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#ifndef FLTKPropertyNameButtonWithHelp_h
#define FLTKPropertyNameButtonWithHelp_h
#include <Fl/Fl_Tile.H>
#include <Fl/Fl_Input.H>
#include <Fl/Fl_Box.H>
#include <Fl/Fl_Button.H>
#include <Fl/Fl_Window.H>
#include <string>
namespace fltk {
/**
Helper class for managing help blobs over the property name
*/
class PropertyNameButtonWithHelp : public Fl_Button
{
public:
PropertyNameButtonWithHelp(int x,int y,int w, int h,const char *l);
virtual ~PropertyNameButtonWithHelp();
int handle(int event);
void SetHelpText( const char * helpText);
void ShowHelp(void);
void HideHelp(void);
static void ShowHelpBlobCallback( void * );
void PopupMenu( void );
private:
std::string m_HelpText;
// Class variables
static Fl_Window * helpBlob;
static Fl_Box * helpText;
static unsigned int counter;
static int lastMousePositionX;
static int lastMousePositionY;
};
} // end namespace fltk
#endif
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