1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
|
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmIDEOptions.h"
#include "cmSystemTools.h"
//----------------------------------------------------------------------------
cmIDEOptions::cmIDEOptions()
{
this->DoingDefine = false;
this->AllowDefine = true;
this->AllowSlash = false;
this->DoingFollowing = 0;
for(int i=0; i < FlagTableCount; ++i)
{
this->FlagTable[i] = 0;
}
}
//----------------------------------------------------------------------------
cmIDEOptions::~cmIDEOptions()
{
}
//----------------------------------------------------------------------------
void cmIDEOptions::HandleFlag(const char* flag)
{
// If the last option was -D then this option is the definition.
if(this->DoingDefine)
{
this->DoingDefine = false;
this->Defines.push_back(flag);
return;
}
// If the last option expected a following value, this is it.
if(this->DoingFollowing)
{
this->FlagMapUpdate(this->DoingFollowing, flag);
this->DoingFollowing = 0;
return;
}
// Look for known arguments.
if(flag[0] == '-' || (this->AllowSlash && flag[0] == '/'))
{
// Look for preprocessor definitions.
if(this->AllowDefine && flag[1] == 'D')
{
if(flag[2] == '\0')
{
// The next argument will have the definition.
this->DoingDefine = true;
}
else
{
// Store this definition.
this->Defines.push_back(flag+2);
}
return;
}
// Look through the available flag tables.
bool flag_handled = false;
for(int i=0; i < FlagTableCount && this->FlagTable[i]; ++i)
{
if(this->CheckFlagTable(this->FlagTable[i], flag, flag_handled))
{
return;
}
}
// If any map entry handled the flag we are done.
if(flag_handled)
{
return;
}
}
// This option is not known. Store it in the output flags.
this->StoreUnknownFlag(flag);
}
//----------------------------------------------------------------------------
bool cmIDEOptions::CheckFlagTable(cmIDEFlagTable const* table,
const char* flag, bool& flag_handled)
{
// Look for an entry in the flag table matching this flag.
for(cmIDEFlagTable const* entry = table; entry->IDEName; ++entry)
{
bool entry_found = false;
if(entry->special & cmIDEFlagTable::UserValue)
{
// This flag table entry accepts a user-specified value. If
// the entry specifies UserRequired we must match only if a
// non-empty value is given.
int n = static_cast<int>(strlen(entry->commandFlag));
if(strncmp(flag+1, entry->commandFlag, n) == 0 &&
(!(entry->special & cmIDEFlagTable::UserRequired) ||
static_cast<int>(strlen(flag+1)) > n))
{
this->FlagMapUpdate(entry, flag+n+1);
entry_found = true;
}
}
else if(strcmp(flag+1, entry->commandFlag) == 0)
{
if(entry->special & cmIDEFlagTable::UserFollowing)
{
// This flag expects a value in the following argument.
this->DoingFollowing = entry;
}
else
{
// This flag table entry provides a fixed value.
this->FlagMap[entry->IDEName] = entry->value;
}
entry_found = true;
}
// If the flag has been handled by an entry not requesting a
// search continuation we are done.
if(entry_found && !(entry->special & cmIDEFlagTable::Continue))
{
return true;
}
// If the entry was found the flag has been handled.
flag_handled = flag_handled || entry_found;
}
return false;
}
//----------------------------------------------------------------------------
void cmIDEOptions::FlagMapUpdate(cmIDEFlagTable const* entry,
const char* new_value)
{
if(entry->special & cmIDEFlagTable::UserIgnored)
{
// Ignore the user-specified value.
this->FlagMap[entry->IDEName] = entry->value;
}
else if(entry->special & cmIDEFlagTable::SemicolonAppendable)
{
this->FlagMap[entry->IDEName].push_back(new_value);
}
else
{
// Use the user-specified value.
this->FlagMap[entry->IDEName] = new_value;
}
}
//----------------------------------------------------------------------------
void cmIDEOptions::AddDefine(const std::string& def)
{
this->Defines.push_back(def);
}
//----------------------------------------------------------------------------
void cmIDEOptions::AddDefines(const char* defines)
{
if(defines)
{
// Expand the list of definitions.
cmSystemTools::ExpandListArgument(defines, this->Defines);
}
}
//----------------------------------------------------------------------------
void cmIDEOptions::AddDefines(const std::vector<std::string> &defines)
{
this->Defines.insert(this->Defines.end(), defines.begin(), defines.end());
}
//----------------------------------------------------------------------------
void cmIDEOptions::AddFlag(const char* flag, const char* value)
{
this->FlagMap[flag] = value;
}
//----------------------------------------------------------------------------
void cmIDEOptions::AddFlag(const char* flag,
std::vector<std::string> const& value)
{
this->FlagMap[flag] = value;
}
//----------------------------------------------------------------------------
void cmIDEOptions::RemoveFlag(const char* flag)
{
this->FlagMap.erase(flag);
}
//----------------------------------------------------------------------------
const char* cmIDEOptions::GetFlag(const char* flag)
{
// This method works only for single-valued flags!
std::map<std::string, FlagValue>::iterator i = this->FlagMap.find(flag);
if(i != this->FlagMap.end() && i->second.size() == 1)
{
return i->second[0].c_str();
}
return 0;
}
|