1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
|
.. cmake-manual-description: CMake Server
cmake-server(7)
***************
.. only:: html
.. contents::
Introduction
============
:manual:`cmake(1)` is capable of providing semantic information about
CMake code it executes to generate a buildsystem. If executed with
the ``-E server`` command line options, it starts in a long running mode
and allows a client to request the available information via a JSON protocol.
The protocol is designed to be useful to IDEs, refactoring tools, and
other tools which have a need to understand the buildsystem in entirety.
A single :manual:`cmake-buildsystem(7)` may describe buildsystem contents
and build properties which differ based on
:manual:`generation-time context <cmake-generator-expressions(7)>`
including:
* The Platform (eg, Windows, APPLE, Linux).
* The build configuration (eg, Debug, Release, Coverage).
* The Compiler (eg, MSVC, GCC, Clang) and compiler version.
* The language of the source files compiled.
* Available compile features (eg CXX variadic templates).
* CMake policies.
The protocol aims to provide information to tooling to satisfy several
needs:
#. Provide a complete and easily parsed source of all information relevant
to the tooling as it relates to the source code. There should be no need
for tooling to parse generated buildsystems to access include directories
or compile definitions for example.
#. Semantic information about the CMake buildsystem itself.
#. Provide a stable interface for reading the information in the CMake cache.
#. Information for determining when cmake needs to be re-run as a result of
file changes.
Operation
=========
Start :manual:`cmake(1)` in the server command mode, supplying the path to
the build directory to process::
cmake -E server (--debug|--pipe <NAMED_PIPE>)
The server will communicate using stdin/stdout (with the ``--debug`` parameter)
or using a named pipe (with the ``--pipe <NAMED_PIPE>`` parameter).
When connecting to the server (via named pipe or by starting it in ``--debug``
mode), the server will reply with a hello message::
[== CMake Server ==[
{"supportedProtocolVersions":[{"major":1,"minor":0}],"type":"hello"}
]== CMake Server ==]
Messages sent to and from the process are wrapped in magic strings::
[== CMake Server ==[
{
... some JSON message ...
}
]== CMake Server ==]
The server is now ready to accept further requests via the named pipe
or stdin.
Debugging
=========
CMake server mode can be asked to provide statistics on execution times, etc.
or to dump a copy of the response into a file. This is done passing a "debug"
JSON object as a child of the request.
The debug object supports the "showStats" key, which takes a boolean and makes
the server mode return a "zzzDebug" object with stats as part of its response.
"dumpToFile" takes a string value and will cause the cmake server to copy
the response into the given filename.
This is a response from the cmake server with "showStats" set to true::
[== CMake Server ==[
{
"cookie":"",
"errorMessage":"Waiting for type \"handshake\".",
"inReplyTo":"unknown",
"type":"error",
"zzzDebug": {
"dumpFile":"/tmp/error.txt",
"jsonSerialization":0.011016,
"size":111,
"totalTime":0.025995
}
}
]== CMake Server ==]
The server has made a copy of this response into the file /tmp/error.txt and
took 0.011 seconds to turn the JSON response into a string, and it took 0.025
seconds to process the request in total. The reply has a size of 111 bytes.
Protocol API
============
General Message Layout
----------------------
All messages need to have a "type" value, which identifies the type of
message that is passed back or forth. E.g. the initial message sent by the
server is of type "hello". Messages without a type will generate an response
of type "error".
All requests sent to the server may contain a "cookie" value. This value
will he handed back unchanged in all responses triggered by the request.
All responses will contain a value "inReplyTo", which may be empty in
case of parse errors, but will contain the type of the request message
in all other cases.
Type "reply"
^^^^^^^^^^^^
This type is used by the server to reply to requests.
The message may -- depending on the type of the original request --
contain values.
Example::
[== CMake Server ==[
{"cookie":"zimtstern","inReplyTo":"handshake","type":"reply"}
]== CMake Server ==]
Type "error"
^^^^^^^^^^^^
This type is used to return an error condition to the client. It will
contain an "errorMessage".
