/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include "uv.h" #include "internal.h" #include "tree.h" #include "handle-inl.h" /* The number of milliseconds in one second. */ #define UV__MILLISEC 1000 void uv_update_time(uv_loop_t* loop) { uint64_t new_time = uv__hrtime(UV__MILLISEC); assert(new_time >= loop->time); loop->time = new_time; } static int uv_timer_compare(uv_timer_t* a, uv_timer_t* b) { if (a->due < b->due) return -1; if (a->due > b->due) return 1; /* * compare start_id when both has the same due. start_id is * allocated with loop->timer_counter in uv_timer_start(). */ if (a->start_id < b->start_id) return -1; if (a->start_id > b->start_id) return 1; return 0; } RB_GENERATE_STATIC(uv_timer_tree_s, uv_timer_s, tree_entry, uv_timer_compare); int uv_timer_init(uv_loop_t* loop, uv_timer_t* handle) { uv__handle_init(loop, (uv_handle_t*) handle, UV_TIMER); handle->timer_cb = NULL; handle->repeat = 0; return 0; } void uv_timer_endgame(uv_loop_t* loop, uv_timer_t* handle) { if (handle->flags & UV__HANDLE_CLOSING) { assert(!(handle->flags & UV_HANDLE_CLOSED)); uv__handle_close(handle); } } static uint64_t get_clamped_due_time(uint64_t loop_time, uint64_t timeout) { uint64_t clamped_timeout; clamped_timeout = loop_time + timeout; if (clamped_timeout < timeout) clamped_timeout = (uint64_t) -1; return clamped_timeout; } int uv_timer_start(uv_timer_t* handle, uv_timer_cb timer_cb, uint64_t timeout, uint64_t repeat) { uv_loop_t* loop = handle->loop; uv_timer_t* old; if (timer_cb == NULL) return UV_EINVAL; if (uv__is_active(handle)) uv_timer_stop(handle); handle->timer_cb = timer_cb; handle->due = get_clamped_due_time(loop->time, timeout); handle->repeat = repeat; uv__handle_start(handle); /* start_id is the second index to be compared in uv__timer_cmp() */ handle->start_id = handle->loop->timer_counter++; old = RB_INSERT(uv_timer_tree_s, &loop->timers, handle); assert(old == NULL); return 0; } int uv_timer_stop(uv_timer_t* handle) { uv_loop_t* loop = handle->loop; if (!uv__is_active(handle)) return 0; RB_REMOVE(uv_timer_tree_s, &loop->timers, handle); uv__handle_stop(handle); return 0; } int uv_timer_again(uv_timer_t* handle) { /* If timer_cb is NULL that means that the timer was never started. */ if (!handle->timer_cb) { return UV_EINVAL; } if (handle->repeat) { uv_timer_stop(handle); uv_timer_start(handle, handle->timer_cb, handle->repeat, handle->repeat); } return 0; } void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat) { assert(handle->type == UV_TIMER); handle->repeat = repeat; } uint64_t uv_timer_get_repeat(const uv_timer_t* handle) { assert(handle->type == UV_TIMER); return handle->repeat; } DWORD uv__next_timeout(const uv_loop_t* loop) { uv_timer_t* timer; int64_t delta; /* Check if there are any running timers * Need to cast away const first, since RB_MIN doesn't know what we are * going to do with this return value, it can't be marked const */ timer = RB_MIN(uv_timer_tree_s, &((uv_loop_t*)loop)->timers); if (timer) { delta = timer->due - loop->time; if (delta >= UINT_MAX - 1) { /* A timeout value of UINT_MAX means infinite, so that's no good. */ return UINT_MAX - 1; } else if (delta < 0) { /* Negative timeout values are not allowed */ return 0; } else { return (DWORD)delta; } } else { /* No timers */ return INFINITE; } } void uv_process_timers(uv_loop_t* loop) { uv_timer_t* timer; /* Call timer callbacks */ for (timer = RB_MIN(uv_timer_tree_s, &loop->timers); timer != NULL && timer->due <= loop->time; timer = RB_MIN(uv_timer_tree_s, &loop->timers)) { uv_timer_stop(timer); uv_timer_again(timer); timer->timer_cb((uv_timer_t*) timer); } }