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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmFLTKWrapUICommand.h"
#include "cmSourceFile.h"
// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
// what is the current source dir
std::string cdir = m_Makefile->GetCurrentDirectory();
std::string fluid_exe = "${FLTK_FLUID_EXECUTABLE}";
// get parameter for the command
m_Target = args[0]; // Target that will use the generated files
std::vector<std::string> newArgs;
m_Makefile->ExpandSourceListArguments(args,newArgs, 1);
// get the list of GUI files from which .cxx and .h will be generated
std::string outputDirectory = m_Makefile->GetCurrentOutputDirectory();
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
m_Makefile->AddIncludeDirectory( outputDirectory.c_str() );
for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
i != newArgs.end(); i++)
{
cmSourceFile *curr = m_Makefile->GetSource(i->c_str());
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
{
cmSourceFile header_file;
std::string srcName = cmSystemTools::GetFilenameWithoutExtension(*i);
const bool headerFileOnly = true;
header_file.SetName(srcName.c_str(),
outputDirectory.c_str(), "h",headerFileOnly);
std::string origname = cdir + "/" + *i;
std::string hname = header_file.GetFullPath();
// add starting depends
std::vector<std::string> depends;
depends.push_back(origname);
std::string cxxres = outputDirectory.c_str();
cxxres += "/" + srcName;
cxxres += ".cxx";
std::vector<std::string> cxxargs;
cxxargs.push_back("-c"); // instructs Fluid to run in command line
cxxargs.push_back("-h"); // optionally rename .h files
cxxargs.push_back(hname);
cxxargs.push_back("-o"); // optionally rename .cxx files
cxxargs.push_back(cxxres);
cxxargs.push_back(origname);// name of the GUI fluid file
// Add command for generating the .h and .cxx files
m_Makefile->AddCustomCommandToOutput(cxxres.c_str(),
fluid_exe.c_str(),
cxxargs,
0,
depends);
m_Makefile->AddCustomCommandToOutput(hname.c_str(),
fluid_exe.c_str(),
cxxargs,
0,
depends);
cmSourceFile *sf = m_Makefile->GetSource(cxxres.c_str());
sf->GetDepends().push_back(hname);
sf->GetDepends().push_back(origname);
m_GeneratedSourcesClasses.push_back(sf);
}
}
return true;
}
void cmFLTKWrapUICommand::FinalPass()
{
// first we add the rules for all the .fl to .h and .cxx files
size_t lastHeadersClass = m_GeneratedSourcesClasses.size();
// Generate code for all the .fl files
for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
{
m_Makefile->GetTargets()[m_Target].GetSourceFiles().push_back(
m_GeneratedSourcesClasses[classNum]);
}
}
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