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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmEnableLanguageCommand.h"
// cmEnableLanguageCommand
bool cmEnableLanguageCommand::InitialPass(std::vector<std::string> const& args,
cmExecutionStatus&)
{
bool optional = false;
std::vector<std::string> languages;
if (args.empty()) {
this->SetError("called with incorrect number of arguments");
return false;
}
for (std::vector<std::string>::const_iterator it = args.begin();
it != args.end(); ++it) {
if ((*it) == "OPTIONAL") {
optional = true;
} else {
languages.push_back(*it);
}
}
this->Makefile->EnableLanguage(languages, optional);
return true;
}
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