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#
# Try to find GLU, once done this will define:
#
# GLU_INCLUDE_PATH = where the GLU include directory can be found
# GLU_LIBRARY = the name of the GLU library to link with
#
IF (WIN32)
IF(BORLAND)
SET (GLU_LIBRARY import32 CACHE STRING "GLU library for win32")
ELSE(BORLAND)
SET (GLU_LIBRARY glu32 CACHE STRING "GLU library for win32")
ENDIF(BORLAND)
ELSE (WIN32)
FIND_PATH(GLU_INCLUDE_PATH GL/glu.h
${OPENGL_INCLUDE_PATH}
/usr/include
/usr/local/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include
/usr/X11R6/include
)
MARK_AS_ADVANCED(
GLU_INCLUDE_PATH
)
FIND_LIBRARY(GLU_LIBRARY GLU
${OPENGL_LIBRARY_PATH}
/usr/lib
/usr/local/lib
/opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/X11R6/lib
)
ENDIF (WIN32)
MARK_AS_ADVANCED(
GLU_LIBRARY
)
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