blob: 5ba21a66279d952e461a8abbf1ff170bb063a6b6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudio12Generator_h
#define cmGlobalVisualStudio12Generator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <string>
#include "cmGlobalVisualStudio11Generator.h"
class cmGlobalGeneratorFactory;
class cmMakefile;
class cmake;
/** \class cmGlobalVisualStudio12Generator */
class cmGlobalVisualStudio12Generator : public cmGlobalVisualStudio11Generator
{
public:
cmGlobalVisualStudio12Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual void WriteSLNHeader(std::ostream& fout);
// in Visual Studio 2013 they detached the MSBuild tools version
// from the .Net Framework version and instead made it have it's own
// version number
virtual const char* GetToolsVersion() { return "12.0"; }
protected:
bool ProcessGeneratorToolsetField(std::string const& key,
std::string const& value) override;
virtual bool InitializeWindowsPhone(cmMakefile* mf);
virtual bool InitializeWindowsStore(cmMakefile* mf);
virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
virtual bool IsWindowsDesktopToolsetInstalled() const;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsPhoneToolsetInstalled() const;
bool IsWindowsStoreToolsetInstalled() const;
virtual const char* GetIDEVersion() { return "12.0"; }
private:
class Factory;
};
#endif
|