summaryrefslogtreecommitdiffstats
path: root/Source/cmGlobalVisualStudio10Generator.h
blob: f2501c2229074fc6d345624c9f7dae87f2438c22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#ifndef cmGlobalVisualStudio10Generator_h
#define cmGlobalVisualStudio10Generator_h

#include "cmGlobalVisualStudio8Generator.h"
#include "cmVisualStudio10ToolsetOptions.h"

/** \class cmGlobalVisualStudio10Generator
 * \brief Write a Unix makefiles.
 *
 * cmGlobalVisualStudio10Generator manages UNIX build process for a tree
 */
class cmGlobalVisualStudio10Generator : public cmGlobalVisualStudio8Generator
{
public:
  cmGlobalVisualStudio10Generator(cmake* cm, const std::string& name,
                                  const std::string& platformName);
  static cmGlobalGeneratorFactory* NewFactory();

  bool MatchesGeneratorName(const std::string& name) const override;

  bool SetSystemName(std::string const& s, cmMakefile* mf) override;
  bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
  bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf) override;

  void GenerateBuildCommand(std::vector<std::string>& makeCommand,
                            const std::string& makeProgram,
                            const std::string& projectName,
                            const std::string& projectDir,
                            const std::string& targetName,
                            const std::string& config, bool fast, bool verbose,
                            std::vector<std::string> const& makeOptions =
                              std::vector<std::string>()) override;

  ///! create the correct local generator
  cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf) override;

  /**
   * Try to determine system information such as shared library
   * extension, pthreads, byte order etc.
   */
  void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
                      bool optional) override;
  void WriteSLNHeader(std::ostream& fout) override;

  bool IsCudaEnabled() const { return this->CudaEnabled; }

  /** Generating for Nsight Tegra VS plugin?  */
  bool IsNsightTegra() const;
  std::string GetNsightTegraVersion() const;

  /** The toolset name for the target platform.  */
  const char* GetPlatformToolset() const;
  std::string const& GetPlatformToolsetString() const;

  /** The toolset host architecture name (e.g. x64 for 64-bit host tools).  */
  const char* GetPlatformToolsetHostArchitecture() const;

  /** The cuda toolset version.  */
  const char* GetPlatformToolsetCuda() const;
  std::string const& GetPlatformToolsetCudaString() const;

  /** Return whether we need to use No/Debug instead of false/true
      for GenerateDebugInformation.  */
  bool GetPlatformToolsetNeedsDebugEnum() const
  {
    return this->PlatformToolsetNeedsDebugEnum;
  }

  /** Return the CMAKE_SYSTEM_NAME.  */
  std::string const& GetSystemName() const { return this->SystemName; }

  /** Return the CMAKE_SYSTEM_VERSION.  */
  std::string const& GetSystemVersion() const { return this->SystemVersion; }

  /** Return the Windows version targeted on VS 2015 and above.  */
  std::string const& GetWindowsTargetPlatformVersion() const
  {
    return this->WindowsTargetPlatformVersion;
  }

  /** Return true if building for WindowsCE */
  bool TargetsWindowsCE() const { return this->SystemIsWindowsCE; }

  /** Return true if building for WindowsPhone */
  bool TargetsWindowsPhone() const { return this->SystemIsWindowsPhone; }

  /** Return true if building for WindowsStore */
  bool TargetsWindowsStore() const { return this->SystemIsWindowsStore; }

  const char* GetCMakeCFGIntDir() const override { return "$(Configuration)"; }
  bool Find64BitTools(cmMakefile* mf);

  /** Generate an <output>.rule file path for a given command output.  */
  std::string GenerateRuleFile(std::string const& output) const override;

  void PathTooLong(cmGeneratorTarget* target, cmSourceFile const* sf,
                   std::string const& sfRel);

  std::string Encoding() override;
  virtual const char* GetToolsVersion() { return "4.0"; }

  bool FindMakeProgram(cmMakefile* mf) override;

  static std::string GetInstalledNsightTegraVersion();

  cmIDEFlagTable const* GetClFlagTable() const;
  cmIDEFlagTable const* GetCSharpFlagTable() const;
  cmIDEFlagTable const* GetRcFlagTable() const;
  cmIDEFlagTable const* GetLibFlagTable() const;
  cmIDEFlagTable const* GetLinkFlagTable() const;
  cmIDEFlagTable const* GetCudaFlagTable() const;
  cmIDEFlagTable const* GetCudaHostFlagTable() const;
  cmIDEFlagTable const* GetMasmFlagTable() const;
  cmIDEFlagTable const* GetNasmFlagTable() const;

protected:
  void Generate() override;
  virtual bool InitializeSystem(cmMakefile* mf);
  virtual bool InitializeWindows(cmMakefile* mf);
  virtual bool InitializeWindowsCE(cmMakefile* mf);
  virtual bool InitializeWindowsPhone(cmMakefile* mf);
  virtual bool InitializeWindowsStore(cmMakefile* mf);

  virtual bool ProcessGeneratorToolsetField(std::string const& key,
                                            std::string const& value);

  virtual std::string SelectWindowsCEToolset() const;
  virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
  virtual bool SelectWindowsStoreToolset(std::string& toolset) const;

  const char* GetIDEVersion() override { return "10.0"; }

  std::string const& GetMSBuildCommand();

  std::string GeneratorToolset;
  std::string GeneratorToolsetHostArchitecture;
  std::string GeneratorToolsetCuda;
  std::string DefaultPlatformToolset;
  std::string WindowsTargetPlatformVersion;
  std::string SystemName;
  std::string SystemVersion;
  std::string NsightTegraVersion;
  cmIDEFlagTable const* DefaultClFlagTable;
  cmIDEFlagTable const* DefaultCSharpFlagTable;
  cmIDEFlagTable const* DefaultLibFlagTable;
  cmIDEFlagTable const* DefaultLinkFlagTable;
  cmIDEFlagTable const* DefaultCudaFlagTable;
  cmIDEFlagTable const* DefaultCudaHostFlagTable;
  cmIDEFlagTable const* DefaultMasmFlagTable;
  cmIDEFlagTable const* DefaultNasmFlagTable;
  cmIDEFlagTable const* DefaultRcFlagTable;
  bool SystemIsWindowsCE;
  bool SystemIsWindowsPhone;
  bool SystemIsWindowsStore;

private:
  class Factory;
  struct LongestSourcePath
  {
    LongestSourcePath()
      : Length(0)
      , Target(0)
      , SourceFile(0)
    {
    }
    size_t Length;
    cmGeneratorTarget* Target;
    cmSourceFile const* SourceFile;
    std::string SourceRel;
  };
  LongestSourcePath LongestSource;

  std::string MSBuildCommand;
  bool MSBuildCommandInitialized;
  cmVisualStudio10ToolsetOptions ToolsetOptions;
  virtual std::string FindMSBuildCommand();
  std::string FindDevEnvCommand() override;
  std::string GetVSMakeProgram() override { return this->GetMSBuildCommand(); }

  bool PlatformToolsetNeedsDebugEnum;

  bool ParseGeneratorToolset(std::string const& ts, cmMakefile* mf);

  std::string VCTargetsPath;
  bool FindVCTargetsPath(cmMakefile* mf);

  bool CudaEnabled;

  // We do not use the reload macros for VS >= 10.
  std::string GetUserMacrosDirectory() override { return ""; }
};
#endif