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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudio14Generator_h
#define cmGlobalVisualStudio14Generator_h
#include "cmGlobalVisualStudio12Generator.h"
/** \class cmGlobalVisualStudio14Generator */
class cmGlobalVisualStudio14Generator : public cmGlobalVisualStudio12Generator
{
public:
cmGlobalVisualStudio14Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual void WriteSLNHeader(std::ostream& fout);
virtual const char* GetToolsVersion() { return "14.0"; }
protected:
virtual bool InitializeWindows(cmMakefile* mf);
virtual bool InitializeWindowsStore(cmMakefile* mf);
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
virtual const char* GetIDEVersion() { return "14.0"; }
virtual bool SelectWindows10SDK(cmMakefile* mf, bool required);
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
virtual bool IsWindowsDesktopToolsetInstalled() const;
std::string GetWindows10SDKVersion();
private:
class Factory;
};
#endif
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