1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmGlobalXCodeGenerator_h
#define cmGlobalXCodeGenerator_h
#include "cmGlobalGenerator.h"
#include "cmXCodeObject.h"
#include "cmCustomCommand.h"
class cmTarget;
class cmSourceFile;
class cmSourceGroup;
/** \class cmGlobalXCodeGenerator
* \brief Write a Unix makefiles.
*
* cmGlobalXCodeGenerator manages UNIX build process for a tree
*/
class cmGlobalXCodeGenerator : public cmGlobalGenerator
{
public:
cmGlobalXCodeGenerator();
static cmGlobalGenerator* New();
void SetVersion(int v) { m_XcodeVersion = v;}
///! Get the name for the generator.
virtual const char* GetName() const {
return cmGlobalXCodeGenerator::GetActualName();}
static const char* GetActualName() {return "Xcode";}
/** Get the documentation entry for this generator. */
virtual void GetDocumentation(cmDocumentationEntry& entry) const;
///! Create a local generator appropriate to this Global Generator
virtual cmLocalGenerator *CreateLocalGenerator();
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string>const& languages,
cmMakefile *);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
virtual std::string GenerateBuildCommand(const char* makeProgram,
const char *projectName, const char* additionalOptions, const char *targetName,
const char* config, bool ignoreErrors);
/**
* Generate the all required files for building this project/tree. This
* basically creates a series of LocalGenerators for each directory and
* requests that they Generate.
*/
virtual void Generate();
private:
cmXCodeObject* CreateOrGetPBXGroup(cmTarget& cmtarget,
cmSourceGroup* sg);
void CreateGroups(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>&
generators);
void SetCurrentLocalGenerator(cmLocalGenerator*);
std::string XCodeEscapePath(const char* p);
std::string ConvertToRelativeForXCode(const char* p);
std::string ConvertToRelativeForMake(const char* p);
void CreateCustomCommands(cmXCodeObject* buildPhases,
cmXCodeObject* sourceBuildPhase,
cmXCodeObject* headerBuildPhase,
cmXCodeObject* frameworkBuildPhase,
cmTarget& cmtarget);
void AddCommandsToBuildPhase(cmXCodeObject* buildphase,
cmTarget& target,
std::vector<cmCustomCommand>
const & commands,
const char* commandFileName);
cmXCodeObject* FindXCodeTarget(cmTarget*);
// create cmXCodeObject from these functions so that memory can be managed
// correctly. All objects created are stored in m_XCodeObjects.
cmXCodeObject* CreateObject(cmXCodeObject::PBXType ptype);
cmXCodeObject* CreateObject(cmXCodeObject::Type type);
cmXCodeObject* CreateString(const char* s);
cmXCodeObject* CreateObjectReference(cmXCodeObject*);
cmXCodeObject* CreateXCodeTarget(cmTarget& target,
cmXCodeObject* buildPhases);
void AddConfigurations(cmXCodeObject* target,
cmTarget& cmtarget);
void AppendOrAddBuildSetting(cmXCodeObject* settings, const char* attr,
const char* value);
void AppendBuildSettingAttribute(cmXCodeObject* target, const char* attr,
const char* value);
cmXCodeObject* CreateUtilityTarget(cmTarget& target);
void AddDependAndLinkInformation(cmXCodeObject* target);
void CreateBuildSettings(cmTarget& target,
cmXCodeObject* buildSettings,
std::string& fileType,
std::string& productType,
std::string& projectName,
const char* buildType);
std::string ExtractFlag(const char* flag, std::string& flags);
// delete all objects in the m_XCodeObjects vector.
void ClearXCodeObjects();
void CreateXCodeObjects(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
void OutputXCodeProject(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
virtual void WriteXCodePBXProj(std::ostream& fout,
cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
cmXCodeObject* CreateXCodeSourceFile(cmLocalGenerator* gen,
cmSourceFile* sf);
void CreateXCodeTargets(cmLocalGenerator* gen, std::vector<cmXCodeObject*>&);
void AddDependTarget(cmXCodeObject* target,
cmXCodeObject* dependTarget);
void AddLinkLibrary(cmXCodeObject* target,
const char* lib, cmTarget* dtarget = 0);
void ConfigureOutputPaths();
void CreateXCodeDependHackTarget(std::vector<cmXCodeObject*>& targets);
std::string GetTargetFullPath(cmTarget*);
bool SpecialTargetEmitted(std::string const& tname);
void AddExtraTargets(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& gens);
cmXCodeObject* CreateBuildPhase(const char* name,
const char* name2,
cmTarget& cmtarget,
const std::vector<cmCustomCommand>&);
void CreateReRunCMakeFile(cmLocalGenerator* root);
protected:
std::string AddConfigDir(const char* d);
int m_XcodeVersion;
std::vector<cmXCodeObject*> m_XCodeObjects;
cmXCodeObject* m_RootObject;
private:
cmXCodeObject* m_MainGroupChildren;
cmXCodeObject* m_SourcesGroupChildren;
cmMakefile* m_CurrentMakefile;
cmLocalGenerator* m_CurrentLocalGenerator;
std::string m_CurrentReRunCMakeMakefile;
std::string m_CurrentXCodeHackMakefile;
std::string m_CurrentProject;
std::string m_OutputDir;
std::string m_LibraryOutputPath;
std::string m_ExecutableOutputPath;
std::set<cmStdString> m_TargetDoneSet;
std::vector<std::string> m_CurrentOutputDirectoryComponents;
std::vector<std::string> m_ProjectOutputDirectoryComponents;
std::map<cmSourceFile*, cmXCodeObject* > m_GroupMap;
std::map<cmStdString, cmXCodeObject* > m_GroupNameMap;
std::map<cmStdString, cmXCodeObject* > m_TargetGroup;
};
#endif
|