summaryrefslogtreecommitdiffstats
path: root/Source/cmGlobalVisualStudio10Generator.h
blob: 74d5022b32727d246dd1eee25e4a6fcea73b511b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/*============================================================================
  CMake - Cross Platform Makefile Generator
  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium

  Distributed under the OSI-approved BSD License (the "License");
  see accompanying file Copyright.txt for details.

  This software is distributed WITHOUT ANY WARRANTY; without even the
  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudio10Generator_h
#define cmGlobalVisualStudio10Generator_h

#include "cmGlobalVisualStudio8Generator.h"


/** \class cmGlobalVisualStudio10Generator
 * \brief Write a Unix makefiles.
 *
 * cmGlobalVisualStudio10Generator manages UNIX build process for a tree
 */
class cmGlobalVisualStudio10Generator :
  public cmGlobalVisualStudio8Generator
{
public:
  cmGlobalVisualStudio10Generator(cmake* cm, const std::string& name,
    const std::string& platformName);
  static cmGlobalGeneratorFactory* NewFactory();

  virtual bool MatchesGeneratorName(const std::string& name) const;

  virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
  virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf);
  virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);

  virtual void GenerateBuildCommand(
    std::vector<std::string>& makeCommand,
    const std::string& makeProgram,
    const std::string& projectName,
    const std::string& projectDir,
    const std::string& targetName,
    const std::string& config,
    bool fast, bool verbose,
    std::vector<std::string> const& makeOptions = std::vector<std::string>()
    );

  ///! create the correct local generator
  virtual cmLocalGenerator *CreateLocalGenerator(cmLocalGenerator* parent,
                                                 cmState::Snapshot snapshot);

  /**
   * Try to determine system information such as shared library
   * extension, pthreads, byte order etc.
   */
  virtual void EnableLanguage(std::vector<std::string>const& languages,
                              cmMakefile *, bool optional);
  virtual void WriteSLNHeader(std::ostream& fout);

  /** Is the installed VS an Express edition?  */
  bool IsExpressEdition() const { return this->ExpressEdition; }

  /** Generating for Nsight Tegra VS plugin?  */
  bool IsNsightTegra() const;
  std::string GetNsightTegraVersion() const;

  /** The toolset name for the target platform.  */
  const char* GetPlatformToolset() const;

  /** Return the CMAKE_SYSTEM_NAME.  */
  std::string const& GetSystemName() const { return this->SystemName; }

  /** Return the CMAKE_SYSTEM_VERSION.  */
  std::string const& GetSystemVersion() const { return this->SystemVersion; }

  /** Return true if building for WindowsCE */
  bool TargetsWindowsCE() const
    { return this->SystemIsWindowsCE; }

  /** Return true if building for WindowsPhone */
  bool TargetsWindowsPhone() const
    { return this->SystemIsWindowsPhone; }

  /** Return true if building for WindowsStore */
  bool TargetsWindowsStore() const
    { return this->SystemIsWindowsStore; }

  virtual const char* GetCMakeCFGIntDir() const
    { return "$(Configuration)";}
  bool Find64BitTools(cmMakefile* mf);

  /** Generate an <output>.rule file path for a given command output.  */
  virtual std::string GenerateRuleFile(std::string const& output) const;

  void PathTooLong(cmTarget* target, cmSourceFile const* sf,
                   std::string const& sfRel);

  virtual const char* GetToolsVersion() { return "4.0"; }

  virtual void FindMakeProgram(cmMakefile*);

  static std::string GetInstalledNsightTegraVersion();

protected:
  virtual void Generate();
  virtual bool InitializeSystem(cmMakefile* mf);
  virtual bool InitializeWindowsCE(cmMakefile* mf);
  virtual bool InitializeWindowsPhone(cmMakefile* mf);
  virtual bool InitializeWindowsStore(cmMakefile* mf);

  virtual std::string SelectWindowsCEToolset() const;
  virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
  virtual bool SelectWindowsStoreToolset(std::string& toolset) const;

  virtual const char* GetIDEVersion() { return "10.0"; }

  std::string const& GetMSBuildCommand();

  std::string GeneratorToolset;
  std::string DefaultPlatformToolset;
  std::string SystemName;
  std::string SystemVersion;
  std::string NsightTegraVersion;
  bool SystemIsWindowsCE;
  bool SystemIsWindowsPhone;
  bool SystemIsWindowsStore;
  bool ExpressEdition;

  bool UseFolderProperty();

private:
  class Factory;
  struct LongestSourcePath
  {
    LongestSourcePath(): Length(0), Target(0), SourceFile(0) {}
    size_t Length;
    cmTarget* Target;
    cmSourceFile const* SourceFile;
    std::string SourceRel;
  };
  LongestSourcePath LongestSource;

  std::string MSBuildCommand;
  bool MSBuildCommandInitialized;
  virtual std::string FindMSBuildCommand();
  virtual std::string FindDevEnvCommand();
  virtual std::string GetVSMakeProgram() { return this->GetMSBuildCommand(); }

  // We do not use the reload macros for VS >= 10.
  virtual std::string GetUserMacrosDirectory() { return ""; }
};
#endif