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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# This file sets the basic flags for the linker used by the Objective-C compiler in CMake.
# It also loads the available platform file for the system-linker
# if it exists.
# It also loads a system - linker - processor (or target hardware)
# specific file, which is mainly useful for crosscompiling and embedded systems.
include(Internal/CMakeCommonLinkerInformation)
set(_INCLUDED_FILE 0)
# Load linker-specific information.
if(CMAKE_OBJC_COMPILER_LINKER_ID)
include(Linker/${CMAKE_OBJC_COMPILER_LINKER_ID}-OBJC OPTIONAL)
endif()
# load a hardware specific file, mostly useful for embedded compilers
if(CMAKE_SYSTEM_PROCESSOR AND CMAKE_OBJC_COMPILER_LINKER_ID)
include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJC_COMPILER_LINKER_ID}-OBJC-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
endif()
# load the system- and linker specific files
if(CMAKE_OBJC_COMPILER_LINKER_ID)
include(Platform/Linker/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJC_COMPILER_LINKER_ID}-OBJC
OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
endif()
# We specify the platform linker information in the system file.
if (NOT _INCLUDED_FILE)
include(Platform/Linker/${CMAKE_EFFECTIVE_SYSTEM_NAME}-OBJC OPTIONAL)
endif ()
_cmake_common_linker_platform_flags(OBJC)
set(CMAKE_OBJC_LINKER_INFORMATION_LOADED 1)
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