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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmPropertyMap.h"
#include <utility>
void cmPropertyMap::Clear()
{
Map_.clear();
}
void cmPropertyMap::SetProperty(const std::string& name, const char* value)
{
if (!value) {
Map_.erase(name);
return;
}
Map_[name].Set(value);
}
void cmPropertyMap::AppendProperty(const std::string& name, const char* value,
bool asString)
{
// Skip if nothing to append.
if (!value || !*value) {
return;
}
Map_[name].Append(value, asString);
}
const char* cmPropertyMap::GetPropertyValue(const std::string& name) const
{
{
auto it = Map_.find(name);
if (it != Map_.end()) {
return it->second.GetValue();
}
}
return nullptr;
}
std::vector<std::string> cmPropertyMap::GetKeys() const
{
std::vector<std::string> keyList;
keyList.reserve(Map_.size());
for (auto const& item : Map_) {
keyList.push_back(item.first);
}
return keyList;
}
std::vector<std::pair<std::string, std::string>> cmPropertyMap::GetList() const
{
std::vector<std::pair<std::string, std::string>> kvList;
kvList.reserve(Map_.size());
for (auto const& item : Map_) {
kvList.emplace_back(item.first, item.second.GetValue());
}
return kvList;
}
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