summaryrefslogtreecommitdiffstats
path: root/Source/cmFLTKWrapUICommand.cxx
blob: 4dd81be961785467945b759f24ae11b2fd18f5f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
/*============================================================================
  CMake - Cross Platform Makefile Generator
  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium

  Distributed under the OSI-approved BSD License (the "License");
  see accompanying file Copyright.txt for details.

  This software is distributed WITHOUT ANY WARRANTY; without even the
  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  See the License for more information.
============================================================================*/
#include "cmFLTKWrapUICommand.h"

#include "cmSourceFile.h"

// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
  if(args.size() < 2 )
    {
    this->SetError("called with incorrect number of arguments");
    return false;
    }

  // what is the current source dir
  std::string cdir = this->Makefile->GetCurrentDirectory();
  const char* fluid_exe =
    this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");

  // get parameter for the command
  this->Target = args[0];  // Target that will use the generated files

  std::vector<std::string> newArgs;
  this->Makefile->ExpandSourceListArguments(args,newArgs, 1);

  // get the list of GUI files from which .cxx and .h will be generated
  std::string outputDirectory = this->Makefile->GetCurrentOutputDirectory();

  {
  // Some of the generated files are *.h so the directory "GUI"
  // where they are created have to be added to the include path
  std::vector<std::string> outputDirectories;
  outputDirectories.push_back(outputDirectory);
  this->Makefile->AddIncludeDirectories( outputDirectories );
  }

  for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
      i != newArgs.end(); i++)
    {
    cmSourceFile *curr = this->Makefile->GetSource(i->c_str());
    // if we should use the source GUI
    // to generate .cxx and .h files
    if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
      {
      std::string outName = outputDirectory;
      outName += "/";
      outName += cmSystemTools::GetFilenameWithoutExtension(*i);
      std::string hname = outName;
      hname += ".h";
      std::string origname = cdir + "/" + *i;
      // add starting depends
      std::vector<std::string> depends;
      depends.push_back(origname);
      depends.push_back(fluid_exe);
      std::string cxxres = outName;
      cxxres += ".cxx";

      cmCustomCommandLine commandLine;
      commandLine.push_back(fluid_exe);
      commandLine.push_back("-c"); // instructs Fluid to run in command line
      commandLine.push_back("-h"); // optionally rename .h files
      commandLine.push_back(hname);
      commandLine.push_back("-o"); // optionally rename .cxx files
      commandLine.push_back(cxxres);
      commandLine.push_back(origname);// name of the GUI fluid file
      cmCustomCommandLines commandLines;
      commandLines.push_back(commandLine);

      // Add command for generating the .h and .cxx files
      const char* no_main_dependency = 0;
      const char* no_comment = 0;
      const char* no_working_dir = 0;
      this->Makefile->AddCustomCommandToOutput(cxxres.c_str(),
                                           depends, no_main_dependency,
                                           commandLines, no_comment,
                                           no_working_dir);
      this->Makefile->AddCustomCommandToOutput(hname.c_str(),
                                           depends, no_main_dependency,
                                           commandLines, no_comment,
                                           no_working_dir);

      cmSourceFile *sf = this->Makefile->GetSource(cxxres.c_str());
      sf->AddDepend(hname.c_str());
      sf->AddDepend(origname.c_str());
      this->GeneratedSourcesClasses.push_back(sf);
      }
    }

  // create the variable with the list of sources in it
  size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
  std::string sourceListValue;
  for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
    {
    if (classNum)
      {
      sourceListValue += ";";
      }
    sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
    }
  std::string varName = this->Target;
  varName += "_FLTK_UI_SRCS";
  this->Makefile->AddDefinition(varName.c_str(), sourceListValue.c_str());

  return true;
}

void cmFLTKWrapUICommand::FinalPass()
{
  // people should add the srcs to the target themselves, but the old command
  // didn't support that, so check and see if they added the files in and if
  // they didn;t then print a warning and add then anyhow
  cmTarget* target = this->Makefile->FindTarget(this->Target);
  if(!target)
    {
    std::string msg =
      "FLTK_WRAP_UI was called with a target that was never created: ";
    msg += this->Target;
    msg +=".  The problem was found while processing the source directory: ";
    msg += this->Makefile->GetStartDirectory();
    msg += ".  This FLTK_WRAP_UI call will be ignored.";
    cmSystemTools::Message(msg.c_str(),"Warning");
    return;
    }
  std::vector<cmSourceFile*> srcs;
  target->GetSourceFiles(srcs);
  bool found = false;
  for (unsigned int i = 0; i < srcs.size(); ++i)
    {
    if (srcs[i]->GetFullPath() ==
        this->GeneratedSourcesClasses[0]->GetFullPath())
      {
      found = true;
      break;
      }
    }
  if (!found)
    {
    std::string msg =
      "In CMake 2.2 the FLTK_WRAP_UI command sets a variable to the list of "
      "source files that should be added to your executable or library. It "
      "appears that you have not added these source files to your target. "
      "You should change your CMakeLists.txt file to "
      "directly add the generated files to the target. "
      "For example FTLK_WRAP_UI(foo src1 src2 src3) "
      "will create a variable named foo_FLTK_UI_SRCS that contains the list "
      "of sources to add to your target when you call ADD_LIBRARY or "
      "ADD_EXECUTABLE. For now CMake will add the sources to your target "
      "for you as was done in CMake 2.0 and earlier. In the future this may "
      "become an error.";
    msg +="The problem was found while processing the source directory: ";
    msg += this->Makefile->GetStartDirectory();
    cmSystemTools::Message(msg.c_str(),"Warning");
    // first we add the rules for all the .fl to .h and .cxx files
    size_t lastHeadersClass = this->GeneratedSourcesClasses.size();

    // Generate code for all the .fl files
    for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
      {
      this->Makefile->GetTargets()[this->Target]
        .AddSourceFile(this->GeneratedSourcesClasses[classNum]);
      }
    }
}