir_handle = INVALID_HANDLE_VALUE; } if (handle->buffer) { uv__free(handle->buffer); handle->buffer = NULL; } return uv_translate_sys_error(last_error); } int uv_fs_event_stop(uv_fs_event_t* handle) { if (!uv__is_active(handle)) return 0; if (handle->dir_handle != INVALID_HANDLE_VALUE) { CloseHandle(handle->dir_handle); handle->dir_handle = INVALID_HANDLE_VALUE; } uv__handle_stop(handle); if (handle->filew) { uv__free(handle->filew); handle->filew = NULL; } if (handle->short_filew) { uv__free(handle->short_filew); handle->short_filew = NULL; } if (handle->path) { uv__free(handle->path); handle->path = NULL; } if (handle->dirw) { uv__free(handle->dirw); handle->dirw = NULL; } return 0; } static int file_info_cmp(WCHAR* str, WCHAR* file_name, int file_name_len) { int str_len; str_len = wcslen(str); /* Since we only care about equality, return early if the strings aren't the same length */ if (str_len != (file_name_len / sizeof(WCHAR))) return -1; return _wcsnicmp(str, file_name, str_len); } void uv_process_fs_event_req(uv_loop_t* loop, uv_req_t* req, uv_fs_event_t* handle) { FILE_NOTIFY_INFORMATION* file_info; int err, sizew, size; char* filename = NULL; WCHAR* filenamew = NULL; WCHAR* long_filenamew = NULL; DWORD offset = 0; assert(req->type == UV_FS_EVENT_REQ); assert(handle->req_pending); handle->req_pending = 0; /* Don't report any callbacks if: * - We're closing, just push the handle onto the endgame queue * - We are not active, just ignore the callback */ if (!uv__is_active(handle)) { if (handle->flags & UV__HANDLE_CLOSING) { uv_want_endgame(loop, (uv_handle_t*) handle); } return; } file_info = (FILE_NOTIFY_INFORMATION*)(handle->buffer + offset); if (REQ_SUCCESS(req)) { if (req->u.io.overlapped.InternalHigh > 0) { do { file_info = (FILE_NOTIFY_INFORMATION*)((char*)file_info + offset); assert(!filename); assert(!filenamew); assert(!long_filenamew); /* * Fire the event only if we were asked to watch a directory, * or if the filename filter matches. */ if (handle->dirw || file_info_cmp(handle->filew, file_info->FileName, file_info->FileNameLength) == 0 || file_info_cmp(handle->short_filew, file_info->FileName, file_info->FileNameLength) == 0) { if (handle->dirw) { /* * We attempt to resolve the long form of the file name explicitly. * We only do this for file names that might still exist on disk. * If this fails, we use the name given by ReadDirectoryChangesW. * This may be the long form or the 8.3 short name in some cases. */ if (file_info->Action != FILE_ACTION_REMOVED && file_info->Action != FILE_ACTION_RENAMED_OLD_NAME) { /* Construct a full path to the file. */ size = wcslen(handle->dirw) + file_info->FileNameLength / sizeof(WCHAR) + 2; filenamew = (WCHAR*)uv__malloc(size * sizeof(WCHAR)); if (!filenamew) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } _snwprintf(filenamew, size, L"%s\\%.*s", handle->dirw, file_info->FileNameLength / (DWORD)sizeof(WCHAR), file_info->FileName); filenamew[size - 1] = L'\0'; /* Convert to long name. */ size = GetLongPathNameW(filenamew, NULL, 0); if (size) { long_filenamew = (WCHAR*)uv__malloc(size * sizeof(WCHAR)); if (!long_filenamew) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } size = GetLongPathNameW(filenamew, long_filenamew, size); if (size) { long_filenamew[size] = '\0'; } else { uv__free(long_filenamew); long_filenamew = NULL; } } uv__free(filenamew); if (long_filenamew) { /* Get the file name out of the long path. */ uv_relative_path(long_filenamew, handle->dirw, &filenamew); uv__free(long_filenamew); long_filenamew = filenamew; sizew = -1; } else { /* We couldn't get the long filename, use the one reported. */ filenamew = file_info->FileName; sizew = file_info->FileNameLength / sizeof(WCHAR); } } else { /* * Removed or renamed events cannot be resolved to the long form. * We therefore use the name given by ReadDirectoryChangesW. * This may be the long form or the 8.3 short name in some cases. */ filenamew = file_info->FileName; sizew = file_info->FileNameLength / sizeof(WCHAR); } } else { /* We already have the long name of the file, so just use it. */ filenamew = handle->filew; sizew = -1; } /* Convert the filename to utf8. */ uv__convert_utf16_to_utf8(filenamew, sizew, &filename); switch (file_info->Action) { case FILE_ACTION_ADDED: case FILE_ACTION_REMOVED: case FILE_ACTION_RENAMED_OLD_NAME: case FILE_ACTION_RENAMED_NEW_NAME: handle->cb(handle, filename, UV_RENAME, 0); break; case FILE_ACTION_MODIFIED: handle->cb(handle, filename, UV_CHANGE, 0); break; } uv__free(filename); filename = NULL; uv__free(long_filenamew); long_filenamew = NULL; filenamew = NULL; } offset = file_info->NextEntryOffset; } while (offset && !(handle->flags & UV__HANDLE_CLOSING)); } else { handle->cb(handle, NULL, UV_CHANGE, 0); } } else { err = GET_REQ_ERROR(req); handle->cb(handle, NULL, 0, uv_translate_sys_error(err)); } if (!(handle->flags & UV__HANDLE_CLOSING)) { uv_fs_event_queue_readdirchanges(loop, handle); } else { uv_want_endgame(loop, (uv_handle_t*)handle); } } void uv_fs_event_close(uv_loop_t* loop, uv_fs_event_t* handle) { uv_fs_event_stop(handle); uv__handle_closing(handle); if (!handle->req_pending) { uv_want_endgame(loop, (uv_handle_t*)handle); } } void uv_fs_event_endgame(uv_loop_t* loop, uv_fs_event_t* handle) { if ((handle->flags & UV__HANDLE_CLOSING) && !handle->req_pending) { assert(!(handle->flags & UV_HANDLE_CLOSED)); if (handle->buffer) { uv__free(handle->buffer); handle->buffer = NULL; } uv__handle_close(handle); } }