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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudioGenerator_h
#define cmGlobalVisualStudioGenerator_h
#include "cmGlobalGenerator.h"
/** \class cmGlobalVisualStudioGenerator
* \brief Base class for global Visual Studio generators.
*
* cmGlobalVisualStudioGenerator provides functionality common to all
* global Visual Studio generators.
*/
class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
{
public:
cmGlobalVisualStudioGenerator();
virtual ~cmGlobalVisualStudioGenerator();
/**
* Basic generate implementation for all VS generators.
*/
virtual void Generate();
/**
* Configure CMake's Visual Studio macros file into the user's Visual
* Studio macros directory.
*/
virtual void ConfigureCMakeVisualStudioMacros();
/**
* Where does this version of Visual Studio look for macros for the
* current user? Returns the empty string if this version of Visual
* Studio does not implement support for VB macros.
*/
virtual std::string GetUserMacrosDirectory();
/**
* What is the reg key path to "vsmacros" for this version of Visual
* Studio?
*/
virtual std::string GetUserMacrosRegKeyBase();
enum MacroName {MacroReload, MacroStop};
/**
* Call the ReloadProjects macro if necessary based on
* GetFilesReplacedDuringGenerate results.
*/
virtual void CallVisualStudioMacro(MacroName m,
const char* vsSolutionFile = 0);
// return true if target is fortran only
bool TargetIsFortranOnly(cmTarget& t);
/** Get the top-level registry key for this VS version. */
std::string GetRegistryBase();
/** Return true if the generated build tree may contain multiple builds.
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() { return true; }
class TargetSet: public std::set<cmTarget*> {};
struct TargetCompare
{
bool operator()(cmTarget const* l, cmTarget const* r) const;
};
class OrderedTargetDependSet;
protected:
// Does this VS version link targets to each other if there are
// dependencies in the SLN file? This was done for VS versions
// below 8.
virtual bool VSLinksDependencies() const { return true; }
virtual const char* GetIDEVersion() = 0;
virtual void AddPlatformDefinitions(cmMakefile* mf);
virtual bool ComputeTargetDepends();
class VSDependSet: public std::set<cmStdString> {};
class VSDependMap: public std::map<cmTarget*, VSDependSet> {};
VSDependMap VSTargetDepends;
void ComputeVSTargetDepends(cmTarget&);
bool CheckTargetLinks(cmTarget& target, const char* name);
std::string GetUtilityForTarget(cmTarget& target, const char*);
virtual std::string WriteUtilityDepend(cmTarget*) = 0;
std::string GetUtilityDepend(cmTarget* target);
typedef std::map<cmTarget*, cmStdString> UtilityDependsMap;
UtilityDependsMap UtilityDepends;
const char* ArchitectureId;
private:
void ComputeTargetObjects(cmGeneratorTarget* gt) const;
void FollowLinkDepends(cmTarget* target, std::set<cmTarget*>& linked);
class TargetSetMap: public std::map<cmTarget*, TargetSet> {};
TargetSetMap TargetLinkClosure;
void FillLinkClosure(cmTarget* target, TargetSet& linked);
TargetSet const& GetTargetLinkClosure(cmTarget* target);
};
class cmGlobalVisualStudioGenerator::OrderedTargetDependSet:
public std::multiset<cmTargetDepend,
cmGlobalVisualStudioGenerator::TargetCompare>
{
public:
typedef cmGlobalGenerator::TargetDependSet TargetDependSet;
typedef cmGlobalVisualStudioGenerator::TargetSet TargetSet;
OrderedTargetDependSet(TargetDependSet const&);
OrderedTargetDependSet(TargetSet const&);
};
#endif
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