Example::
[== CMake Server ==[
{"cookie":"","errorMessage":"Protocol version not supported.","inReplyTo":"handshake","type":"error"}
]== CMake Server ==]
Type "progress"
^^^^^^^^^^^^^^^
When the server is busy for a long time, it is polite to send back replies of
type "progress" to the client. These will contain a "progressMessage" with a
string describing the action currently taking place as well as
"progressMinimum", "progressMaximum" and "progressCurrent" with integer values
describing the range of progess.
Messages of type "progress" will be followed by more "progress" messages or with
a message of type "reply" or "error" that complete the request.
"progress" messages may not be emitted after the "reply" or "error" message for
the request that triggered the responses was delivered.
Type "message"
^^^^^^^^^^^^^^
A message is triggered when the server processes a request and produces some
form of output that should be displayed to the user. A Message has a "message"
with the actual text to display as well as a "title" with a suggested dialog
box title.
Example::
[== CMake Server ==[
{"cookie":"","message":"Something happened.","title":"Title Text","inReplyTo":"handshake","type":"message"}
]== CMake Server ==]
Type "signal"
^^^^^^^^^^^^^
The server can send signals when it detects changes in the system state. Signals
are of type "signal", have an empty "cookie" and "inReplyTo" field and always
have a "name" set to show which signal was sent.
Specific Message Types
----------------------
Type "hello"
^^^^^^^^^^^^
The initial message send by the cmake server on startup is of type "hello".
This is the only message ever sent by the server that is not of type "reply",
"progress" or "error".
It will contain "supportedProtocolVersions" with an array of server protocol
versions supported by the cmake server. These are JSON objects with "major" and
"minor" keys containing non-negative integer values.
Example::
[== CMake Server ==[
{"supportedProtocolVersions":[{"major":0,"minor":1}],"type":"hello"}
]== CMake Server ==]
Type "handshake"
^^^^^^^^^^^^^^^^
The first request that the client may send to the server is of type "handshake".
This request needs to pass one of the "supportedProtocolVersions" of the "hello"
type response received earlier back to the server in the "protocolVersion" field.
Each protocol version may request additional attributes to be present.
Protocol version 1.0 requires the following attributes to be set:
* "sourceDirectory" with a path to the sources
* "buildDirectory" with a path to the build directory
* "generator" with the generator name
* "extraGenerator" (optional!) with the extra generator to be used.
Example::
[== CMake Server ==[
{"cookie":"zimtstern","type":"handshake","protocolVersion":{"major":0},
"sourceDirectory":"/home/code/cmake", "buildDirectory":"/tmp/testbuild",
"generator":"Ninja"}
]== CMake Server ==]
which will result in a response type "reply"::
[== CMake Server ==[
{"cookie":"zimtstern","inReplyTo":"handshake","type":"reply"}
]== CMake Server ==]
indicating that the server is ready for action.
Type "globalSettings"
^^^^^^^^^^^^^^^^^^^^^
This request can be sent after the initial handshake. It will return a
JSON structure with information on cmake state.
Example::
[== CMake Server ==[
{"type":"globalSettings"}
]== CMake Server ==]
which will result in a response type "reply"::
[== CMake Server ==[
{
"buildDirectory": "/tmp/test-build",
"capabilities": {
"generators": [
{
"extraGenerators": [],
"name": "Watcom WMake",
"platformSupport": false,
"toolsetSupport": false
},
<...>
],
"serverMode": false,
"version": {
"isDirty": false,
"major": 3,
"minor": 6,
"patch": 20160830,
"string": "3.6.20160830-gd6abad",
"suffix": "gd6abad"
}
},
"checkSystemVars": false,
"cookie": "",
"extraGenerator": "",
"generator": "Ninja",
"debugOutput": false,
"inReplyTo": "globalSettings",
"sourceDirectory": "/home/code/cmake",
"trace": false,
"traceExpand": false,
"type": "reply",
"warnUninitialized": false,
"warnUnused": false,
"warnUnusedCli": true
}
]== CMake Server ==]
|